arm: automatically determine stack sizes

This is a big change that will determine the stack size for many
goroutines automatically. Functions that aren't recursive and don't call
function pointers can in many cases have an automatically determined
worst case stack size. This is useful, as the stack size is usually much
lower than the previous hardcoded default of 1024 bytes: somewhere
around 200-500 bytes is common.

A side effect of this change is that the default stack sizes (including
the stack size for other architectures such as AVR) can now be changed
in the config JSON file, making it tunable per application.
This commit is contained in:
Ayke van Laethem
2020-07-18 13:36:28 +02:00
committed by Ron Evans
parent a761f556ff
commit a21a039ac7
27 changed files with 416 additions and 77 deletions
+10
View File
@@ -164,6 +164,16 @@ func (c *Config) PanicStrategy() string {
return c.Options.PanicStrategy
}
// AutomaticStackSize returns whether goroutine stack sizes should be determined
// automatically at compile time, if possible. If it is false, no attempt is
// made.
func (c *Config) AutomaticStackSize() bool {
if c.Target.AutoStackSize != nil && c.Scheduler() == "tasks" {
return *c.Target.AutoStackSize
}
return false
}
// CFlags returns the flags to pass to the C compiler. This is necessary for CGo
// preprocessing.
func (c *Config) CFlags() []string {
+8
View File
@@ -33,6 +33,8 @@ type TargetSpec struct {
Linker string `json:"linker"`
RTLib string `json:"rtlib"` // compiler runtime library (libgcc, compiler-rt)
Libc string `json:"libc"`
AutoStackSize *bool `json:"automatic-stack-size"` // Determine stack size automatically at compile time.
DefaultStackSize uint64 `json:"default-stack-size"` // Default stack size if the size couldn't be determined at compile time.
CFlags []string `json:"cflags"`
LDFlags []string `json:"ldflags"`
LinkerScript string `json:"linkerscript"`
@@ -90,6 +92,12 @@ func (spec *TargetSpec) copyProperties(spec2 *TargetSpec) {
if spec2.Libc != "" {
spec.Libc = spec2.Libc
}
if spec2.AutoStackSize != nil {
spec.AutoStackSize = spec2.AutoStackSize
}
if spec2.DefaultStackSize != 0 {
spec.DefaultStackSize = spec2.DefaultStackSize
}
spec.CFlags = append(spec.CFlags, spec2.CFlags...)
spec.LDFlags = append(spec.LDFlags, spec2.LDFlags...)
if spec2.LinkerScript != "" {