machine/usb/hid/joystick: move joystick under HID as it belongs and also remove duplicate code

Signed-off-by: deadprogram <ron@hybridgroup.com>
This commit is contained in:
deadprogram
2023-03-31 15:40:40 +02:00
committed by Ron Evans
parent 7d83e76833
commit 9e97566b5f
6 changed files with 80 additions and 150 deletions
+2
View File
@@ -50,6 +50,8 @@ func handler() {
}
}
var DefaultSetupHandler = setupHandler
func setupHandler(setup usb.Setup) bool {
ok := false
if setup.BmRequestType == usb.SET_REPORT_TYPE && setup.BRequest == usb.SET_IDLE {
+77
View File
@@ -0,0 +1,77 @@
package joystick
import (
"machine"
"machine/usb"
"machine/usb/hid"
)
var Joystick *joystick
type joystick struct {
State
buf *hid.RingBuffer
waitTxc bool
rxHandlerFunc func(b []byte)
setupFunc func(setup usb.Setup) bool
}
func init() {
if Joystick == nil {
Joystick = newJoystick()
}
}
func newJoystick() *joystick {
def := DefaultDefinitions()
js := &joystick{
State: def.NewState(),
buf: hid.NewRingBuffer(),
}
machine.EnableJoystick(js.handler, js.rxHandler, hid.DefaultSetupHandler, def.Descriptor())
return js
}
// Port returns the USB Joystick port.
func Port() *joystick {
return Joystick
}
func (m *joystick) handler() {
m.waitTxc = false
if b, ok := m.buf.Get(); ok {
m.waitTxc = true
hid.SendUSBPacket(b)
}
}
func (m *joystick) tx(b []byte) {
if machine.USBDev.InitEndpointComplete {
if m.waitTxc {
m.buf.Put(b)
} else {
m.waitTxc = true
hid.SendUSBPacket(b)
}
}
}
func (m *joystick) ready() bool {
return true
}
func (m *joystick) rxHandler(b []byte) {
if m.rxHandlerFunc != nil {
m.rxHandlerFunc(b)
}
}
// to InterruptOut
func (m *joystick) SendReport(reportID byte, b []byte) {
m.tx(append([]byte{reportID}, b...))
}
func (m *joystick) SendState() {
b, _ := m.State.MarshalBinary()
m.tx(b)
}
+213
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@@ -0,0 +1,213 @@
package joystick
import "encoding/binary"
type HatDirection uint8
const (
HatUp HatDirection = iota
HatRightUp
HatRight
HatRightDown
HatDown
HatLeftDown
HatLeft
HatLeftUp
HatCenter
)
type Constraint struct {
MinIn int
MaxIn int
MinOut int16
MaxOut int16
}
type AxisValue struct {
constraint Constraint
Value int
}
func fit(x, in_min, in_max int, out_min, out_max int16) int16 {
return int16((x-in_min)*(int(out_max)-int(out_min))/(in_max-in_min) + int(out_min))
}
func fitf(x, in_min, in_max, out_min, out_max float32) float32 {
return x - in_min*(out_max-out_min)/(in_max-in_min) + out_min
}
func limit(v, max int) int {
if v > max {
v = max
} else if v < -max {
v = -max
}
return v
}
type Definitions struct {
ReportID byte
ButtonCnt int
HatSwitchCnt int
AxisDefs []Constraint
descriptor []byte
}
func (c Definitions) Descriptor() []byte {
if len(c.descriptor) > 0 {
return c.descriptor
}
// TODO: build hid descriptor
return nil
}
func (c Definitions) NewState() State {
bufSize := 1
axises := make([]*AxisValue, 0, len(c.AxisDefs))
for _, v := range c.AxisDefs {
axises = append(axises, &AxisValue{
constraint: v,
Value: 0,
})
}
btnSize := (c.ButtonCnt + 7) / 8
bufSize += btnSize
if c.HatSwitchCnt > 0 {
bufSize++
}
bufSize += len(axises) * 2
initBuf := make([]byte, bufSize)
initBuf[0] = c.ReportID
return State{
buf: initBuf,
Buttons: make([]byte, btnSize),
HatSwitches: make([]HatDirection, c.HatSwitchCnt),
Axises: axises,
}
}
type State struct {
buf []byte
Buttons []byte
HatSwitches []HatDirection
Axises []*AxisValue
}
func (s State) MarshalBinary() ([]byte, error) {
s.buf = s.buf[0:1]
s.buf = append(s.buf, s.Buttons...)
if len(s.HatSwitches) > 0 {
hat := byte(0)
for _, v := range s.HatSwitches {
hat <<= 4
hat |= byte(v & 0xf)
}
s.buf = append(s.buf, hat)
}
for _, v := range s.Axises {
c := v.constraint
val := fit(v.Value, c.MinIn, c.MaxIn, c.MinOut, c.MaxOut)
s.buf = binary.LittleEndian.AppendUint16(s.buf, uint16(val))
}
return s.buf, nil
}
func (s State) Button(index int) bool {
idx := index / 8
bit := uint8(1 << (index % 8))
return s.Buttons[idx]&bit > 0
}
func (s State) SetButton(index int, push bool) {
idx := index / 8
bit := uint8(1 << (index % 8))
b := s.Buttons[idx]
b &= ^bit
if push {
b |= bit
}
s.Buttons[idx] = b
}
func (s State) Hat(index int) HatDirection {
return s.HatSwitches[index]
}
func (s State) SetHat(index int, dir HatDirection) {
s.HatSwitches[index] = dir
}
func (s State) Axis(index int) int {
return s.Axises[index].Value
}
func (s State) SetAxis(index int, v int) {
s.Axises[index].Value = v
}
func DefaultDefinitions() Definitions {
return Definitions{
ReportID: 1,
ButtonCnt: 16,
HatSwitchCnt: 1,
AxisDefs: []Constraint{
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
},
descriptor: []byte{
0x05, 0x01,
0x09, 0x04,
0xa1, 0x01, // COLLECTION (Application)
0x85, 0x01, // REPORT_ID (1)
0x05, 0x09, // USAGE_PAGE (Button)
0x19, 0x01, // USAGE_MINIMUM (Button 1)
0x29, 0x10, // USAGE_MAXIMUM (Button 16)
0x15, 0x00, // LOGICAL_MINIMUM (0)
0x25, 0x01, // LOGICAL_MAXIMUM (1)
0x75, 0x01, // REPORT_SIZE (1)
0x95, 0x10, // REPORT_COUNT (16)
0x55, 0x00, // Unit Exponent (-16)
0x65, 0x00, // Unit (0x00)
0x81, 0x02, // INPUT (Data/Var/Abs)
0x05, 0x01, // USAGE_PAGE (Generic Desktop Controls)
0x09, 0x39, // USAGE(Hat Switch)
0x15, 0x00, // LOGICAL_MINIMUM (0)
0x25, 0x07, // LOGICAL_MAXIMUM (7)
0x35, 0x00, // PHYSICAL_MINIMUM (0)
0x46, 0x3b, 0x01, // PHYSICAL_MAXIMUM(315)
0x65, 0x14, // UNIT (Eng Rot:Angular Pos)
0x75, 0x04, // REPORT_SIZE (4)
0x95, 0x01, // REPORT_COUNT (1)
0x81, 0x02, // INPUT (Data/Var/Abs)
0x09, 0x39, // USAGE(Hat Switch)
0x15, 0x00, // LOGICAL_MINIMUM (0)
0x25, 0x07, // LOGICAL_MAXIMUM (7)
0x35, 0x00, // PHYSICAL_MINIMUM (0)
0x46, 0x3b, 0x01, // PHYSICAL_MAXIMUM(315)
0x65, 0x14, // UNIT (Eng Rot:Angular Pos)
0x75, 0x04, // REPORT_SIZE (4)
0x95, 0x01, // REPORT_COUNT (1)
0x81, 0x02, // INPUT (Data/Var/Abs)
0x09, 0x01, // USAGE (Pointer)
0x16, 0x01, 0x80, // LOGICAL_MINIMUM (-32767)
0x26, 0xff, 0x7f, // LOGICAL_MAXIMUM (32767)
0x75, 0x10, // REPORT_SIZE (16bits)
0x95, 0x06, // REPORT_COUNT (6)
0xa1, 0x00, // COLLECTION (Physical)
0x09, 0x30, // USAGE(X)
0x09, 0x31, // USAGE(Y)
0x09, 0x32, // USAGE(Z)
0x09, 0x33, // USAGE(RX)
0x09, 0x34, // USAGE(RY)
0x09, 0x35, // USAGE(RZ)
0x81, 0x02, // INPUT (Data/Var/Abs)
0xc0, // END_COLLECTION
0xc0, // END_COLLECTION
},
}
}