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runtime: use package reflectlite
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+14
-14
@@ -6,7 +6,7 @@ package runtime
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// https://golang.org/src/runtime/map.go
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import (
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"reflect"
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"internal/reflectlite"
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"tinygo"
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"unsafe"
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)
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@@ -539,8 +539,8 @@ func hashmapStringDelete(m *hashmap, key string) {
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// a field is exported and thus allows circumventing the type system.
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// The hash function needs it as it also needs to hash unexported struct fields.
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//
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//go:linkname valueInterfaceUnsafe reflect.valueInterfaceUnsafe
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func valueInterfaceUnsafe(v reflect.Value) interface{}
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//go:linkname valueInterfaceUnsafe internal/reflectlite.valueInterfaceUnsafe
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func valueInterfaceUnsafe(v reflectlite.Value) interface{}
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func hashmapFloat32Hash(ptr unsafe.Pointer, seed uintptr) uint32 {
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f := *(*uint32)(ptr)
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@@ -561,7 +561,7 @@ func hashmapFloat64Hash(ptr unsafe.Pointer, seed uintptr) uint32 {
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}
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func hashmapInterfaceHash(itf interface{}, seed uintptr) uint32 {
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x := reflect.ValueOf(itf)
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x := reflectlite.ValueOf(itf)
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if x.RawType() == nil {
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return 0 // nil interface
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}
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@@ -574,39 +574,39 @@ func hashmapInterfaceHash(itf interface{}, seed uintptr) uint32 {
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}
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switch x.RawType().Kind() {
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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case reflectlite.Int, reflectlite.Int8, reflectlite.Int16, reflectlite.Int32, reflectlite.Int64:
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return hash32(ptr, x.RawType().Size(), seed)
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case reflect.Bool, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
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case reflectlite.Bool, reflectlite.Uint, reflectlite.Uint8, reflectlite.Uint16, reflectlite.Uint32, reflectlite.Uint64, reflectlite.Uintptr:
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return hash32(ptr, x.RawType().Size(), seed)
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case reflect.Float32:
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case reflectlite.Float32:
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// It should be possible to just has the contents. However, NaN != NaN
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// so if you're using lots of NaNs as map keys (you shouldn't) then hash
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// time may become exponential. To fix that, it would be better to
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// return a random number instead:
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// https://research.swtch.com/randhash
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return hashmapFloat32Hash(ptr, seed)
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case reflect.Float64:
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case reflectlite.Float64:
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return hashmapFloat64Hash(ptr, seed)
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case reflect.Complex64:
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case reflectlite.Complex64:
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rptr, iptr := ptr, unsafe.Add(ptr, 4)
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return hashmapFloat32Hash(rptr, seed) ^ hashmapFloat32Hash(iptr, seed)
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case reflect.Complex128:
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case reflectlite.Complex128:
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rptr, iptr := ptr, unsafe.Add(ptr, 8)
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return hashmapFloat64Hash(rptr, seed) ^ hashmapFloat64Hash(iptr, seed)
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case reflect.String:
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case reflectlite.String:
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return hashmapStringHash(x.String(), seed)
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case reflect.Chan, reflect.Ptr, reflect.UnsafePointer:
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case reflectlite.Chan, reflectlite.Ptr, reflectlite.UnsafePointer:
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// It might seem better to just return the pointer, but that won't
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// result in an evenly distributed hashmap. Instead, hash the pointer
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// like most other types.
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return hash32(ptr, x.RawType().Size(), seed)
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case reflect.Array:
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case reflectlite.Array:
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var hash uint32
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for i := 0; i < x.Len(); i++ {
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hash ^= hashmapInterfaceHash(valueInterfaceUnsafe(x.Index(i)), seed)
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}
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return hash
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case reflect.Struct:
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case reflectlite.Struct:
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var hash uint32
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for i := 0; i < x.NumField(); i++ {
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hash ^= hashmapInterfaceHash(valueInterfaceUnsafe(x.Field(i)), seed)
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