mirror of
https://github.com/tinygo-org/tinygo.git
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all: move Register{8,16,32} values into runtime/volatile
This avoids duplication of code. None of the smoke tests have changed their output.
This commit is contained in:
committed by
Ron Evans
parent
66aca428ba
commit
9673ad3774
@@ -4,6 +4,7 @@ package machine
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import (
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"device/avr"
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"runtime/volatile"
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)
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// Configure sets the pin to input or output.
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@@ -34,7 +35,7 @@ func (p Pin) Get() bool {
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}
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}
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func (p Pin) getPortMask() (*avr.Register8, uint8) {
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func (p Pin) getPortMask() (*volatile.Register8, uint8) {
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if p < 8 {
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return avr.PORTD, 1 << uint8(p)
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} else {
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@@ -4,6 +4,7 @@ package machine
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import (
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"device/avr"
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"runtime/volatile"
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)
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// Configure sets the pin to input or output.
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@@ -15,7 +16,7 @@ func (p Pin) Configure(config PinConfig) {
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}
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}
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func (p Pin) getPortMask() (*avr.Register8, uint8) {
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func (p Pin) getPortMask() (*volatile.Register8, uint8) {
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return avr.PORTB, 1 << uint8(p)
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}
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@@ -4,6 +4,7 @@ package machine
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import (
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"device/avr"
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"runtime/volatile"
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)
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type PinMode uint8
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@@ -30,7 +31,7 @@ func (p Pin) Set(value bool) {
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// Warning: there are no separate pin set/clear registers on the AVR. The
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// returned mask is only valid as long as no other pin in the same port has been
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// changed.
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func (p Pin) PortMaskSet() (*avr.Register8, uint8) {
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func (p Pin) PortMaskSet() (*volatile.Register8, uint8) {
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port, mask := p.getPortMask()
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return port, port.Get() | mask
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}
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@@ -41,7 +42,7 @@ func (p Pin) PortMaskSet() (*avr.Register8, uint8) {
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// Warning: there are no separate pin set/clear registers on the AVR. The
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// returned mask is only valid as long as no other pin in the same port has been
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// changed.
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func (p Pin) PortMaskClear() (*avr.Register8, uint8) {
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func (p Pin) PortMaskClear() (*volatile.Register8, uint8) {
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port, mask := p.getPortMask()
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return port, port.Get() &^ mask
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}
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+6
-6
@@ -4,9 +4,9 @@ package machine
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import (
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"bytes"
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"device/sam"
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"encoding/binary"
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"errors"
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"runtime/volatile"
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)
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const deviceDescriptorSize = 18
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@@ -484,11 +484,11 @@ const (
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// RoReg8 Reserved1[0x5];
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// } UsbDeviceDescBank;
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type usbDeviceDescBank struct {
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ADDR sam.Register32
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PCKSIZE sam.Register32
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EXTREG sam.Register16
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STATUS_BK sam.Register8
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_reserved [5]sam.Register8
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ADDR volatile.Register32
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PCKSIZE volatile.Register32
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EXTREG volatile.Register16
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STATUS_BK volatile.Register8
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_reserved [5]volatile.Register8
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}
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type usbDeviceDescriptor struct {
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@@ -0,0 +1,162 @@
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package volatile
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// This file defines Register{8,16,32} types, which are convenience types for
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// volatile register accesses.
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// Special types that causes loads/stores to be volatile (necessary for
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// memory-mapped registers).
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type Register8 struct {
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Reg uint8
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}
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// Get returns the value in the register. It is the volatile equivalent of:
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//
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// *r.Reg
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//
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//go:inline
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func (r *Register8) Get() uint8 {
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return LoadUint8(&r.Reg)
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}
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// Set updates the register value. It is the volatile equivalent of:
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//
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// *r.Reg = value
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//
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//go:inline
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func (r *Register8) Set(value uint8) {
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StoreUint8(&r.Reg, value)
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}
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// SetBits reads the register, sets the given bits, and writes it back. It is
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// the volatile equivalent of:
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//
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// r.Reg |= value
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//
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//go:inline
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func (r *Register8) SetBits(value uint8) {
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StoreUint8(&r.Reg, LoadUint8(&r.Reg)|value)
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}
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// ClearBits reads the register, clears the given bits, and writes it back. It
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// is the volatile equivalent of:
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//
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// r.Reg &^= value
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//
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//go:inline
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func (r *Register8) ClearBits(value uint8) {
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StoreUint8(&r.Reg, LoadUint8(&r.Reg)&^value)
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}
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// HasBits reads the register and then checks to see if the passed bits are set. It
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// is the volatile equivalent of:
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//
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// (*r.Reg & value) > 0
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//
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//go:inline
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func (r *Register8) HasBits(value uint8) bool {
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return (r.Get() & value) > 0
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}
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type Register16 struct {
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Reg uint16
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}
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// Get returns the value in the register. It is the volatile equivalent of:
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//
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// *r.Reg
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//
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//go:inline
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func (r *Register16) Get() uint16 {
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return LoadUint16(&r.Reg)
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}
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// Set updates the register value. It is the volatile equivalent of:
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//
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// *r.Reg = value
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//
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//go:inline
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func (r *Register16) Set(value uint16) {
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StoreUint16(&r.Reg, value)
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}
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// SetBits reads the register, sets the given bits, and writes it back. It is
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// the volatile equivalent of:
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//
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// r.Reg |= value
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//
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//go:inline
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func (r *Register16) SetBits(value uint16) {
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StoreUint16(&r.Reg, LoadUint16(&r.Reg)|value)
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}
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// ClearBits reads the register, clears the given bits, and writes it back. It
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// is the volatile equivalent of:
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//
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// r.Reg &^= value
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//
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//go:inline
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func (r *Register16) ClearBits(value uint16) {
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StoreUint16(&r.Reg, LoadUint16(&r.Reg)&^value)
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}
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// HasBits reads the register and then checks to see if the passed bits are set. It
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// is the volatile equivalent of:
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//
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// (*r.Reg & value) > 0
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//
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//go:inline
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func (r *Register16) HasBits(value uint16) bool {
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return (r.Get() & value) > 0
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}
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type Register32 struct {
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Reg uint32
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}
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// Get returns the value in the register. It is the volatile equivalent of:
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//
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// *r.Reg
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//
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//go:inline
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func (r *Register32) Get() uint32 {
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return LoadUint32(&r.Reg)
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}
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// Set updates the register value. It is the volatile equivalent of:
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//
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// *r.Reg = value
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//
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//go:inline
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func (r *Register32) Set(value uint32) {
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StoreUint32(&r.Reg, value)
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}
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// SetBits reads the register, sets the given bits, and writes it back. It is
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// the volatile equivalent of:
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//
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// r.Reg |= value
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//
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//go:inline
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func (r *Register32) SetBits(value uint32) {
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StoreUint32(&r.Reg, LoadUint32(&r.Reg)|value)
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}
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// ClearBits reads the register, clears the given bits, and writes it back. It
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// is the volatile equivalent of:
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//
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// r.Reg &^= value
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//
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//go:inline
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func (r *Register32) ClearBits(value uint32) {
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StoreUint32(&r.Reg, LoadUint32(&r.Reg)&^value)
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}
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// HasBits reads the register and then checks to see if the passed bits are set. It
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// is the volatile equivalent of:
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//
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// (*r.Reg & value) > 0
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//
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//go:inline
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func (r *Register32) HasBits(value uint32) bool {
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return (r.Get() & value) > 0
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}
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