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runtime: remove unnecessary check for negative sleepTicks duration
This is now fixed for every target in the previous commit. Also see: https://github.com/tinygo-org/tinygo/pull/4239
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@@ -31,10 +31,6 @@ func nanosecondsToTicks(ns int64) timeUnit {
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}
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func sleepTicks(d timeUnit) {
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if d <= 0 {
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return
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}
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if hasScheduler {
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// With scheduler, sleepTicks may return early if an interrupt or
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// event fires - so scheduler can schedule any go routines now
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