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machine: fix usb truncation?
Remove the sendUSBPacket maxLen param because this greatly confused the compiler. It also fixes a bug where the length provided to the hardware may not match the length of the packet. sendUSBPacket now panics if the sent packet is too big. I also fixed some of the string descriptor logic where we could create a packet without fully populating it. RP2* systems might require some more work since they are implemented very differently? I don't have any of those to test with yet, so maybe someone can deal with them in a seperate PR?
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@@ -337,7 +337,7 @@ func handleUSBSetAddress(setup usb.Setup) bool {
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// SendUSBInPacket sends a packet for USB (interrupt in / bulk in).
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func SendUSBInPacket(ep uint32, data []byte) bool {
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sendUSBPacket(ep, data, 0)
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sendUSBPacket(ep, data)
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// clear transfer complete flag
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setEPINTFLAG(ep, sam.USB_DEVICE_EPINTFLAG_TRCPT1)
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@@ -351,27 +351,28 @@ func SendUSBInPacket(ep uint32, data []byte) bool {
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// Prevent file size increases: https://github.com/tinygo-org/tinygo/pull/998
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//
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//go:noinline
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func sendUSBPacket(ep uint32, data []byte, maxsize uint16) {
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l := uint16(len(data))
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if 0 < maxsize && maxsize < l {
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l = maxsize
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func sendUSBPacket(ep uint32, data []byte) {
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// Select the corresponding buffer.
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buffer := udd_ep_control_cache_buffer[:]
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if ep != 0 {
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buffer = udd_ep_in_cache_buffer[ep][:]
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}
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// Set endpoint address for sending data
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if ep == 0 {
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copy(udd_ep_control_cache_buffer[:], data[:l])
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usbEndpointDescriptors[ep].DeviceDescBank[1].ADDR.Set(uint32(uintptr(unsafe.Pointer(&udd_ep_control_cache_buffer))))
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} else {
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copy(udd_ep_in_cache_buffer[ep][:], data[:l])
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usbEndpointDescriptors[ep].DeviceDescBank[1].ADDR.Set(uint32(uintptr(unsafe.Pointer(&udd_ep_in_cache_buffer[ep]))))
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}
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// Copy the packet to the buffer.
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copy(buffer[:len(data)], data)
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// Select the corresponding endpoint descriptor.
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endpoint := &usbEndpointDescriptors[ep].DeviceDescBank[1]
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// Set the endpoint address.
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endpoint.ADDR.Set(uint32(uintptr(unsafe.Pointer(unsafe.SliceData(buffer)))))
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// clear multi-packet size which is total bytes already sent
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usbEndpointDescriptors[ep].DeviceDescBank[1].PCKSIZE.ClearBits(usb_DEVICE_PCKSIZE_MULTI_PACKET_SIZE_Mask << usb_DEVICE_PCKSIZE_MULTI_PACKET_SIZE_Pos)
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endpoint.PCKSIZE.ClearBits(usb_DEVICE_PCKSIZE_MULTI_PACKET_SIZE_Mask << usb_DEVICE_PCKSIZE_MULTI_PACKET_SIZE_Pos)
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// set byte count, which is total number of bytes to be sent
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usbEndpointDescriptors[ep].DeviceDescBank[1].PCKSIZE.ClearBits(usb_DEVICE_PCKSIZE_BYTE_COUNT_Mask << usb_DEVICE_PCKSIZE_BYTE_COUNT_Pos)
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usbEndpointDescriptors[ep].DeviceDescBank[1].PCKSIZE.SetBits((uint32(l) & usb_DEVICE_PCKSIZE_BYTE_COUNT_Mask) << usb_DEVICE_PCKSIZE_BYTE_COUNT_Pos)
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endpoint.PCKSIZE.ClearBits(usb_DEVICE_PCKSIZE_BYTE_COUNT_Mask << usb_DEVICE_PCKSIZE_BYTE_COUNT_Pos)
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endpoint.PCKSIZE.SetBits((uint32(len(data)) & usb_DEVICE_PCKSIZE_BYTE_COUNT_Mask) << usb_DEVICE_PCKSIZE_BYTE_COUNT_Pos)
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}
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func ReceiveUSBControlPacket() ([cdcLineInfoSize]byte, error) {
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