mirror of
https://github.com/tinygo-org/tinygo.git
synced 2026-08-07 04:23:41 +00:00
all: run test binaries in the correct directory
Test binaries must be run in the source directory of the package to be tested. This wasn't done, leading to a few "file not found" errors. This commit implements this. Unfortunately, it does not allow more packages to be tested as both affected packages (debug/macho and debug/plan9obj) will still fail with this patch even though the "file not found" errors are gone.
This commit is contained in:
committed by
Ron Evans
parent
57a5b833b2
commit
88fd2823df
@@ -90,10 +90,10 @@ func Build(pkgName, outpath string, options *compileopts.Options) error {
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return err
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}
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return builder.Build(pkgName, outpath, config, func(tmppath string) error {
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if err := os.Rename(tmppath, outpath); err != nil {
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return builder.Build(pkgName, outpath, config, func(result builder.BuildResult) error {
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if err := os.Rename(result.Binary, outpath); err != nil {
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// Moving failed. Do a file copy.
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inf, err := os.Open(tmppath)
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inf, err := os.Open(result.Binary)
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if err != nil {
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return err
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}
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@@ -126,10 +126,11 @@ func Test(pkgName string, options *compileopts.Options) error {
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return err
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}
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return builder.Build(pkgName, ".elf", config, func(tmppath string) error {
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cmd := exec.Command(tmppath)
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return builder.Build(pkgName, ".elf", config, func(result builder.BuildResult) error {
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cmd := exec.Command(result.Binary)
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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cmd.Dir = result.MainDir
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err := cmd.Run()
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if err != nil {
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// Propagate the exit code
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@@ -139,7 +140,7 @@ func Test(pkgName string, options *compileopts.Options) error {
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}
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os.Exit(1)
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}
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return &commandError{"failed to run compiled binary", tmppath, err}
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return &commandError{"failed to run compiled binary", result.Binary, err}
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}
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return nil
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})
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@@ -183,7 +184,7 @@ func Flash(pkgName, port string, options *compileopts.Options) error {
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return errors.New("unknown flash method: " + flashMethod)
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}
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return builder.Build(pkgName, fileExt, config, func(tmppath string) error {
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return builder.Build(pkgName, fileExt, config, func(result builder.BuildResult) error {
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// do we need port reset to put MCU into bootloader mode?
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if config.Target.PortReset == "true" && flashMethod != "openocd" {
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if port == "" {
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@@ -196,7 +197,7 @@ func Flash(pkgName, port string, options *compileopts.Options) error {
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err := touchSerialPortAt1200bps(port)
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if err != nil {
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return &commandError{"failed to reset port", tmppath, err}
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return &commandError{"failed to reset port", result.Binary, err}
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}
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// give the target MCU a chance to restart into bootloader
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time.Sleep(3 * time.Second)
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@@ -208,7 +209,7 @@ func Flash(pkgName, port string, options *compileopts.Options) error {
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// Create the command.
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flashCmd := config.Target.FlashCommand
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fileToken := "{" + fileExt[1:] + "}"
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flashCmd = strings.Replace(flashCmd, fileToken, tmppath, -1)
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flashCmd = strings.Replace(flashCmd, fileToken, result.Binary, -1)
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if port == "" && strings.Contains(flashCmd, "{port}") {
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var err error
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@@ -238,21 +239,21 @@ func Flash(pkgName, port string, options *compileopts.Options) error {
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cmd.Dir = goenv.Get("TINYGOROOT")
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err := cmd.Run()
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if err != nil {
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return &commandError{"failed to flash", tmppath, err}
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return &commandError{"failed to flash", result.Binary, err}
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}
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return nil
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case "msd":
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switch fileExt {
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case ".uf2":
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err := flashUF2UsingMSD(config.Target.FlashVolume, tmppath)
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err := flashUF2UsingMSD(config.Target.FlashVolume, result.Binary)
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if err != nil {
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return &commandError{"failed to flash", tmppath, err}
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return &commandError{"failed to flash", result.Binary, err}
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}
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return nil
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case ".hex":
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err := flashHexUsingMSD(config.Target.FlashVolume, tmppath)
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err := flashHexUsingMSD(config.Target.FlashVolume, result.Binary)
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if err != nil {
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return &commandError{"failed to flash", tmppath, err}
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return &commandError{"failed to flash", result.Binary, err}
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}
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return nil
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default:
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@@ -263,13 +264,13 @@ func Flash(pkgName, port string, options *compileopts.Options) error {
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if err != nil {
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return err
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}
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args = append(args, "-c", "program "+filepath.ToSlash(tmppath)+" reset exit")
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args = append(args, "-c", "program "+filepath.ToSlash(result.Binary)+" reset exit")
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cmd := exec.Command("openocd", args...)
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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err = cmd.Run()
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if err != nil {
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return &commandError{"failed to flash", tmppath, err}
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return &commandError{"failed to flash", result.Binary, err}
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}
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return nil
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default:
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@@ -294,7 +295,7 @@ func FlashGDB(pkgName string, ocdOutput bool, options *compileopts.Options) erro
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return errors.New("gdb not configured in the target specification")
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}
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return builder.Build(pkgName, "", config, func(tmppath string) error {
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return builder.Build(pkgName, "", config, func(result builder.BuildResult) error {
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// Find a good way to run GDB.
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gdbInterface, openocdInterface := config.Programmer()
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switch gdbInterface {
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@@ -357,7 +358,7 @@ func FlashGDB(pkgName string, ocdOutput bool, options *compileopts.Options) erro
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gdbCommands = append(gdbCommands, "target remote :1234")
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// Run in an emulator.
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args := append(config.Target.Emulator[1:], tmppath, "-s", "-S")
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args := append(config.Target.Emulator[1:], result.Binary, "-s", "-S")
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daemon = exec.Command(config.Target.Emulator[0], args...)
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daemon.Stdout = os.Stdout
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daemon.Stderr = os.Stderr
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@@ -365,7 +366,7 @@ func FlashGDB(pkgName string, ocdOutput bool, options *compileopts.Options) erro
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gdbCommands = append(gdbCommands, "target remote :2345")
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// Run in an emulator.
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args := append(config.Target.Emulator[1:], tmppath, "-g")
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args := append(config.Target.Emulator[1:], result.Binary, "-g")
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daemon = exec.Command(config.Target.Emulator[0], args...)
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daemon.Stdout = os.Stdout
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daemon.Stderr = os.Stderr
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@@ -403,7 +404,7 @@ func FlashGDB(pkgName string, ocdOutput bool, options *compileopts.Options) erro
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// Construct and execute a gdb command.
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// By default: gdb -ex run <binary>
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// Exit GDB with Ctrl-D.
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params := []string{tmppath}
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params := []string{result.Binary}
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for _, cmd := range gdbCommands {
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params = append(params, "-ex", cmd)
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}
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@@ -413,7 +414,7 @@ func FlashGDB(pkgName string, ocdOutput bool, options *compileopts.Options) erro
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cmd.Stderr = os.Stderr
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err := cmd.Run()
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if err != nil {
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return &commandError{"failed to run gdb with", tmppath, err}
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return &commandError{"failed to run gdb with", result.Binary, err}
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}
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return nil
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})
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@@ -429,10 +430,10 @@ func Run(pkgName string, options *compileopts.Options) error {
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return err
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}
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return builder.Build(pkgName, ".elf", config, func(tmppath string) error {
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return builder.Build(pkgName, ".elf", config, func(result builder.BuildResult) error {
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if len(config.Target.Emulator) == 0 {
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// Run directly.
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cmd := exec.Command(tmppath)
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cmd := exec.Command(result.Binary)
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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err := cmd.Run()
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@@ -441,12 +442,12 @@ func Run(pkgName string, options *compileopts.Options) error {
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// Workaround for QEMU which always exits with an error.
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return nil
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}
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return &commandError{"failed to run compiled binary", tmppath, err}
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return &commandError{"failed to run compiled binary", result.Binary, err}
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}
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return nil
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} else {
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// Run in an emulator.
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args := append(config.Target.Emulator[1:], tmppath)
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args := append(config.Target.Emulator[1:], result.Binary)
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cmd := exec.Command(config.Target.Emulator[0], args...)
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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@@ -456,7 +457,7 @@ func Run(pkgName string, options *compileopts.Options) error {
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// Workaround for QEMU which always exits with an error.
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return nil
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}
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return &commandError{"failed to run emulator with", tmppath, err}
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return &commandError{"failed to run emulator with", result.Binary, err}
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}
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return nil
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}
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