all: add support for windows/amd64

This uses Mingw-w64, which seems to be the de facto standard for porting
Unixy programs to Windows.
This commit is contained in:
Ayke van Laethem
2021-11-05 13:23:08 +01:00
committed by Ron Evans
parent 41bcad9c19
commit 869e917dc6
26 changed files with 841 additions and 161 deletions
+47 -23
View File
@@ -3,6 +3,7 @@ package builder
import (
"bytes"
"debug/elf"
"debug/pe"
"encoding/binary"
"errors"
"fmt"
@@ -39,29 +40,42 @@ func makeArchive(arfile *os.File, objs []string) error {
}
// Read the symbols and add them to the symbol table.
dbg, err := elf.NewFile(objfile)
if err != nil {
return fmt.Errorf("failed to open file %s: %w", objpath, err)
}
symbols, err := dbg.Symbols()
if err != nil {
return err
}
for _, symbol := range symbols {
bind := elf.ST_BIND(symbol.Info)
if bind != elf.STB_GLOBAL && bind != elf.STB_WEAK {
// Don't include local symbols (STB_LOCAL).
continue
if dbg, err := elf.NewFile(objfile); err == nil {
symbols, err := dbg.Symbols()
if err != nil {
return err
}
if elf.ST_TYPE(symbol.Info) != elf.STT_FUNC && elf.ST_TYPE(symbol.Info) != elf.STT_OBJECT {
// Not a function.
continue
for _, symbol := range symbols {
bind := elf.ST_BIND(symbol.Info)
if bind != elf.STB_GLOBAL && bind != elf.STB_WEAK {
// Don't include local symbols (STB_LOCAL).
continue
}
if elf.ST_TYPE(symbol.Info) != elf.STT_FUNC && elf.ST_TYPE(symbol.Info) != elf.STT_OBJECT {
// Not a function.
continue
}
// Include in archive.
symbolTable = append(symbolTable, struct {
name string
fileIndex int
}{symbol.Name, i})
}
// Include in archive.
symbolTable = append(symbolTable, struct {
name string
fileIndex int
}{symbol.Name, i})
} else if dbg, err := pe.NewFile(objfile); err == nil {
for _, symbol := range dbg.Symbols {
if symbol.StorageClass != 2 {
continue
}
if symbol.SectionNumber == 0 {
continue
}
symbolTable = append(symbolTable, struct {
name string
fileIndex int
}{symbol.Name, i})
}
} else {
return fmt.Errorf("failed to open file %s as ELF or PE/COFF: %w", objpath, err)
}
// Close file, to avoid issues with too many open files (especially on
@@ -120,11 +134,13 @@ func makeArchive(arfile *os.File, objs []string) error {
}
// Add all object files to the archive.
var copyBuf bytes.Buffer
for i, objpath := range objs {
objfile, err := os.Open(objpath)
if err != nil {
return err
}
defer objfile.Close()
// Store the start index, for when we'll update the symbol table with
// the correct file start indices.
@@ -155,13 +171,21 @@ func makeArchive(arfile *os.File, objs []string) error {
}
// Copy the file contents into the archive.
n, err := io.Copy(arwriter, objfile)
// First load all contents into a buffer, then write it all in one go to
// the archive file. This is a bit complicated, but is necessary because
// io.Copy can't deal with files that are of an odd size.
copyBuf.Reset()
n, err := io.Copy(&copyBuf, objfile)
if err != nil {
return err
return fmt.Errorf("could not copy object file into ar file: %w", err)
}
if n != st.Size() {
return errors.New("file modified during ar creation: " + arfile.Name())
}
_, err = arwriter.Write(copyBuf.Bytes())
if err != nil {
return fmt.Errorf("could not copy object file into ar file: %w", err)
}
// File is not needed anymore.
objfile.Close()