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Make 'int' platform-dependent
Or rather, provide abstraction to make this feature easy to add in the future.
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@@ -8,5 +8,4 @@ typedef struct {
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uint8_t buf[]; // variable size
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} string_t;
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void __go_printstring(string_t *str);
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void __go_printnl();
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typedef int32_t intgo_t; // may be 64-bit
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