all: add linux/mipsle support

This adds linux/mipsle (little endian Mips) support to TinyGo.

It also adds experimental linux/mips (big-endian) support. It doesn't
quite work yet, some parts of the standard library (like the reflect
package) currently seem to assume a little-endian system.
This commit is contained in:
Ayke van Laethem
2024-06-24 20:22:16 +02:00
committed by Ron Evans
parent 04d1261f8a
commit 725518f007
23 changed files with 371 additions and 11 deletions
+61
View File
@@ -0,0 +1,61 @@
//go:build scheduler.tasks && (mips || mipsle)
package task
import "unsafe"
var systemStack uintptr
// calleeSavedRegs is the list of registers that must be saved and restored when
// switching between tasks. Also see task_stack_mips.S that relies on the exact
// layout of this struct.
type calleeSavedRegs struct {
s0 uintptr
s1 uintptr
s2 uintptr
s3 uintptr
s4 uintptr
s5 uintptr
s6 uintptr
s7 uintptr
s8 uintptr
ra uintptr
}
// archInit runs architecture-specific setup for the goroutine startup.
func (s *state) archInit(r *calleeSavedRegs, fn uintptr, args unsafe.Pointer) {
// Store the initial sp for the startTask function (implemented in assembly).
s.sp = uintptr(unsafe.Pointer(r))
// Initialize the registers.
// These will be popped off of the stack on the first resume of the goroutine.
// Start the function at tinygo_startTask (defined in src/internal/task/task_stack_mipsle.S).
// This assembly code calls a function (passed in s0) with a single argument
// (passed in s1). After the function returns, it calls Pause().
r.ra = uintptr(unsafe.Pointer(&startTask))
// Pass the function to call in s0.
// This function is a compiler-generated wrapper which loads arguments out of a struct pointer.
// See createGoroutineStartWrapper (defined in compiler/goroutine.go) for more information.
r.s0 = fn
// Pass the pointer to the arguments struct in s1.
r.s1 = uintptr(args)
}
func (s *state) resume() {
swapTask(s.sp, &systemStack)
}
func (s *state) pause() {
newStack := systemStack
systemStack = 0
swapTask(newStack, &s.sp)
}
// SystemStack returns the system stack pointer when called from a task stack.
// When called from the system stack, it returns 0.
func SystemStack() uintptr {
return systemStack
}