runtime: add gc layout info for some basic types

This commit is contained in:
Damian Gryski
2024-10-03 12:03:32 -07:00
committed by Ayke
parent b8fe75a9dd
commit 6e6507bf77
6 changed files with 73 additions and 7 deletions
+8 -1
View File
@@ -3,6 +3,7 @@ package runtime
// This file implements compiler builtins for slices: append() and copy().
import (
"internal/gclayout"
"math/bits"
"unsafe"
)
@@ -47,7 +48,13 @@ func sliceGrow(oldBuf unsafe.Pointer, oldLen, oldCap, newCap, elemSize uintptr)
// memory allocators, this causes some difficult to debug issues.
newCap = 1 << bits.Len(uint(newCap))
buf := alloc(newCap*elemSize, nil)
var layout unsafe.Pointer
// less type info here; can only go off element size
if elemSize < unsafe.Sizeof(uintptr(0)) {
layout = gclayout.NoPtrs
}
buf := alloc(newCap*elemSize, layout)
if oldLen > 0 {
// copy any data to new slice
memmove(buf, oldBuf, oldLen*elemSize)
+5 -4
View File
@@ -3,6 +3,7 @@ package runtime
// This file implements functions related to Go strings.
import (
"internal/gclayout"
"unsafe"
)
@@ -59,7 +60,7 @@ func stringConcat(x, y _string) _string {
return x
} else {
length := x.length + y.length
buf := alloc(length, nil)
buf := alloc(length, gclayout.NoPtrs)
memcpy(buf, unsafe.Pointer(x.ptr), x.length)
memcpy(unsafe.Add(buf, x.length), unsafe.Pointer(y.ptr), y.length)
return _string{ptr: (*byte)(buf), length: length}
@@ -72,7 +73,7 @@ func stringFromBytes(x struct {
len uintptr
cap uintptr
}) _string {
buf := alloc(x.len, nil)
buf := alloc(x.len, gclayout.NoPtrs)
memcpy(buf, unsafe.Pointer(x.ptr), x.len)
return _string{ptr: (*byte)(buf), length: x.len}
}
@@ -83,7 +84,7 @@ func stringToBytes(x _string) (slice struct {
len uintptr
cap uintptr
}) {
buf := alloc(x.length, nil)
buf := alloc(x.length, gclayout.NoPtrs)
memcpy(buf, unsafe.Pointer(x.ptr), x.length)
slice.ptr = (*byte)(buf)
slice.len = x.length
@@ -100,7 +101,7 @@ func stringFromRunes(runeSlice []rune) (s _string) {
}
// Allocate memory for the string.
s.ptr = (*byte)(alloc(s.length, nil))
s.ptr = (*byte)(alloc(s.length, gclayout.NoPtrs))
// Encode runes to UTF-8 and store the resulting bytes in the string.
index := uintptr(0)