refactor coroutine lowering and tasks

This commit is contained in:
Jaden Weiss
2020-01-03 00:23:37 -05:00
committed by Ayke
parent 2521cacb51
commit 6a50f25a48
40 changed files with 1830 additions and 1515 deletions
+98
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package task
const asserts = false
// Queue is a FIFO container of tasks.
// The zero value is an empty queue.
type Queue struct {
head, tail *Task
}
// Push a task onto the queue.
func (q *Queue) Push(t *Task) {
if asserts && t.Next != nil {
panic("runtime: pushing a task to a queue with a non-nil Next pointer")
}
if q.tail != nil {
q.tail.Next = t
}
q.tail = t
t.Next = nil
if q.head == nil {
q.head = t
}
}
// Pop a task off of the queue.
func (q *Queue) Pop() *Task {
t := q.head
if t == nil {
return nil
}
q.head = t.Next
if q.tail == t {
q.tail = nil
}
t.Next = nil
return t
}
// Append pops the contents of another queue and pushes them onto the end of this queue.
func (q *Queue) Append(other *Queue) {
if q.head == nil {
q.head = other.head
} else {
q.tail.Next = other.head
}
q.tail = other.tail
other.head, other.tail = nil, nil
}
// Stack is a LIFO container of tasks.
// The zero value is an empty stack.
// This is slightly cheaper than a queue, so it can be preferable when strict ordering is not necessary.
type Stack struct {
top *Task
}
// Push a task onto the stack.
func (s *Stack) Push(t *Task) {
if asserts && t.Next != nil {
panic("runtime: pushing a task to a stack with a non-nil Next pointer")
}
s.top, t.Next = t, s.top
}
// Pop a task off of the stack.
func (s *Stack) Pop() *Task {
t := s.top
if t != nil {
s.top = t.Next
}
t.Next = nil
return t
}
// tail follows the chain of tasks.
// If t is nil, returns nil.
// Otherwise, returns the task in the chain where the Next field is nil.
func (t *Task) tail() *Task {
if t == nil {
return nil
}
for t.Next != nil {
t = t.Next
}
return t
}
// Queue moves the contents of the stack into a queue.
// Elements can be popped from the queue in the same order that they would be popped from the stack.
func (s *Stack) Queue() Queue {
head := s.top
s.top = nil
return Queue{
head: head,
tail: head.tail(),
}
}
+20
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package task
import (
"unsafe"
)
// Task is a state of goroutine for scheduling purposes.
type Task struct {
// Next is a field which can be used to make a linked list of tasks.
Next *Task
// Ptr is a field which can be used for storing a pointer.
Ptr unsafe.Pointer
// Data is a field which can be used for storing state information.
Data uint
// state is the underlying running state of the task.
state state
}
+97
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// +build scheduler.coroutines
package task
import (
"unsafe"
)
// rawState is an underlying coroutine state exposed by llvm.coro.
// This matches *i8 in LLVM.
type rawState uint8
//go:export llvm.coro.resume
func (s *rawState) resume()
type state struct{ *rawState }
//go:export llvm.coro.noop
func noopState() *rawState
// Resume the task until it pauses or completes.
func (t *Task) Resume() {
t.state.resume()
}
// setState is used by the compiler to set the state of the function at the beginning of a function call.
// Returns the state of the caller.
func (t *Task) setState(s *rawState) *rawState {
caller := t.state
t.state = state{s}
return caller.rawState
}
// returnTo is used by the compiler to return to the state of the caller.
func (t *Task) returnTo(parent *rawState) {
t.state = state{parent}
t.returnCurrent()
}
// returnCurrent is used by the compiler to return to the state of the caller in a case where the state is not replaced.
func (t *Task) returnCurrent() {
scheduleTask(t)
}
//go:linkname scheduleTask runtime.runqueuePushBack
func scheduleTask(*Task)
// setReturnPtr is used by the compiler to store the return buffer into the task.
// This buffer is where the return value of a function that is about to be called will be stored.
func (t *Task) setReturnPtr(buf unsafe.Pointer) {
t.Ptr = buf
}
// getReturnPtr is used by the compiler to get the return buffer stored into the task.
// This is called at the beginning of an async function, and the return is stored into this buffer immediately before resuming the caller.
func (t *Task) getReturnPtr() unsafe.Pointer {
return t.Ptr
}
// createTask returns a new task struct initialized with a no-op state.
func createTask() *Task {
return &Task{
state: state{noopState()},
}
}
// start invokes a function in a new goroutine. Calls to this are inserted by the compiler.
// The created goroutine starts running immediately.
// This is implemented inside the compiler.
func start(fn uintptr, args unsafe.Pointer)
// Current returns the current active task.
// This is implemented inside the compiler.
func Current() *Task
// Pause suspends the current running task.
// This is implemented inside the compiler.
func Pause()
type taskHolder interface {
setState(*rawState) *rawState
returnTo(*rawState)
returnCurrent()
setReturnPtr(unsafe.Pointer)
getReturnPtr() unsafe.Pointer
}
// If there are no direct references to the task methods, they will not be discovered by the compiler, and this will trigger a compiler error.
// Instantiating this interface forces discovery of these methods.
var _ = taskHolder((*Task)(nil))
func fake() {
// Hack to ensure intrinsics are discovered.
Current()
go func() {}()
Pause()
}
+29
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// +build scheduler.none
package task
import "unsafe"
//go:linkname runtimePanic runtime.runtimePanic
func runtimePanic(str string)
func Pause() {
runtimePanic("scheduler is disabled")
}
func Current() *Task {
runtimePanic("scheduler is disabled")
return nil
}
//go:noinline
func start(fn uintptr, args unsafe.Pointer) {
// The compiler will error if this is reachable.
runtimePanic("scheduler is disabled")
}
type state struct{}
func (t *Task) Resume() {
runtimePanic("scheduler is disabled")
}
+74
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// +build scheduler.tasks
package task
import "unsafe"
//go:linkname runtimePanic runtime.runtimePanic
func runtimePanic(str string)
// Stack canary, to detect a stack overflow. The number is a random number
// generated by random.org. The bit fiddling dance is necessary because
// otherwise Go wouldn't allow the cast to a smaller integer size.
const stackCanary = uintptr(uint64(0x670c1333b83bf575) & uint64(^uintptr(0)))
// state is a structure which holds a reference to the state of the task.
// When the task is suspended, the registers are stored onto the stack and the stack pointer is stored into sp.
type state struct {
// sp is the stack pointer of the saved state.
// When the task is inactive, the saved registers are stored at the top of the stack.
sp uintptr
// canaryPtr points to the top word of the stack (the lowest address).
// This is used to detect stack overflows.
// When initializing the goroutine, the stackCanary constant is stored there.
// If the stack overflowed, the word will likely no longer equal stackCanary.
canaryPtr *uintptr
}
// currentTask is the current running task, or nil if currently in the scheduler.
var currentTask *Task
// Current returns the current active task.
func Current() *Task {
return currentTask
}
// Pause suspends the current task and returns to the scheduler.
// This function may only be called when running on a goroutine stack, not when running on the system stack or in an interrupt.
func Pause() {
// Check whether the canary (the lowest address of the stack) is still
// valid. If it is not, a stack overflow has occured.
if *currentTask.state.canaryPtr != stackCanary {
runtimePanic("goroutine stack overflow")
}
currentTask.state.pause()
}
// Resume the task until it pauses or completes.
// This may only be called from the scheduler.
func (t *Task) Resume() {
currentTask = t
t.state.resume()
currentTask = nil
}
// initialize the state and prepare to call the specified function with the specified argument bundle.
func (s *state) initialize(fn uintptr, args unsafe.Pointer) {
// Create a stack.
stack := make([]uintptr, stackSize/unsafe.Sizeof(uintptr(0)))
// Invoke architecture-specific initialization.
s.archInit(stack, fn, args)
}
//go:linkname runqueuePushBack runtime.runqueuePushBack
func runqueuePushBack(*Task)
// start creates and starts a new goroutine with the given function and arguments.
// The new goroutine is scheduled to run later.
func start(fn uintptr, args unsafe.Pointer) {
t := &Task{}
t.state.initialize(fn, args)
runqueuePushBack(t)
}
+83
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// +build scheduler.tasks, cortexm
package task
import "unsafe"
const stackSize = 1024
// calleeSavedRegs is the list of registers that must be saved and restored when
// switching between tasks. Also see scheduler_cortexm.S that relies on the
// exact layout of this struct.
type calleeSavedRegs struct {
r4 uintptr
r5 uintptr
r6 uintptr
r7 uintptr
r8 uintptr
r9 uintptr
r10 uintptr
r11 uintptr
pc uintptr
}
// registers gets a pointer to the registers stored at the top of the stack.
func (s *state) registers() *calleeSavedRegs {
return (*calleeSavedRegs)(unsafe.Pointer(s.sp))
}
// startTask is a small wrapper function that sets up the first (and only)
// argument to the new goroutine and makes sure it is exited when the goroutine
// finishes.
//go:extern tinygo_startTask
var startTask [0]uint8
// archInit runs architecture-specific setup for the goroutine startup.
func (s *state) archInit(stack []uintptr, fn uintptr, args unsafe.Pointer) {
// Set up the stack canary, a random number that should be checked when
// switching from the task back to the scheduler. The stack canary pointer
// points to the first word of the stack. If it has changed between now and
// the next stack switch, there was a stack overflow.
s.canaryPtr = &stack[0]
*s.canaryPtr = stackCanary
// Store the initial sp for the startTask function (implemented in assembly).
s.sp = uintptr(unsafe.Pointer(&stack[uintptr(len(stack))-(unsafe.Sizeof(calleeSavedRegs{})/unsafe.Sizeof(uintptr(0)))]))
// Initialize the registers.
// These will be popped off of the stack on the first resume of the goroutine.
r := s.registers()
// Start the function at tinygo_startTask (defined in src/runtime/scheduler_cortexm.S).
// This assembly code calls a function (passed in r4) with a single argument (passed in r5).
// After the function returns, it calls Pause().
r.pc = uintptr(unsafe.Pointer(&startTask))
// Pass the function to call in r4.
// This function is a compiler-generated wrapper which loads arguments out of a struct pointer.
// See createGoroutineStartWrapper (defined in compiler/goroutine.go) for more information.
r.r4 = fn
// Pass the pointer to the arguments struct in r5.
r.r5 = uintptr(args)
}
func (s *state) resume() {
switchToTask(s.sp)
}
//export tinygo_switchToTask
func switchToTask(uintptr)
//export tinygo_switchToScheduler
func switchToScheduler(*uintptr)
func (s *state) pause() {
switchToScheduler(&s.sp)
}
//export tinygo_pause
func pause() {
Pause()
}