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cgo: refactor union support
Instead of putting the magic in the AST, generate regular accessor methods. This avoids a number of special cases in the compiler, and avoids missing any of them. The resulting union accesses are somewhat clunkier to use, but the compiler implementation has far less coupling between the CGo implementation and the IR generator.
This commit is contained in:
committed by
Ron Evans
parent
76c9f13e13
commit
6108ee6859
Vendored
+36
-1
@@ -27,6 +27,25 @@ struct type2 {
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int _type;
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};
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// Unions.
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typedef union {
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// Union should be treated as a struct.
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int i;
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} union1_t;
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typedef union {
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// Union must contain a single field and have special getters/setters.
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int i;
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double d;
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short s;
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} union3_t;
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typedef union union2d {
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int i;
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double d[2];
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} union2d_t;
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typedef union {
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unsigned char arr[10];
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} unionarrary_t;
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// Enums. These define constant numbers. All these constants must be given the
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// correct number.
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typedef enum option {
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@@ -85,6 +104,12 @@ var (
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_ C.struct_type1
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_ C.struct_type2
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// Unions.
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_ C.union1_t
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_ C.union3_t
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_ C.union2d_t
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_ C.unionarrary_t
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// Enums (anonymous and named).
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_ C.option_t
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_ C.enum_option
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@@ -98,7 +123,7 @@ var (
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)
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// Test bitfield accesses.
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func foo() {
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func accessBitfields() {
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var x C.bitfield_t
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x.start = 3
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x.set_bitfield_a(4)
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@@ -108,3 +133,13 @@ func foo() {
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x.e = 5
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var _ C.uchar = x.bitfield_a()
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}
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// Test union accesses.
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func accessUnion() {
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var union1 C.union1_t
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union1.i = 5
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var union2d C.union2d_t
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var _ *C.int = union2d.unionfield_i()
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var _ *[2]float64 = union2d.unionfield_d()
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}
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Vendored
+23
-8
@@ -34,7 +34,7 @@ type C.uint uint32
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type C.ulong uint32
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type C.ulonglong uint64
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type C.ushort uint16
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type C.bitfield_t = C.struct_1
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type C.bitfield_t = C.struct_2
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type C.myIntArray = [10]C.int
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type C.myint = C.int
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type C.option2_t = C.uint
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@@ -49,21 +49,25 @@ type C.types_t = struct {
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d float64
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ptr *C.int
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}
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type C.union1_t = struct{ i C.int }
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type C.union2d_t = C.union_union2d
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type C.union3_t = C.union_1
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type C.unionarrary_t = struct{ arr [10]C.uchar }
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func (s *C.struct_1) bitfield_a() C.uchar { return s.__bitfield_1 & 0x1f }
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func (s *C.struct_1) set_bitfield_a(value C.uchar) { s.__bitfield_1 = s.__bitfield_1&^0x1f | value&0x1f<<0 }
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func (s *C.struct_1) bitfield_b() C.uchar {
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func (s *C.struct_2) bitfield_a() C.uchar { return s.__bitfield_1 & 0x1f }
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func (s *C.struct_2) set_bitfield_a(value C.uchar) { s.__bitfield_1 = s.__bitfield_1&^0x1f | value&0x1f<<0 }
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func (s *C.struct_2) bitfield_b() C.uchar {
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return s.__bitfield_1 >> 5 & 0x1
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}
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func (s *C.struct_1) set_bitfield_b(value C.uchar) { s.__bitfield_1 = s.__bitfield_1&^0x20 | value&0x1<<5 }
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func (s *C.struct_1) bitfield_c() C.uchar {
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func (s *C.struct_2) set_bitfield_b(value C.uchar) { s.__bitfield_1 = s.__bitfield_1&^0x20 | value&0x1<<5 }
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func (s *C.struct_2) bitfield_c() C.uchar {
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return s.__bitfield_1 >> 6
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}
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func (s *C.struct_1) set_bitfield_c(value C.uchar,
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func (s *C.struct_2) set_bitfield_c(value C.uchar,
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) { s.__bitfield_1 = s.__bitfield_1&0x3f | value<<6 }
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type C.struct_1 struct {
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type C.struct_2 struct {
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start C.uchar
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__bitfield_1 C.uchar
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@@ -81,5 +85,16 @@ type C.struct_type1 struct {
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___type C.int
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}
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type C.struct_type2 struct{ _type C.int }
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func (union *C.union_1) unionfield_i() *C.int { return (*C.int)(unsafe.Pointer(&union.$union)) }
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func (union *C.union_1) unionfield_d() *float64 { return (*float64)(unsafe.Pointer(&union.$union)) }
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func (union *C.union_1) unionfield_s() *C.short { return (*C.short)(unsafe.Pointer(&union.$union)) }
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type C.union_1 struct{ $union uint64 }
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func (union *C.union_union2d) unionfield_i() *C.int { return (*C.int)(unsafe.Pointer(&union.$union)) }
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func (union *C.union_union2d) unionfield_d() *[2]float64 { return (*[2]float64)(unsafe.Pointer(&union.$union)) }
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type C.union_union2d struct{ $union [2]uint64 }
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type C.enum_option C.int
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type C.enum_unused C.uint
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