mirror of
https://github.com/tinygo-org/tinygo.git
synced 2026-08-06 03:53:42 +00:00
all: add support for multicore scheduler
This commit adds support for a scheduler that runs a scheduler on all available cores. It is meant to be used on baremetal systems with a fixed number of cores, such as the RP2040. The initial implementation adds support for multicore scheduling to the riscv-qemu target as a convenient testing target. This means that this new multicore scheduler is tested in CI, including a bunch of standard library tests (`make tinygo-test-baremetal`). This should ensure the new scheduler is reasonably well tested before trying to use it on harder-to-debug targets like the RP2040.
This commit is contained in:
committed by
Ron Evans
parent
0c7c2926f9
commit
60f8a62978
@@ -6,7 +6,6 @@
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package runtime
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import (
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"runtime/interrupt"
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_ "unsafe"
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)
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@@ -23,27 +22,27 @@ import (
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func __atomic_load_2(ptr *uint16, ordering uintptr) uint16 {
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// The LLVM docs for this say that there is a val argument after the pointer.
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// That is a typo, and the GCC docs omit it.
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mask := interrupt.Disable()
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mask := lockAtomics()
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val := *ptr
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return val
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}
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//export __atomic_store_2
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func __atomic_store_2(ptr *uint16, val uint16, ordering uintptr) {
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mask := interrupt.Disable()
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mask := lockAtomics()
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*ptr = val
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interrupt.Restore(mask)
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unlockAtomics(mask)
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}
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//go:inline
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func doAtomicCAS16(ptr *uint16, expected, desired uint16) uint16 {
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mask := interrupt.Disable()
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mask := lockAtomics()
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old := *ptr
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if old == expected {
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*ptr = desired
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}
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return old
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}
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@@ -61,10 +60,10 @@ func __atomic_compare_exchange_2(ptr, expected *uint16, desired uint16, successO
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//go:inline
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func doAtomicSwap16(ptr *uint16, new uint16) uint16 {
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mask := interrupt.Disable()
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mask := lockAtomics()
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old := *ptr
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*ptr = new
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return old
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}
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@@ -80,11 +79,11 @@ func __atomic_exchange_2(ptr *uint16, new uint16, ordering uintptr) uint16 {
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//go:inline
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func doAtomicAdd16(ptr *uint16, value uint16) (old, new uint16) {
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mask := interrupt.Disable()
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mask := lockAtomics()
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old = *ptr
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new = old + value
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*ptr = new
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return old, new
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}
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@@ -112,27 +111,27 @@ func __atomic_add_fetch_2(ptr *uint16, value uint16, ordering uintptr) uint16 {
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func __atomic_load_4(ptr *uint32, ordering uintptr) uint32 {
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// The LLVM docs for this say that there is a val argument after the pointer.
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// That is a typo, and the GCC docs omit it.
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mask := interrupt.Disable()
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mask := lockAtomics()
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val := *ptr
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return val
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}
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//export __atomic_store_4
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func __atomic_store_4(ptr *uint32, val uint32, ordering uintptr) {
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mask := interrupt.Disable()
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mask := lockAtomics()
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*ptr = val
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interrupt.Restore(mask)
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unlockAtomics(mask)
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}
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//go:inline
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func doAtomicCAS32(ptr *uint32, expected, desired uint32) uint32 {
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mask := interrupt.Disable()
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mask := lockAtomics()
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old := *ptr
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if old == expected {
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*ptr = desired
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}
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return old
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}
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@@ -150,10 +149,10 @@ func __atomic_compare_exchange_4(ptr, expected *uint32, desired uint32, successO
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//go:inline
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func doAtomicSwap32(ptr *uint32, new uint32) uint32 {
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mask := interrupt.Disable()
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mask := lockAtomics()
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old := *ptr
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*ptr = new
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return old
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}
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@@ -169,11 +168,11 @@ func __atomic_exchange_4(ptr *uint32, new uint32, ordering uintptr) uint32 {
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//go:inline
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func doAtomicAdd32(ptr *uint32, value uint32) (old, new uint32) {
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mask := interrupt.Disable()
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mask := lockAtomics()
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old = *ptr
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new = old + value
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*ptr = new
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return old, new
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}
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@@ -201,27 +200,27 @@ func __atomic_add_fetch_4(ptr *uint32, value uint32, ordering uintptr) uint32 {
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func __atomic_load_8(ptr *uint64, ordering uintptr) uint64 {
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// The LLVM docs for this say that there is a val argument after the pointer.
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// That is a typo, and the GCC docs omit it.
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mask := interrupt.Disable()
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mask := lockAtomics()
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val := *ptr
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return val
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}
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//export __atomic_store_8
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func __atomic_store_8(ptr *uint64, val uint64, ordering uintptr) {
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mask := interrupt.Disable()
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mask := lockAtomics()
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*ptr = val
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interrupt.Restore(mask)
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unlockAtomics(mask)
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}
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//go:inline
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func doAtomicCAS64(ptr *uint64, expected, desired uint64) uint64 {
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mask := interrupt.Disable()
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mask := lockAtomics()
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old := *ptr
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if old == expected {
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*ptr = desired
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}
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return old
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}
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@@ -239,10 +238,10 @@ func __atomic_compare_exchange_8(ptr, expected *uint64, desired uint64, successO
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//go:inline
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func doAtomicSwap64(ptr *uint64, new uint64) uint64 {
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mask := interrupt.Disable()
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mask := lockAtomics()
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old := *ptr
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*ptr = new
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return old
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}
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@@ -258,11 +257,11 @@ func __atomic_exchange_8(ptr *uint64, new uint64, ordering uintptr) uint64 {
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//go:inline
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func doAtomicAdd64(ptr *uint64, value uint64) (old, new uint64) {
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mask := interrupt.Disable()
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mask := lockAtomics()
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old = *ptr
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new = old + value
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*ptr = new
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interrupt.Restore(mask)
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unlockAtomics(mask)
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return old, new
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}
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@@ -0,0 +1,101 @@
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//go:build scheduler.cores
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package runtime
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import (
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"internal/task"
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"sync/atomic"
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)
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// Normally 0. During a GC scan it has various purposes for signalling between
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// the core running the GC and the other cores in the system.
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var gcScanState atomic.Uint32
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// Start GC scan by pausing the world (all other cores) and scanning their
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// stacks. It doesn't resume the world.
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func gcMarkReachable() {
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core := currentCPU()
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// Interrupt all other cores.
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gcScanState.Store(1)
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for i := uint32(0); i < numCPU; i++ {
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if i == core {
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continue
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}
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gcPauseCore(i)
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}
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// Scan the stack(s) of the current core.
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scanCurrentStack()
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if !task.OnSystemStack() {
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// Mark system stack.
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markRoots(task.SystemStack(), coreStackTop(core))
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}
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// Scan globals.
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findGlobals(markRoots)
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// Busy-wait until all the other cores are ready. They certainly should be,
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// after the scanning we did above.
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for gcScanState.Load() != numCPU {
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spinLoopHint()
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}
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gcScanState.Store(0)
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// Signal each core in turn that they can scan the stack.
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for i := uint32(0); i < numCPU; i++ {
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if i == core {
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continue
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}
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// Wake up the core to scan the stack.
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gcSignalCore(i)
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// Busy-wait until this core finished scanning.
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for gcScanState.Load() == 0 {
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spinLoopHint()
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}
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gcScanState.Store(0)
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}
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// All the stack are now scanned.
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}
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//go:export tinygo_scanCurrentStack
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func scanCurrentStack()
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//go:export tinygo_scanstack
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func scanstack(sp uintptr) {
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// Mark the current stack.
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// This function is called by scanCurrentStack, after pushing all registers
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// onto the stack.
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if task.OnSystemStack() {
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// This is the system stack.
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// Scan all words on the stack.
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markRoots(sp, coreStackTop(currentCPU()))
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} else {
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// This is a goroutine stack.
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markCurrentGoroutineStack(sp)
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}
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}
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// Resume the world after a call to gcMarkReachable.
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func gcResumeWorld() {
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// Signal each core that they can resume.
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hartID := currentCPU()
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for i := uint32(0); i < numCPU; i++ {
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if i == hartID {
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continue
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}
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// Signal the core.
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gcSignalCore(i)
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}
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// Busy-wait until the core acknowledges the signal (and is going to return
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// from the interrupt handler).
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for gcScanState.Load() != numCPU-1 {
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spinLoopHint()
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}
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gcScanState.Store(0)
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}
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@@ -1,8 +1,14 @@
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//go:build (gc.conservative || gc.precise || gc.boehm) && !tinygo.wasm && !scheduler.threads
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//go:build (gc.conservative || gc.precise || gc.boehm) && !tinygo.wasm && !scheduler.threads && !scheduler.cores
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package runtime
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import "internal/task"
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import (
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"internal/task"
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"sync/atomic"
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)
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// Unused.
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var gcScanState atomic.Uint32
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func gcMarkReachable() {
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markStack()
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@@ -99,7 +99,8 @@ func runtimePanicAt(addr unsafe.Pointer, msg string) {
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} else {
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printstring("panic: runtime error: ")
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}
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println(msg)
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printstring(msg)
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printnl()
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abort()
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}
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@@ -1,7 +1,6 @@
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package runtime
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import (
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"internal/task"
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"unsafe"
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)
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@@ -9,18 +8,6 @@ type stringer interface {
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String() string
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}
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// Lock to make sure print calls do not interleave.
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// This is a no-op lock on systems that do not have parallelism.
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var printLock task.PMutex
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func printlock() {
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printLock.Lock()
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}
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func printunlock() {
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printLock.Unlock()
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}
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//go:nobounds
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func printstring(s string) {
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for i := 0; i < len(s); i++ {
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@@ -4,26 +4,82 @@ package runtime
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import (
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"device/riscv"
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"internal/task"
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"math/bits"
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"runtime/interrupt"
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"runtime/volatile"
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"sync/atomic"
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"unsafe"
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)
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// This file implements the VirtIO RISC-V interface implemented in QEMU, which
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// is an interface designed for emulation.
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const numCPU = 4
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//export main
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func main() {
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preinit()
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// Set the interrupt address.
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// Note that this address must be aligned specially, otherwise the MODE bits
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// of MTVEC won't be zero.
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riscv.MTVEC.Set(uintptr(unsafe.Pointer(&handleInterruptASM)))
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// Enable software interrupts. We'll need them to wake up other cores.
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riscv.MIE.SetBits(riscv.MIE_MSIE)
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// If we're not hart 0, wait until we get the signal everything has been set
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// up.
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if hartID := riscv.MHARTID.Get(); hartID != 0 {
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// Wait until we get the signal this hart is ready to start.
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// Note that interrupts are disabled, which means that the interrupt
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// isn't actually taken. But we can still wait for it using wfi.
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// If the cores scheduler is not used, we'll stay in this state forever.
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for riscv.MIP.Get()&riscv.MIP_MSIP == 0 {
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riscv.Asm("wfi")
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}
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// Clear the software interrupt.
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aclintMSWI.MSIP[hartID].Set(0)
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// Now that we've cleared the software interrupt, we can enable
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// interrupts as was already done on hart 0.
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riscv.MSTATUS.SetBits(riscv.MSTATUS_MIE)
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// Also enable timer interrupts, for sleepTicksMulticore.
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riscv.MIE.SetBits(riscv.MIE_MTIE)
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// Now start running the scheduler on this core.
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schedulerLock.Lock()
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scheduler(false)
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// The scheduler exited, which means main returned and the program
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// should exit immediately.
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// Signal hart 0 to exit.
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exitCodePlusOne.Store(0 + 1) // exit code 0
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aclintMSWI.MSIP[0].Set(1)
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// Unlock the scheduler to be sure. Shouldn't be needed.
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schedulerLock.Unlock()
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// Wait until hart 0 actually exits.
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for {
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riscv.Asm("wfi")
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}
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}
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// Enable global interrupts now that they've been set up.
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// This is currently only for timer interrupts.
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riscv.MSTATUS.SetBits(riscv.MSTATUS_MIE)
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// Set all MTIMECMP registers to a value that clears the MTIP bit in MIP.
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// If we don't do this, the wfi instruction won't work as expected.
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for i := 0; i < numCPU; i++ {
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aclintMTIMECMP[i].Set(0xffff_ffff_ffff_ffff)
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}
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// Enable timer interrupts on hart 0.
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riscv.MIE.SetBits(riscv.MIE_MTIE)
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run()
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exit(0)
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}
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@@ -37,13 +93,32 @@ func handleInterrupt() {
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code := uint(cause &^ (1 << 31))
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if cause&(1<<31) != 0 {
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// Topmost bit is set, which means that it is an interrupt.
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hartID := currentCPU()
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switch code {
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case riscv.MachineSoftwareInterrupt:
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if exitCodePlusOne.Load() != 0 {
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exitNow(exitCodePlusOne.Load() - 1)
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}
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if gcScanState.Load() != 0 {
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// The GC needs to run.
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gcInterruptHandler(hartID)
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}
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checkpoint := &schedulerWaitCheckpoints[hartID]
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if checkpoint.Saved() {
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aclintMSWI.MSIP[hartID].Set(0)
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riscv.MCAUSE.Set(0)
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checkpoint.Jump()
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}
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case riscv.MachineTimerInterrupt:
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// Signal timeout.
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timerWakeup.Set(1)
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// Disable the timer, to avoid triggering the interrupt right after
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// this interrupt returns.
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riscv.MIE.ClearBits(riscv.MIE_MTIE)
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if sleepCheckpoint.Saved() {
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// Set MTIMECMP to a high value so that MTIP goes low.
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aclintMTIMECMP[hartID].Set(0xffff_ffff_ffff_ffff)
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riscv.MCAUSE.Set(0)
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sleepCheckpoint.Jump()
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}
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default:
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runtimePanic("unknown interrupt")
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abort()
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}
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} else {
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// Topmost bit is clear, so it is an exception of some sort.
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@@ -57,6 +132,79 @@ func handleInterrupt() {
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riscv.MCAUSE.Set(0)
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}
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// The GC interrupted this core for the stop-the-world phase.
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// This function handles that, and only returns after the stop-the-world phase
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// ended.
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func gcInterruptHandler(hartID uint32) {
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// *only* enable the MSIE interrupt
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savedMIE := riscv.MIE.Get()
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riscv.MIE.Set(riscv.MIE_MSIE)
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// Disable this interrupt (to be enabled again soon).
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aclintMSWI.MSIP[hartID].Set(0)
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// Let the GC know we're ready.
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gcScanState.Add(1)
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// Wait until we get a signal to start scanning.
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for riscv.MIP.Get()&riscv.MIP_MSIP == 0 {
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riscv.Asm("wfi")
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}
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aclintMSWI.MSIP[hartID].Set(0)
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// Scan the stack(s) of this core.
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scanCurrentStack()
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if !task.OnSystemStack() {
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// Mark system stack.
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markRoots(task.SystemStack(), coreStackTop(hartID))
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}
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// Signal we've finished scanning.
|
||||
gcScanState.Store(1)
|
||||
|
||||
// Wait until we get a signal that the stop-the-world phase has ended.
|
||||
for riscv.MIP.Get()&riscv.MIP_MSIP == 0 {
|
||||
riscv.Asm("wfi")
|
||||
}
|
||||
aclintMSWI.MSIP[hartID].Set(0)
|
||||
|
||||
// Restore MIE bits.
|
||||
riscv.MIE.Set(savedMIE)
|
||||
|
||||
// Signal we received the signal and are going to exit the interrupt.
|
||||
gcScanState.Add(1)
|
||||
}
|
||||
|
||||
//go:extern _stack_top
|
||||
var stack0TopSymbol [0]byte
|
||||
|
||||
//go:extern _stack1_top
|
||||
var stack1TopSymbol [0]byte
|
||||
|
||||
//go:extern _stack2_top
|
||||
var stack2TopSymbol [0]byte
|
||||
|
||||
//go:extern _stack3_top
|
||||
var stack3TopSymbol [0]byte
|
||||
|
||||
// Returns the stack top (highest address) of the system stack of the given
|
||||
// core.
|
||||
func coreStackTop(core uint32) uintptr {
|
||||
switch core {
|
||||
case 0:
|
||||
return uintptr(unsafe.Pointer(&stack0TopSymbol))
|
||||
case 1:
|
||||
return uintptr(unsafe.Pointer(&stack1TopSymbol))
|
||||
case 2:
|
||||
return uintptr(unsafe.Pointer(&stack2TopSymbol))
|
||||
case 3:
|
||||
return uintptr(unsafe.Pointer(&stack3TopSymbol))
|
||||
default:
|
||||
runtimePanic("unexpected core")
|
||||
return 0
|
||||
}
|
||||
}
|
||||
|
||||
// One tick is 100ns by default in QEMU.
|
||||
// (This is not a standard, just the default used by QEMU).
|
||||
func ticksToNanoseconds(ticks timeUnit) int64 {
|
||||
@@ -67,22 +215,79 @@ func nanosecondsToTicks(ns int64) timeUnit {
|
||||
return timeUnit(ns / 100) // one tick is 100ns
|
||||
}
|
||||
|
||||
var timerWakeup volatile.Register8
|
||||
var sleepCheckpoint interrupt.Checkpoint
|
||||
|
||||
func sleepTicks(d timeUnit) {
|
||||
// Enable the timer.
|
||||
target := uint64(ticks() + d)
|
||||
aclintMTIMECMP.Set(target)
|
||||
riscv.MIE.SetBits(riscv.MIE_MTIE)
|
||||
hartID := currentCPU()
|
||||
if sleepCheckpoint.Save() {
|
||||
// Configure timeout.
|
||||
target := uint64(ticks() + d)
|
||||
aclintMTIMECMP[hartID].Set(target)
|
||||
|
||||
// Wait until it fires.
|
||||
for {
|
||||
if timerWakeup.Get() != 0 {
|
||||
timerWakeup.Set(0)
|
||||
// Disable timer.
|
||||
break
|
||||
// Wait for the interrupt to happen.
|
||||
for {
|
||||
riscv.Asm("wfi")
|
||||
}
|
||||
}
|
||||
|
||||
// We got awoken.
|
||||
}
|
||||
|
||||
// Currently sleeping core, or 0xff.
|
||||
// Must only be accessed with the scheduler lock held.
|
||||
var sleepingCore uint8 = 0xff
|
||||
|
||||
// Return whether another core is sleeping.
|
||||
// May only be called with the scheduler lock held.
|
||||
func hasSleepingCore() bool {
|
||||
return sleepingCore != 0xff
|
||||
}
|
||||
|
||||
// Almost identical to sleepTicks, except that it will unlock/lock the scheduler
|
||||
// while sleeping and is interruptible by interruptSleepTicksMulticore.
|
||||
// This may only be called with the scheduler lock held.
|
||||
func sleepTicksMulticore(d timeUnit) {
|
||||
// Disable interrupts while configuring sleep.
|
||||
// This is needed because unlocking the scheduler and setting the timer
|
||||
// interrupt need to happen atomically.
|
||||
riscv.MSTATUS.ClearBits(riscv.MSTATUS_MIE)
|
||||
|
||||
hartID := currentCPU()
|
||||
if sleepCheckpoint.Save() {
|
||||
sleepingCore = uint8(hartID)
|
||||
|
||||
// Configure timeout.
|
||||
target := uint64(ticks() + d)
|
||||
aclintMTIMECMP[hartID].Set(target)
|
||||
|
||||
// Unlock, now that the timeout has been set (so that
|
||||
// interruptSleepTicksMulticore will see the correct wakeup time).
|
||||
schedulerLock.Unlock()
|
||||
|
||||
// Sleep has been configured, interrupts may happen again.
|
||||
riscv.MSTATUS.SetBits(riscv.MSTATUS_MIE)
|
||||
|
||||
// Wait for the interrupt to happen.
|
||||
for {
|
||||
riscv.Asm("wfi")
|
||||
}
|
||||
}
|
||||
// We got awoken.
|
||||
|
||||
// Lock again, after we finished sleeping.
|
||||
schedulerLock.Lock()
|
||||
sleepingCore = 0xff
|
||||
}
|
||||
|
||||
// Interrupt an ongoing call to sleepTicksMulticore on another core.
|
||||
// This may only be called with the scheduler lock held.
|
||||
func interruptSleepTicksMulticore(wakeup timeUnit) {
|
||||
if sleepingCore != 0xff {
|
||||
// Immediately exit the sleep.
|
||||
old := aclintMTIMECMP[sleepingCore].Get()
|
||||
if uint64(wakeup) < old {
|
||||
aclintMTIMECMP[sleepingCore].Set(uint64(wakeup))
|
||||
}
|
||||
riscv.Asm("wfi")
|
||||
}
|
||||
}
|
||||
|
||||
@@ -98,7 +303,7 @@ func ticks() timeUnit {
|
||||
return timeUnit(lowBits) | (timeUnit(highBits) << 32)
|
||||
}
|
||||
// Retry, because there was a rollover in the low bits (happening every
|
||||
// 429 days).
|
||||
// ~7 days).
|
||||
highBits = newHighBits
|
||||
}
|
||||
}
|
||||
@@ -120,7 +325,10 @@ var (
|
||||
low volatile.Register32
|
||||
high volatile.Register32
|
||||
})(unsafe.Pointer(uintptr(0x0200_bff8)))
|
||||
aclintMTIMECMP = (*volatile.Register64)(unsafe.Pointer(uintptr(0x0200_4000)))
|
||||
aclintMTIMECMP = (*[4095]volatile.Register64)(unsafe.Pointer(uintptr(0x0200_4000)))
|
||||
aclintMSWI = (*struct {
|
||||
MSIP [4095]volatile.Register32
|
||||
})(unsafe.Pointer(uintptr(0x0200_0000)))
|
||||
)
|
||||
|
||||
func putchar(c byte) {
|
||||
@@ -137,17 +345,166 @@ func buffered() int {
|
||||
return 0
|
||||
}
|
||||
|
||||
// Define the various spinlocks needed by the runtime.
|
||||
var (
|
||||
schedulerLock spinLock
|
||||
futexLock spinLock
|
||||
atomicsLock spinLock
|
||||
printLock spinLock
|
||||
)
|
||||
|
||||
type spinLock struct {
|
||||
atomic.Uint32
|
||||
}
|
||||
|
||||
func (l *spinLock) Lock() {
|
||||
// Try to replace 0 with 1. Once we succeed, the lock has been acquired.
|
||||
for !l.Uint32.CompareAndSwap(0, 1) {
|
||||
spinLoopHint()
|
||||
}
|
||||
}
|
||||
|
||||
func (l *spinLock) Unlock() {
|
||||
// Safety check: the spinlock should have been locked.
|
||||
if schedulerAsserts && l.Uint32.Load() != 1 {
|
||||
runtimePanic("unlock of unlocked spinlock")
|
||||
}
|
||||
|
||||
// Unlock the lock. Simply write 0, because we already know it is locked.
|
||||
l.Uint32.Store(0)
|
||||
}
|
||||
|
||||
// Hint to the CPU that this core is just waiting, and the core can go into a
|
||||
// lower energy state.
|
||||
func spinLoopHint() {
|
||||
// This is a no-op in QEMU TCG (but added here for completeness):
|
||||
// https://github.com/qemu/qemu/blob/v9.2.3/target/riscv/insn_trans/trans_rvi.c.inc#L856
|
||||
riscv.Asm("pause")
|
||||
}
|
||||
|
||||
func currentCPU() uint32 {
|
||||
return uint32(riscv.MHARTID.Get())
|
||||
}
|
||||
|
||||
func startSecondaryCores() {
|
||||
// Start all the other cores besides hart 0.
|
||||
for hart := 1; hart < numCPU; hart++ {
|
||||
// Signal the given hart it is ready to start using a software
|
||||
// interrupt.
|
||||
aclintMSWI.MSIP[hart].Set(1)
|
||||
}
|
||||
}
|
||||
|
||||
// Bitset of harts that are currently sleeping in schedulerUnlockAndWait.
|
||||
// This supports up to 8 harts.
|
||||
// This variable may only be accessed with the scheduler lock held.
|
||||
var sleepingHarts uint8
|
||||
|
||||
// Checkpoints for cores waiting for runnable tasks.
|
||||
var schedulerWaitCheckpoints [numCPU]interrupt.Checkpoint
|
||||
|
||||
// Put the scheduler to sleep, since there are no tasks to run.
|
||||
// This will unlock the scheduler lock, and must be called with the scheduler
|
||||
// lock held.
|
||||
func schedulerUnlockAndWait() {
|
||||
hartID := currentCPU()
|
||||
|
||||
// Mark the current hart as sleeping.
|
||||
sleepingHarts |= uint8(1 << hartID)
|
||||
|
||||
// If this is the last core awake and is going to sleep, the scheduler is
|
||||
// deadlocked.
|
||||
// We can do this check since this is not baremetal: there won't be any
|
||||
// external interrupts that might unblock a goroutine.
|
||||
if sleepingHarts == (1<<numCPU)-1 {
|
||||
runtimePanic("all cores are sleeping - deadlock!")
|
||||
}
|
||||
|
||||
// Need to disable interrupts while saving the checkpoint, otherwise if the
|
||||
// software interrupt happens earlier for another reason (e.g. a GC cycle)
|
||||
// it will see an incomplete checkpoint and the schedulerLock might not be
|
||||
// unlocked yet. That will lead to an invalid state.
|
||||
riscv.MSTATUS.ClearBits(riscv.MSTATUS_MIE)
|
||||
if schedulerWaitCheckpoints[hartID].Save() {
|
||||
schedulerLock.Unlock()
|
||||
riscv.MSTATUS.SetBits(riscv.MSTATUS_MIE)
|
||||
|
||||
// Wait until we get awoken :)
|
||||
for {
|
||||
riscv.Asm("wfi")
|
||||
}
|
||||
}
|
||||
|
||||
// We got awoken again. We need to lock the scheduler again before
|
||||
// returning.
|
||||
schedulerLock.Lock()
|
||||
}
|
||||
|
||||
// Wake another core, if one is sleeping. Must be called with the scheduler lock
|
||||
// held.
|
||||
func schedulerWake() {
|
||||
// Look up the lowest-numbered hart that is sleeping.
|
||||
// Returns 8 if there are no sleeping harts.
|
||||
hart := bits.TrailingZeros8(sleepingHarts)
|
||||
|
||||
if hart < 8 {
|
||||
// There is a sleeping hart. Wake it.
|
||||
sleepingHarts &^= 1 << hart // clear the bit
|
||||
aclintMSWI.MSIP[hart].Set(1) // send software interrupt
|
||||
}
|
||||
}
|
||||
|
||||
// Pause the given core by sending it an interrupt.
|
||||
func gcPauseCore(core uint32) {
|
||||
aclintMSWI.MSIP[core].Set(1) // send software interrupt
|
||||
}
|
||||
|
||||
// Signal the given core that it can resume one step.
|
||||
// This is called twice after gcPauseCore: the first time to scan the stack of
|
||||
// the core, and the second time to end the stop-the-world phase.
|
||||
func gcSignalCore(core uint32) {
|
||||
aclintMSWI.MSIP[core].Set(1) // send software interrupt
|
||||
}
|
||||
|
||||
func abort() {
|
||||
exit(1)
|
||||
}
|
||||
|
||||
// Zero in the default state, when non-zero it indicates the exit code plus one.
|
||||
// So exit(0) will result in 1, exit(1) in 2, etc.
|
||||
var exitCodePlusOne atomic.Uint32
|
||||
|
||||
func exit(code int) {
|
||||
// Check for invalid values, to be sure.
|
||||
if code < 0 {
|
||||
code = 255
|
||||
}
|
||||
|
||||
// If we're not on hart 0, we can't exit QEMU.
|
||||
// Therefore, send an interrupt to hart 0 instead to request an exit.
|
||||
if currentCPU() != 0 {
|
||||
// Signal hart 0 to exit.
|
||||
exitCodePlusOne.Store(uint32(code) + 1)
|
||||
aclintMSWI.MSIP[0].Set(1)
|
||||
|
||||
// Wait for the interrupt to happen. This should happen immediately.
|
||||
for {
|
||||
riscv.Asm("wfi")
|
||||
}
|
||||
}
|
||||
|
||||
exitNow(uint32(code))
|
||||
}
|
||||
|
||||
// Send an exit signal to the test finisher pseudo-device, without checking
|
||||
// whether we are on hart 0.
|
||||
func exitNow(code uint32) {
|
||||
// Make sure the QEMU process exits.
|
||||
if code == 0 {
|
||||
testFinisher.Set(0x5555) // FINISHER_PASS
|
||||
} else {
|
||||
// Exit code is stored in the upper 16 bits of the 32 bit value.
|
||||
testFinisher.Set(uint32(code)<<16 | 0x3333) // FINISHER_FAIL
|
||||
testFinisher.Set(code<<16 | 0x3333) // FINISHER_FAIL
|
||||
}
|
||||
|
||||
// Lock up forever (as a fallback).
|
||||
@@ -162,10 +519,6 @@ func exit(code int) {
|
||||
func handleException(code uint) {
|
||||
// For a list of exception codes, see:
|
||||
// https://content.riscv.org/wp-content/uploads/2019/08/riscv-privileged-20190608-1.pdf#page=49
|
||||
print("fatal error: exception with mcause=")
|
||||
print(code)
|
||||
print(" pc=")
|
||||
print(riscv.MEPC.Get())
|
||||
println()
|
||||
print("fatal error: exception with mcause=", code, " pc=", riscv.MEPC.Get(), " hart=", uint(riscv.MHARTID.Get()), "\r\n")
|
||||
abort()
|
||||
}
|
||||
|
||||
@@ -252,3 +252,19 @@ func run() {
|
||||
}()
|
||||
scheduler(false)
|
||||
}
|
||||
|
||||
func lockAtomics() interrupt.State {
|
||||
return interrupt.Disable()
|
||||
}
|
||||
|
||||
func unlockAtomics(mask interrupt.State) {
|
||||
interrupt.Restore(mask)
|
||||
}
|
||||
|
||||
func printlock() {
|
||||
// nothing to do
|
||||
}
|
||||
|
||||
func printunlock() {
|
||||
// nothing to do
|
||||
}
|
||||
|
||||
@@ -0,0 +1,317 @@
|
||||
//go:build scheduler.cores
|
||||
|
||||
package runtime
|
||||
|
||||
import (
|
||||
"internal/task"
|
||||
"runtime/interrupt"
|
||||
"sync/atomic"
|
||||
)
|
||||
|
||||
const hasScheduler = true
|
||||
|
||||
const hasParallelism = true
|
||||
|
||||
var mainExited atomic.Uint32
|
||||
|
||||
// Which task is running on a given core (or nil if there is no task running on
|
||||
// the core).
|
||||
var cpuTasks [numCPU]*task.Task
|
||||
|
||||
var (
|
||||
sleepQueue *task.Task
|
||||
runqueue task.Queue
|
||||
)
|
||||
|
||||
func deadlock() {
|
||||
// Call yield without requesting a wakeup.
|
||||
task.Pause()
|
||||
trap()
|
||||
}
|
||||
|
||||
// Mark the given task as ready to resume.
|
||||
// This is allowed even if the task isn't paused yet, but will pause soon.
|
||||
func scheduleTask(t *task.Task) {
|
||||
schedulerLock.Lock()
|
||||
switch t.RunState {
|
||||
case task.RunStatePaused:
|
||||
// Paused, state is saved on the stack.
|
||||
// Add it to the runqueue...
|
||||
runqueue.Push(t)
|
||||
// ...and wake up a sleeping core, if there is one.
|
||||
// (If all cores are already busy, this is a no-op).
|
||||
schedulerWake()
|
||||
case task.RunStateRunning:
|
||||
// Not yet paused (probably going to pause very soon), so let the
|
||||
// Pause() function know it can resume immediately.
|
||||
t.RunState = task.RunStateResuming
|
||||
default:
|
||||
if schedulerAsserts {
|
||||
runtimePanic("scheduler: unknown run state")
|
||||
}
|
||||
}
|
||||
schedulerLock.Unlock()
|
||||
}
|
||||
|
||||
func addSleepTask(t *task.Task, wakeup timeUnit) {
|
||||
// Save the timestamp when the task should be woken up.
|
||||
t.Data = uint64(wakeup)
|
||||
|
||||
// If another core is currently using the timer, make sure it wakes up at
|
||||
// the right time.
|
||||
interruptSleepTicksMulticore(wakeup)
|
||||
|
||||
// Find the position where we should insert this task in the queue.
|
||||
q := &sleepQueue
|
||||
for {
|
||||
if *q == nil {
|
||||
// Found the end of the time queue. Insert it here, at the end.
|
||||
break
|
||||
}
|
||||
if timeUnit((*q).Data) > timeUnit(t.Data) {
|
||||
// Found a task in the queue that has a timeout before the
|
||||
// to-be-sleeping task. Insert our task right before.
|
||||
break
|
||||
}
|
||||
q = &(*q).Next
|
||||
}
|
||||
|
||||
// Insert the task into the queue (this could be at the end, if *q is nil).
|
||||
t.Next = *q
|
||||
*q = t
|
||||
}
|
||||
|
||||
func Gosched() {
|
||||
schedulerLock.Lock()
|
||||
runqueue.Push(task.Current())
|
||||
task.PauseLocked()
|
||||
}
|
||||
|
||||
func addTimer(tn *timerNode) {
|
||||
schedulerLock.Lock()
|
||||
timerQueueAdd(tn)
|
||||
interruptSleepTicksMulticore(tn.whenTicks())
|
||||
schedulerLock.Unlock()
|
||||
}
|
||||
|
||||
func removeTimer(t *timer) *timerNode {
|
||||
schedulerLock.Lock()
|
||||
n := timerQueueRemove(t)
|
||||
schedulerLock.Unlock()
|
||||
return n
|
||||
}
|
||||
|
||||
func schedulerRunQueue() *task.Queue {
|
||||
return &runqueue
|
||||
}
|
||||
|
||||
// Pause the current task for a given time.
|
||||
//
|
||||
//go:linkname sleep time.Sleep
|
||||
func sleep(duration int64) {
|
||||
if duration <= 0 {
|
||||
return
|
||||
}
|
||||
|
||||
wakeup := ticks() + nanosecondsToTicks(duration)
|
||||
|
||||
// While the scheduler is locked:
|
||||
// - add this task to the sleep queue
|
||||
// - switch to the scheduler (only allowed while locked)
|
||||
// - let the scheduler handle it from there
|
||||
schedulerLock.Lock()
|
||||
addSleepTask(task.Current(), wakeup)
|
||||
task.PauseLocked()
|
||||
}
|
||||
|
||||
// This function is called on the first core in the system. It will wake up the
|
||||
// other cores when ready.
|
||||
func run() {
|
||||
initHeap()
|
||||
|
||||
go func() {
|
||||
// Package initializers are currently run single-threaded.
|
||||
// This might help with registering interrupts and such.
|
||||
initAll()
|
||||
|
||||
// After package initializers have finished, start all the other cores.
|
||||
startSecondaryCores()
|
||||
|
||||
// Run main.main.
|
||||
callMain()
|
||||
|
||||
// main.main has exited, so the program should exit.
|
||||
mainExited.Store(1)
|
||||
}()
|
||||
|
||||
// The scheduler must always be entered while the scheduler lock is taken.
|
||||
schedulerLock.Lock()
|
||||
scheduler(false)
|
||||
schedulerLock.Unlock()
|
||||
}
|
||||
|
||||
func scheduler(_ bool) {
|
||||
for mainExited.Load() == 0 {
|
||||
// Check for ready-to-run tasks.
|
||||
if runnable := runqueue.Pop(); runnable != nil {
|
||||
// Resume it now.
|
||||
setCurrentTask(runnable)
|
||||
runnable.RunState = task.RunStateRunning
|
||||
schedulerLock.Unlock() // unlock before resuming, Pause() will lock again
|
||||
runnable.Resume()
|
||||
setCurrentTask(nil)
|
||||
|
||||
continue
|
||||
}
|
||||
|
||||
var now timeUnit
|
||||
if sleepQueue != nil || timerQueue != nil {
|
||||
now = ticks()
|
||||
|
||||
// Check whether the first task in the sleep queue is ready to run.
|
||||
if sleepingTask := sleepQueue; sleepingTask != nil && now >= timeUnit(sleepingTask.Data) {
|
||||
// It is, pop it from the queue.
|
||||
sleepQueue = sleepQueue.Next
|
||||
sleepingTask.Next = nil
|
||||
|
||||
// Run it now.
|
||||
setCurrentTask(sleepingTask)
|
||||
sleepingTask.RunState = task.RunStateRunning
|
||||
schedulerLock.Unlock() // unlock before resuming, Pause() will lock again
|
||||
sleepingTask.Resume()
|
||||
setCurrentTask(nil)
|
||||
continue
|
||||
}
|
||||
|
||||
// Check whether a timer has expired that needs to be run.
|
||||
if timerQueue != nil && now >= timerQueue.whenTicks() {
|
||||
delay := ticksToNanoseconds(now - timerQueue.whenTicks())
|
||||
// Pop timer from queue.
|
||||
tn := timerQueue
|
||||
timerQueue = tn.next
|
||||
tn.next = nil
|
||||
|
||||
// Run the callback stored in this timer node.
|
||||
schedulerLock.Unlock()
|
||||
tn.callback(tn, delay)
|
||||
schedulerLock.Lock()
|
||||
continue
|
||||
}
|
||||
}
|
||||
|
||||
// At this point, there are no runnable tasks anymore.
|
||||
// If another core is using the clock, let it handle the sleep queue.
|
||||
if hasSleepingCore() {
|
||||
schedulerUnlockAndWait()
|
||||
continue
|
||||
}
|
||||
|
||||
// The timer is free to use, so check whether there are any future
|
||||
// tasks/timers that we can wait for.
|
||||
var timeLeft timeUnit
|
||||
if sleepingTask := sleepQueue; sleepingTask != nil {
|
||||
// We already checked that there is no ready-to-run sleeping task
|
||||
// (using the same 'now' value), so timeLeft will always be
|
||||
// positive.
|
||||
timeLeft = timeUnit(sleepingTask.Data) - now
|
||||
}
|
||||
if timerQueue != nil {
|
||||
// If the timer queue needs to run earlier, reduce the time we are
|
||||
// going to sleep.
|
||||
// Like with sleepQueue, we already know there is no timer ready to
|
||||
// run since we already checked above.
|
||||
timeLeftForTimer := timerQueue.whenTicks() - now
|
||||
if sleepQueue == nil || timeLeftForTimer < timeLeft {
|
||||
timeLeft = timeLeftForTimer
|
||||
}
|
||||
}
|
||||
|
||||
if timeLeft > 0 {
|
||||
// Sleep for a bit until the next task or timer is ready to run.
|
||||
sleepTicksMulticore(timeLeft)
|
||||
continue
|
||||
}
|
||||
|
||||
// No runnable tasks and no sleeping tasks or timers. There's nothing to
|
||||
// do.
|
||||
// Wait until something happens (like an interrupt).
|
||||
schedulerUnlockAndWait()
|
||||
}
|
||||
}
|
||||
|
||||
func currentTask() *task.Task {
|
||||
return cpuTasks[currentCPU()]
|
||||
}
|
||||
|
||||
func setCurrentTask(task *task.Task) {
|
||||
cpuTasks[currentCPU()] = task
|
||||
}
|
||||
|
||||
func lockScheduler() {
|
||||
schedulerLock.Lock()
|
||||
}
|
||||
|
||||
func unlockScheduler() {
|
||||
schedulerLock.Unlock()
|
||||
}
|
||||
|
||||
func lockFutex() interrupt.State {
|
||||
mask := interrupt.Disable()
|
||||
futexLock.Lock()
|
||||
return mask
|
||||
}
|
||||
|
||||
func unlockFutex(state interrupt.State) {
|
||||
futexLock.Unlock()
|
||||
interrupt.Restore(state)
|
||||
}
|
||||
|
||||
// Use a single spinlock for atomics. This works fine, since atomics are very
|
||||
// short sequences of instructions.
|
||||
func lockAtomics() interrupt.State {
|
||||
mask := interrupt.Disable()
|
||||
atomicsLock.Lock()
|
||||
return mask
|
||||
}
|
||||
|
||||
func unlockAtomics(mask interrupt.State) {
|
||||
atomicsLock.Unlock()
|
||||
interrupt.Restore(mask)
|
||||
}
|
||||
|
||||
var systemStack [numCPU]uintptr
|
||||
|
||||
// Implementation detail of the internal/task package.
|
||||
// It needs to store the system stack pointer somewhere, and needs to know how
|
||||
// many cores there are to do so. But it doesn't know the number of cores. Hence
|
||||
// why this is implemented in the runtime.
|
||||
func systemStackPtr() *uintptr {
|
||||
return &systemStack[currentCPU()]
|
||||
}
|
||||
|
||||
// Color the 'print' and 'println' output according to the current CPU.
|
||||
// This may be helpful for debugging, but should be disabled otherwise.
|
||||
const cpuColoredPrint = false
|
||||
|
||||
func printlock() {
|
||||
printLock.Lock()
|
||||
if cpuColoredPrint {
|
||||
switch currentCPU() {
|
||||
case 1:
|
||||
printstring("\x1b[32m") // green
|
||||
case 2:
|
||||
printstring("\x1b[33m") // yellow
|
||||
case 3:
|
||||
printstring("\x1b[34m") // blue
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func printunlock() {
|
||||
if cpuColoredPrint {
|
||||
if currentCPU() != 0 {
|
||||
printstring("\x1b[0m") // reset colored output
|
||||
}
|
||||
}
|
||||
printLock.Unlock()
|
||||
}
|
||||
@@ -2,7 +2,10 @@
|
||||
|
||||
package runtime
|
||||
|
||||
import "internal/task"
|
||||
import (
|
||||
"internal/task"
|
||||
"runtime/interrupt"
|
||||
)
|
||||
|
||||
const hasScheduler = false
|
||||
|
||||
@@ -73,3 +76,19 @@ func scheduler(returnAtDeadlock bool) {
|
||||
// this code should be unreachable.
|
||||
runtimePanic("unreachable: scheduler must not be called with the 'none' scheduler")
|
||||
}
|
||||
|
||||
func lockAtomics() interrupt.State {
|
||||
return interrupt.Disable()
|
||||
}
|
||||
|
||||
func unlockAtomics(mask interrupt.State) {
|
||||
interrupt.Restore(mask)
|
||||
}
|
||||
|
||||
func printlock() {
|
||||
// nothing to do
|
||||
}
|
||||
|
||||
func printunlock() {
|
||||
// nothing to do
|
||||
}
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
//go:build scheduler.tasks
|
||||
|
||||
package runtime
|
||||
|
||||
var systemStack uintptr
|
||||
|
||||
// Implementation detail of the internal/task package.
|
||||
// It needs to store the system stack pointer somewhere, and needs to know how
|
||||
// many cores there are to do so. But it doesn't know the number of cores. Hence
|
||||
// why this is implemented in the runtime.
|
||||
func systemStackPtr() *uintptr {
|
||||
return &systemStack
|
||||
}
|
||||
@@ -2,7 +2,10 @@
|
||||
|
||||
package runtime
|
||||
|
||||
import "internal/task"
|
||||
import (
|
||||
"internal/task"
|
||||
"runtime/interrupt"
|
||||
)
|
||||
|
||||
const hasScheduler = false // not using the cooperative scheduler
|
||||
|
||||
@@ -127,3 +130,30 @@ func runqueueForGC() *task.Queue {
|
||||
// There is only a runqueue when using the cooperative scheduler.
|
||||
return nil
|
||||
}
|
||||
|
||||
// Lock to make sure print calls do not interleave.
|
||||
var printLock task.Mutex
|
||||
|
||||
func printlock() {
|
||||
printLock.Lock()
|
||||
}
|
||||
|
||||
func printunlock() {
|
||||
printLock.Unlock()
|
||||
}
|
||||
|
||||
// The atomics lock isn't used as a lock for actual atomics. It is used inside
|
||||
// internal/task.Stack and internal/task.Queue to make sure their operations are
|
||||
// actually atomic. (This might not actually be needed, since the use in
|
||||
// sync.Cond doesn't need atomicity).
|
||||
|
||||
var atomicsLock task.Mutex
|
||||
|
||||
func lockAtomics() interrupt.State {
|
||||
atomicsLock.Lock()
|
||||
return 0
|
||||
}
|
||||
|
||||
func unlockAtomics(mask interrupt.State) {
|
||||
atomicsLock.Unlock()
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user