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compiler: add 'align' attribute to runtime.alloc calls
This adds something like 'align 4' to the runtime.alloc calls, so that the compiler knows the alignment of the allocation and can optimize accordingly. The optimization is very small, only 0.01% in my small test. However, my plan is to read the value in the heap-to-stack transform pass to make it more correct and let it produce slightly more optimal code.
This commit is contained in:
committed by
Ron Evans
parent
9cb263479c
commit
571447c7c1
Vendored
+6
-6
@@ -48,7 +48,7 @@ declare void @runtime.lookupPanic(ptr) #1
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define hidden { ptr, i32, i32 } @main.sliceAppendValues(ptr %ints.data, i32 %ints.len, i32 %ints.cap, ptr %context) unnamed_addr #2 {
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entry:
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%stackalloc = alloca i8, align 1
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%varargs = call dereferenceable(12) ptr @runtime.alloc(i32 12, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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%varargs = call align 4 dereferenceable(12) ptr @runtime.alloc(i32 12, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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call void @runtime.trackPointer(ptr nonnull %varargs, ptr nonnull %stackalloc, ptr undef) #3
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store i32 1, ptr %varargs, align 4
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%0 = getelementptr inbounds [3 x i32], ptr %varargs, i32 0, i32 1
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@@ -100,7 +100,7 @@ entry:
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br i1 %slice.maxcap, label %slice.throw, label %slice.next
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slice.next: ; preds = %entry
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%makeslice.buf = call ptr @runtime.alloc(i32 %len, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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%makeslice.buf = call align 1 ptr @runtime.alloc(i32 %len, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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%0 = insertvalue { ptr, i32, i32 } undef, ptr %makeslice.buf, 0
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%1 = insertvalue { ptr, i32, i32 } %0, i32 %len, 1
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%2 = insertvalue { ptr, i32, i32 } %1, i32 %len, 2
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@@ -123,7 +123,7 @@ entry:
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slice.next: ; preds = %entry
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%makeslice.cap = shl nuw i32 %len, 1
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%makeslice.buf = call ptr @runtime.alloc(i32 %makeslice.cap, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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%makeslice.buf = call align 2 ptr @runtime.alloc(i32 %makeslice.cap, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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%0 = insertvalue { ptr, i32, i32 } undef, ptr %makeslice.buf, 0
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%1 = insertvalue { ptr, i32, i32 } %0, i32 %len, 1
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%2 = insertvalue { ptr, i32, i32 } %1, i32 %len, 2
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@@ -144,7 +144,7 @@ entry:
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slice.next: ; preds = %entry
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%makeslice.cap = mul i32 %len, 3
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%makeslice.buf = call ptr @runtime.alloc(i32 %makeslice.cap, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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%makeslice.buf = call align 1 ptr @runtime.alloc(i32 %makeslice.cap, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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%0 = insertvalue { ptr, i32, i32 } undef, ptr %makeslice.buf, 0
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%1 = insertvalue { ptr, i32, i32 } %0, i32 %len, 1
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%2 = insertvalue { ptr, i32, i32 } %1, i32 %len, 2
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@@ -165,7 +165,7 @@ entry:
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slice.next: ; preds = %entry
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%makeslice.cap = shl nuw i32 %len, 2
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%makeslice.buf = call ptr @runtime.alloc(i32 %makeslice.cap, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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%makeslice.buf = call align 4 ptr @runtime.alloc(i32 %makeslice.cap, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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%0 = insertvalue { ptr, i32, i32 } undef, ptr %makeslice.buf, 0
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%1 = insertvalue { ptr, i32, i32 } %0, i32 %len, 1
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%2 = insertvalue { ptr, i32, i32 } %1, i32 %len, 2
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@@ -216,7 +216,7 @@ declare void @runtime.sliceToArrayPointerPanic(ptr) #1
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define hidden ptr @main.SliceToArrayConst(ptr %context) unnamed_addr #2 {
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entry:
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%stackalloc = alloca i8, align 1
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%makeslice = call dereferenceable(24) ptr @runtime.alloc(i32 24, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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%makeslice = call align 4 dereferenceable(24) ptr @runtime.alloc(i32 24, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
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call void @runtime.trackPointer(ptr nonnull %makeslice, ptr nonnull %stackalloc, ptr undef) #3
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br i1 false, label %slicetoarray.throw, label %slicetoarray.next
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