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all: refactor reflect package
This is a big commit that changes the way runtime type information is stored in
the binary. Instead of compressing it and storing it in a number of sidetables,
it is stored similar to how the Go compiler toolchain stores it (but still more
compactly).
This has a number of advantages:
* It is much easier to add new features to reflect support. They can simply
be added to these structs without requiring massive changes (especially in
the reflect lowering pass).
* It removes the reflect lowering pass, which was a large amount of hard to
understand and debug code.
* The reflect lowering pass also required merging all LLVM IR into one
module, which is terrible for performance especially when compiling large
amounts of code. See issue 2870 for details.
* It is (probably!) easier to reason about for the compiler.
The downside is that it increases code size a bit, especially when reflect is
involved. I hope to fix some of that in later patches.
This commit is contained in:
committed by
Ron Evans
parent
ebb410afd9
commit
4e8453167f
@@ -11,17 +11,17 @@ import (
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)
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type _interface struct {
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typecode uintptr
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typecode unsafe.Pointer
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value unsafe.Pointer
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}
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//go:inline
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func composeInterface(typecode uintptr, value unsafe.Pointer) _interface {
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func composeInterface(typecode, value unsafe.Pointer) _interface {
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return _interface{typecode, value}
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}
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//go:inline
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func decomposeInterface(i _interface) (uintptr, unsafe.Pointer) {
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func decomposeInterface(i _interface) (unsafe.Pointer, unsafe.Pointer) {
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return i.typecode, i.value
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}
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@@ -34,7 +34,7 @@ func reflectValueEqual(x, y reflect.Value) bool {
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// Note: doing a x.Type() == y.Type() comparison would not work here as that
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// would introduce an infinite recursion: comparing two reflect.Type values
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// is done with this reflectValueEqual runtime call.
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if x.RawType() == 0 || y.RawType() == 0 {
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if x.RawType() == nil || y.RawType() == nil {
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// One of them is nil.
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return x.RawType() == y.RawType()
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}
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@@ -94,48 +94,13 @@ func interfaceTypeAssert(ok bool) {
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// lowered to inline IR in the interface lowering pass.
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// See compiler/interface-lowering.go for details.
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type interfaceMethodInfo struct {
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signature *uint8 // external *i8 with a name identifying the Go function signature
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funcptr uintptr // bitcast from the actual function pointer
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}
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type typecodeID struct {
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// Depending on the type kind of this typecodeID, this pointer is something
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// different:
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// * basic types: null
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// * named type: the underlying type
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// * interface: null
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// * chan/pointer/slice/array: the element type
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// * struct: bitcast of global with structField array
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// * func/map: TODO
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references *typecodeID
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// The array length, for array types.
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length uintptr
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methodSet *interfaceMethodInfo // nil or a GEP of an array
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// The type that's a pointer to this type, nil if it is already a pointer.
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// Keeping the type struct alive here is important so that values from
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// reflect.New (which uses reflect.PtrTo) can be used in type asserts etc.
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ptrTo *typecodeID
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// typeAssert is a ptrtoint of a declared interface assert function.
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// It only exists to make the rtcalls pass easier.
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typeAssert uintptr
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}
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// structField is used by the compiler to pass information to the interface
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// lowering pass. It is not used in the final binary.
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type structField struct {
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typecode *typecodeID // type of this struct field
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name *uint8 // pointer to char array
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tag *uint8 // pointer to char array, or nil
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embedded bool
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typecode unsafe.Pointer // type of this struct field
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data *uint8 // pointer to byte array containing name, tag, and 'embedded' flag
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}
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// Pseudo function call used during a type assert. It is used during interface
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// lowering, to assign the lowest type numbers to the types with the most type
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// asserts. Also, it is replaced with const false if this type assert can never
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// happen.
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func typeAssert(actualType uintptr, assertedType *uint8) bool
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func typeAssert(actualType unsafe.Pointer, assertedType *uint8) bool
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