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machine/rp2350: add flash support for rp2350 (#4803)
* machine/rp2350: add flash support for rp2350 * combine duplicate files * clean things up and group by source file * add stubbed out xip cache clean func if needed in the future * update flash_enable_xip_via_boot2 * remove unused macros and fix inconsistent formatting * make flash size configurable like rp2040 * add missing flash size configs * retain big Go CGo compatibility per #4103 * clarify CS0_SIZE source and remove single-use typedef
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@@ -0,0 +1,111 @@
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//go:build rp2040 || rp2350
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package machine
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import (
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"unsafe"
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)
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// EnterBootloader should perform a system reset in preparation
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// to switch to the bootloader to flash new firmware.
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func EnterBootloader() {
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enterBootloader()
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}
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// 13 = 1 + FLASH_RUID_DUMMY_BYTES(4) + FLASH_RUID_DATA_BYTES(8)
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var deviceIDBuf [13]byte
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// DeviceID returns an identifier that is unique within
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// a particular chipset.
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//
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// The identity is one burnt into the MCU itself, or the
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// flash chip at time of manufacture.
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//
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// It's possible that two different vendors may allocate
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// the same DeviceID, so callers should take this into
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// account if needing to generate a globally unique id.
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//
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// The length of the hardware ID is vendor-specific, but
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// 8 bytes (64 bits) is common.
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func DeviceID() []byte {
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deviceIDBuf[0] = 0x4b // FLASH_RUID_CMD
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err := doFlashCommand(deviceIDBuf[:], deviceIDBuf[:])
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if err != nil {
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panic(err)
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}
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return deviceIDBuf[5:13]
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}
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// compile-time check for ensuring we fulfill BlockDevice interface
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var _ BlockDevice = flashBlockDevice{}
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var Flash flashBlockDevice
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type flashBlockDevice struct {
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}
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// ReadAt reads the given number of bytes from the block device.
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func (f flashBlockDevice) ReadAt(p []byte, off int64) (n int, err error) {
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if readAddress(off) > FlashDataEnd() {
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return 0, errFlashCannotReadPastEOF
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}
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data := unsafe.Slice((*byte)(unsafe.Pointer(readAddress(off))), len(p))
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copy(p, data)
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return len(p), nil
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}
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// WriteAt writes the given number of bytes to the block device.
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// Only word (32 bits) length data can be programmed.
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// If the length of p is not long enough it will be padded with 0xFF bytes.
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// This method assumes that the destination is already erased.
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func (f flashBlockDevice) WriteAt(p []byte, off int64) (n int, err error) {
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return f.writeAt(p, off)
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}
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// Size returns the number of bytes in this block device.
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func (f flashBlockDevice) Size() int64 {
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return int64(FlashDataEnd() - FlashDataStart())
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}
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const writeBlockSize = 1 << 8
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// WriteBlockSize returns the block size in which data can be written to
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// memory. It can be used by a client to optimize writes, non-aligned writes
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// should always work correctly.
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func (f flashBlockDevice) WriteBlockSize() int64 {
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return writeBlockSize
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}
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const eraseBlockSizeValue = 1 << 12
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func eraseBlockSize() int64 {
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return eraseBlockSizeValue
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}
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// EraseBlockSize returns the smallest erasable area on this particular chip
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// in bytes. This is used for the block size in EraseBlocks.
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func (f flashBlockDevice) EraseBlockSize() int64 {
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return eraseBlockSize()
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}
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// EraseBlocks erases the given number of blocks. An implementation may
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// transparently coalesce ranges of blocks into larger bundles if the chip
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// supports this. The start and len parameters are in block numbers, use
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// EraseBlockSize to map addresses to blocks.
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func (f flashBlockDevice) EraseBlocks(start, length int64) error {
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return f.eraseBlocks(start, length)
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}
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// return the correct address to be used for write
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func writeAddress(off int64) uintptr {
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return readAddress(off) - uintptr(memoryStart)
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}
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// return the correct address to be used for reads
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func readAddress(off int64) uintptr {
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return FlashDataStart() + uintptr(off)
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}
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