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compiler: fix equally named structs in different scopes
For example, in this code:
type kv struct {
v float32
}
func foo(a *kv) {
type kv struct {
v byte
}
}
Both 'kv' types would be given the same LLVM type, even though they are
different types! This is fixed by only creating a LLVM type once per Go
type (types.Type).
As an added bonus, this change gives a performance improvement of about
0.4%. Not that much, but certainly not nothing for such a small change.
This commit is contained in:
committed by
Ron Evans
parent
d348db4a0d
commit
409688e67a
Vendored
+14
@@ -3,6 +3,9 @@ source_filename = "basic.go"
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target datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128"
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target triple = "wasm32--wasi"
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%main.kv = type { float }
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%main.kv.0 = type { i8 }
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declare noalias nonnull i8* @runtime.alloc(i32, i8*, i8*)
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define hidden void @main.init(i8* %context, i8* %parentHandle) unnamed_addr {
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@@ -98,3 +101,14 @@ entry:
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%7 = insertvalue { float, float } %6, float %5, 1
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ret { float, float } %7
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}
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define hidden void @main.foo(%main.kv* dereferenceable_or_null(4) %a, i8* %context, i8* %parentHandle) unnamed_addr {
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entry:
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call void @"main.foo$1"(%main.kv.0* null, i8* undef, i8* undef)
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ret void
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}
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define hidden void @"main.foo$1"(%main.kv.0* dereferenceable_or_null(1) %b, i8* %context, i8* %parentHandle) unnamed_addr {
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entry:
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ret void
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}
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