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Run Nick G's spellchecker github.com/client9/misspell, carefuly fix what it found (#4235)
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@@ -7,7 +7,7 @@
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// however use a bit more RAM to store the layout of each object.
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//
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// The pointer/non-pointer information for objects is stored in the first word
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// of the object. It is described below but in essense it contains a bitstring
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// of the object. It is described below but in essence it contains a bitstring
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// of a particular size. This size does not indicate the size of the object:
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// instead the allocated object is a multiple of the bitstring size. This is so
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// that arrays and slices can store the size of the object efficiently. The
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