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nintendoswitch: Add experimental Nintendo Switch support without CRT
Bare minimal nintendo switch support using LLD
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@@ -0,0 +1,51 @@
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.section .text.jmp, "x"
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.global _start
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_start:
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b start
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.word _mod_header - _start
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.section .data.mod0
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.word 0, 8
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.global _mod_header
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_mod_header:
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.ascii "MOD0"
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.word __dynamic_start - _mod_header
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.word __bss_start - _mod_header
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.word __bss_end - _mod_header
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.word 0, 0 // eh_frame_hdr start/end
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.word 0 // runtime-generated module object offset
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.section .text, "x"
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.global start
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start:
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// save lr
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mov x7, x30
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// get aslr base
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bl +4
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sub x6, x30, #0x88
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// context ptr and main thread handle
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mov x5, x0
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mov x4, x1
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// clear .bss
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adrp x5, __bss_start
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add x5, x5, #:lo12:__bss_start
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adrp x6, __bss_end
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add x6, x6, #:lo12:__bss_end
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bssloop:
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cmp x5, x6
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b.eq run
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str xzr, [x5]
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add x5, x5, 8
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b bssloop
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run:
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// call entrypoint
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adrp x30, exit
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add x30, x30, #:lo12:exit
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b main
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