nintendoswitch: Add experimental Nintendo Switch support without CRT

Bare minimal nintendo switch support using LLD
This commit is contained in:
Lucas Teske
2020-05-09 15:39:19 -03:00
committed by Ayke
parent d4e04e4e49
commit 3650c2c739
19 changed files with 401 additions and 4 deletions
+61
View File
@@ -0,0 +1,61 @@
OUTPUT_FORMAT(elf64-littleaarch64)
OUTPUT_ARCH(aarch64)
ENTRY(_start)
PHDRS
{
text PT_LOAD FLAGS(5);
rodata PT_LOAD FLAGS(4);
data PT_LOAD FLAGS(6);
bss PT_LOAD FLAGS(6);
dynamic PT_DYNAMIC;
}
SECTIONS
{
. = 0;
.text : ALIGN(0x1000) {
HIDDEN(__text_start = .);
KEEP(*(.text.jmp))
. = 0x80;
*(.text .text.*)
}
/* Read-only sections */
. = ALIGN(0x1000);
.rodata : { *(.rodata .rodata.*) } :rodata
.mod0 : {
KEEP(crt0.nso.o(.data.mod0))
KEEP(crt0.nro.o(.data.mod0))
KEEP(crt0.lib.nro.o(.data.mod0))
}
/* Read-write sections */
. = ALIGN(0x1000);
.data : {
*(.data .data.*)
} :data
.dynamic : {
HIDDEN(__dynamic_start = .);
*(.dynamic)
}
/* BSS section */
. = ALIGN(0x1000);
.bss : {
HIDDEN(__bss_start = .);
*(.bss .bss.*)
*(COMMON)
. = ALIGN(8);
HIDDEN(__bss_end = .);
} :bss
}