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nintendoswitch: Add experimental Nintendo Switch support without CRT
Bare minimal nintendo switch support using LLD
This commit is contained in:
@@ -0,0 +1,28 @@
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{
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"llvm-target": "aarch64",
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"build-tags": ["nintendoswitch", "arm64"],
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"goos": "linux",
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"goarch": "arm64",
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"compiler": "clang",
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"linker": "ld.lld",
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"rtlib": "compiler-rt",
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"libc": "picolibc",
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"gc": "conservative",
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"relocation-model": "pic",
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"cflags": [
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"-target", "aarch64-none-linux-gnu",
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"-mtune=cortex-a57",
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"-fPIE",
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"-Werror",
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"-Qunused-arguments",
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"-fshort-enums",
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"-fomit-frame-pointer",
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"-fno-exceptions", "-fno-unwind-tables",
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"-ffunction-sections", "-fdata-sections"
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],
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"linkerscript": "targets/nintendoswitch.ld",
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"extra-files": [
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"targets/nintendoswitch.s",
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"src/runtime/runtime_nintendoswitch.s"
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]
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}
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@@ -0,0 +1,61 @@
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OUTPUT_FORMAT(elf64-littleaarch64)
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OUTPUT_ARCH(aarch64)
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ENTRY(_start)
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PHDRS
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{
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text PT_LOAD FLAGS(5);
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rodata PT_LOAD FLAGS(4);
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data PT_LOAD FLAGS(6);
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bss PT_LOAD FLAGS(6);
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dynamic PT_DYNAMIC;
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}
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SECTIONS
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{
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. = 0;
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.text : ALIGN(0x1000) {
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HIDDEN(__text_start = .);
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KEEP(*(.text.jmp))
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. = 0x80;
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*(.text .text.*)
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}
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/* Read-only sections */
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. = ALIGN(0x1000);
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.rodata : { *(.rodata .rodata.*) } :rodata
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.mod0 : {
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KEEP(crt0.nso.o(.data.mod0))
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KEEP(crt0.nro.o(.data.mod0))
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KEEP(crt0.lib.nro.o(.data.mod0))
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}
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/* Read-write sections */
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. = ALIGN(0x1000);
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.data : {
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*(.data .data.*)
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} :data
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.dynamic : {
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HIDDEN(__dynamic_start = .);
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*(.dynamic)
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}
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/* BSS section */
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. = ALIGN(0x1000);
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.bss : {
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HIDDEN(__bss_start = .);
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*(.bss .bss.*)
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*(COMMON)
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. = ALIGN(8);
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HIDDEN(__bss_end = .);
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} :bss
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}
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@@ -0,0 +1,51 @@
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.section .text.jmp, "x"
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.global _start
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_start:
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b start
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.word _mod_header - _start
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.section .data.mod0
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.word 0, 8
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.global _mod_header
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_mod_header:
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.ascii "MOD0"
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.word __dynamic_start - _mod_header
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.word __bss_start - _mod_header
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.word __bss_end - _mod_header
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.word 0, 0 // eh_frame_hdr start/end
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.word 0 // runtime-generated module object offset
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.section .text, "x"
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.global start
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start:
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// save lr
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mov x7, x30
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// get aslr base
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bl +4
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sub x6, x30, #0x88
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// context ptr and main thread handle
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mov x5, x0
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mov x4, x1
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// clear .bss
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adrp x5, __bss_start
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add x5, x5, #:lo12:__bss_start
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adrp x6, __bss_end
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add x6, x6, #:lo12:__bss_end
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bssloop:
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cmp x5, x6
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b.eq run
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str xzr, [x5]
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add x5, x5, 8
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b bssloop
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run:
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// call entrypoint
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adrp x30, exit
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add x30, x30, #:lo12:exit
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b main
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