cgo: add support for variadic functions

This doesn't yet add support for actually making use of variadic
functions, but at least allows (unintended) variadic functions like the
following to work:

    void foo();
This commit is contained in:
Ayke van Laethem
2021-02-07 16:02:16 +01:00
committed by Ron Evans
parent 5502182642
commit 2e9c3a1d8d
9 changed files with 77 additions and 11 deletions
+10
View File
@@ -104,6 +104,10 @@ typedef struct {
unsigned char e : 3;
// Note that C++ allows bitfields bigger than the underlying type.
} bitfield_t;
// Function signatures.
void variadic0();
void variadic2(int x, int y, ...);
*/
import "C"
@@ -163,3 +167,9 @@ func accessUnion() {
var _ *C.int = union2d.unionfield_i()
var _ *[2]float64 = union2d.unionfield_d()
}
// Test function signatures.
func accessFunctions() {
C.variadic0()
C.variadic2(3, 5)
}
+5
View File
@@ -4,6 +4,11 @@ import "unsafe"
var _ unsafe.Pointer
func C.variadic0() //go:variadic
func C.variadic2(x C.int, y C.int) //go:variadic
var C.variadic0$funcaddr unsafe.Pointer
var C.variadic2$funcaddr unsafe.Pointer
const C.option2A = 20
const C.optionA = 0
const C.optionB = 1