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cgo: add support for variadic functions
This doesn't yet add support for actually making use of variadic
functions, but at least allows (unintended) variadic functions like the
following to work:
void foo();
This commit is contained in:
committed by
Ron Evans
parent
5502182642
commit
2e9c3a1d8d
Vendored
+10
@@ -104,6 +104,10 @@ typedef struct {
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unsigned char e : 3;
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// Note that C++ allows bitfields bigger than the underlying type.
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} bitfield_t;
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// Function signatures.
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void variadic0();
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void variadic2(int x, int y, ...);
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*/
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import "C"
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@@ -163,3 +167,9 @@ func accessUnion() {
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var _ *C.int = union2d.unionfield_i()
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var _ *[2]float64 = union2d.unionfield_d()
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}
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// Test function signatures.
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func accessFunctions() {
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C.variadic0()
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C.variadic2(3, 5)
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}
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Vendored
+5
@@ -4,6 +4,11 @@ import "unsafe"
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var _ unsafe.Pointer
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func C.variadic0() //go:variadic
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func C.variadic2(x C.int, y C.int) //go:variadic
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var C.variadic0$funcaddr unsafe.Pointer
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var C.variadic2$funcaddr unsafe.Pointer
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const C.option2A = 20
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const C.optionA = 0
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const C.optionB = 1
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