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ci: don't include prebuilt libraries in the release
These libraries will be automatically built when needed and cached. The main reason these were needed is for play.tinygo.org, but I've now prebuilt them there directly (so they don't need to be built for every tarball).
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+5
-5
@@ -148,7 +148,7 @@ func Build(pkgName, outpath, tmpdir string, config *compileopts.Config) (BuildRe
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job := makeDarwinLibSystemJob(config, tmpdir)
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libcDependencies = append(libcDependencies, job)
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case "musl":
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job, unlock, err := Musl.load(config, tmpdir)
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job, unlock, err := libMusl.load(config, tmpdir)
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if err != nil {
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return BuildResult{}, err
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}
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@@ -156,7 +156,7 @@ func Build(pkgName, outpath, tmpdir string, config *compileopts.Config) (BuildRe
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libcDependencies = append(libcDependencies, dummyCompileJob(filepath.Join(filepath.Dir(job.result), "crt1.o")))
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libcDependencies = append(libcDependencies, job)
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case "picolibc":
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libcJob, unlock, err := Picolibc.load(config, tmpdir)
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libcJob, unlock, err := libPicolibc.load(config, tmpdir)
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if err != nil {
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return BuildResult{}, err
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}
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@@ -169,14 +169,14 @@ func Build(pkgName, outpath, tmpdir string, config *compileopts.Config) (BuildRe
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}
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libcDependencies = append(libcDependencies, dummyCompileJob(path))
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case "wasmbuiltins":
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libcJob, unlock, err := WasmBuiltins.load(config, tmpdir)
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libcJob, unlock, err := libWasmBuiltins.load(config, tmpdir)
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if err != nil {
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return BuildResult{}, err
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}
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defer unlock()
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libcDependencies = append(libcDependencies, libcJob)
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case "mingw-w64":
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_, unlock, err := MinGW.load(config, tmpdir)
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_, unlock, err := libMinGW.load(config, tmpdir)
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if err != nil {
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return BuildResult{}, err
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}
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@@ -651,7 +651,7 @@ func Build(pkgName, outpath, tmpdir string, config *compileopts.Config) (BuildRe
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// Add compiler-rt dependency if needed. Usually this is a simple load from
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// a cache.
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if config.Target.RTLib == "compiler-rt" {
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job, unlock, err := CompilerRT.load(config, tmpdir)
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job, unlock, err := libCompilerRT.load(config, tmpdir)
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if err != nil {
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return result, err
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}
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