example: naive debouncing for pininterrupt example (#2233)

This commit is contained in:
Yurii Soldak
2025-01-13 17:21:23 +01:00
committed by GitHub
parent 194438cdd6
commit 29d2719bad
2 changed files with 11 additions and 2 deletions
+1 -1
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@@ -44,7 +44,7 @@ func TestBinarySize(t *testing.T) {
// microcontrollers // microcontrollers
{"hifive1b", "examples/echo", 4600, 280, 0, 2268}, {"hifive1b", "examples/echo", 4600, 280, 0, 2268},
{"microbit", "examples/serial", 2908, 388, 8, 2272}, {"microbit", "examples/serial", 2908, 388, 8, 2272},
{"wioterminal", "examples/pininterrupt", 6140, 1484, 116, 6824}, {"wioterminal", "examples/pininterrupt", 7286, 1486, 116, 6912},
// TODO: also check wasm. Right now this is difficult, because // TODO: also check wasm. Right now this is difficult, because
// wasm binaries are run through wasm-opt and therefore the // wasm binaries are run through wasm-opt and therefore the
+10 -1
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@@ -3,7 +3,7 @@ package main
// This example demonstrates how to use pin change interrupts. // This example demonstrates how to use pin change interrupts.
// //
// This is only an example and should not be copied directly in any serious // This is only an example and should not be copied directly in any serious
// circuit, because it lacks an important feature: debouncing. // circuit, because it only naively implements an important feature: debouncing.
// See: https://en.wikipedia.org/wiki/Switch#Contact_bounce // See: https://en.wikipedia.org/wiki/Switch#Contact_bounce
import ( import (
@@ -15,6 +15,8 @@ const (
led = machine.LED led = machine.LED
) )
var lastPress time.Time
func main() { func main() {
// Configure the LED, defaulting to on (usually setting the pin to low will // Configure the LED, defaulting to on (usually setting the pin to low will
@@ -29,6 +31,13 @@ func main() {
// Set an interrupt on this pin. // Set an interrupt on this pin.
err := button.SetInterrupt(buttonPinChange, func(machine.Pin) { err := button.SetInterrupt(buttonPinChange, func(machine.Pin) {
// Ignore events that are too close to the last registered press (debouncing)
if time.Since(lastPress) < 100*time.Millisecond {
return
}
lastPress = time.Now()
led.Set(!led.Get()) led.Set(!led.Get())
}) })
if err != nil { if err != nil {