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main: refactor environment variables into a separate package
This makes it possible to query these environment variables from anywhere, which might be useful. More importantly, it puts them in a central location from where they can be queried, useful for a `go env` subcommand.
This commit is contained in:
committed by
Ron Evans
parent
2a71aa90bc
commit
2463153a8c
+4
-12
@@ -5,16 +5,9 @@ import (
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"os"
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"path/filepath"
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"time"
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)
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// Get the cache directory, usually ~/.cache/tinygo
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func cacheDir() string {
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dir, err := os.UserCacheDir()
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if err != nil {
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panic("could not find cache dir: " + err.Error())
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}
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return filepath.Join(dir, "tinygo")
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}
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"github.com/tinygo-org/tinygo/goenv"
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)
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// Return the newest timestamp of all the file paths passed in. Used to check
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// for stale caches.
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@@ -41,8 +34,7 @@ func cacheTimestamp(paths []string) (time.Time, error) {
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// TODO: the configKey is currently ignored. It is supposed to be used as extra
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// data for the cache key, like the compiler version and arguments.
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func cacheLoad(name, configKey string, sourceFiles []string) (string, error) {
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dir := cacheDir()
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cachepath := filepath.Join(dir, name)
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cachepath := filepath.Join(goenv.Get("GOCACHE"), name)
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cacheStat, err := os.Stat(cachepath)
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if os.IsNotExist(err) {
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return "", nil // does not exist
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@@ -76,7 +68,7 @@ func cacheStore(tmppath, name, configKey string, sourceFiles []string) (string,
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// TODO: check the config key
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dir := cacheDir()
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dir := goenv.Get("GOCACHE")
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err := os.MkdirAll(dir, 0777)
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if err != nil {
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return "", err
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