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compiler: refactor func value handling
This commit refactors all func value handling into a new file, which makes it easier to comprehend it and extend it later.
This commit is contained in:
committed by
Ron Evans
parent
0739775719
commit
1460877c28
@@ -0,0 +1,189 @@
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package compiler
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// This file implements function values and closures. A func value is
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// implemented as a pair of pointers: {context, function pointer}, where the
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// context may be a pointer to a heap-allocated struct containing the free
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// variables, or it may be undef if the function being pointed to doesn't need a
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// context.
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import (
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"go/types"
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"golang.org/x/tools/go/ssa"
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"tinygo.org/x/go-llvm"
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)
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// createFuncValue creates a function value from a raw function pointer with no
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// context.
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func (c *Compiler) createFuncValue(funcPtr llvm.Value) (llvm.Value, error) {
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// Closure is: {context, function pointer}
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return c.ctx.ConstStruct([]llvm.Value{
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llvm.Undef(c.i8ptrType),
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funcPtr,
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}, false), nil
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}
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// extractFuncScalar returns some scalar that can be used in comparisons. It is
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// a cheap operation.
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func (c *Compiler) extractFuncScalar(funcValue llvm.Value) llvm.Value {
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return c.builder.CreateExtractValue(funcValue, 1, "")
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}
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// extractFuncContext extracts the context pointer from this function value. It
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// is a cheap operation.
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func (c *Compiler) extractFuncContext(funcValue llvm.Value) llvm.Value {
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return c.builder.CreateExtractValue(funcValue, 0, "")
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}
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// decodeFuncValue extracts the context and the function pointer from this func
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// value. This may be an expensive operation.
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func (c *Compiler) decodeFuncValue(funcValue llvm.Value) (funcPtr, context llvm.Value) {
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context = c.builder.CreateExtractValue(funcValue, 0, "")
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funcPtr = c.builder.CreateExtractValue(funcValue, 1, "")
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return
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}
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// getFuncType returns the type of a func value given a signature.
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func (c *Compiler) getFuncType(typ *types.Signature) (llvm.Type, error) {
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rawPtr, err := c.getRawFuncType(typ)
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if err != nil {
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return llvm.Type{}, err
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}
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return c.ctx.StructType([]llvm.Type{c.i8ptrType, rawPtr}, false), nil
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}
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// getRawFuncType returns a LLVM function pointer type for a given signature.
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func (c *Compiler) getRawFuncType(typ *types.Signature) (llvm.Type, error) {
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// Get the return type.
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var err error
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var returnType llvm.Type
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switch typ.Results().Len() {
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case 0:
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// No return values.
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returnType = c.ctx.VoidType()
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case 1:
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// Just one return value.
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returnType, err = c.getLLVMType(typ.Results().At(0).Type())
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if err != nil {
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return llvm.Type{}, err
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}
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default:
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// Multiple return values. Put them together in a struct.
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// This appears to be the common way to handle multiple return values in
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// LLVM.
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members := make([]llvm.Type, typ.Results().Len())
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for i := 0; i < typ.Results().Len(); i++ {
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returnType, err := c.getLLVMType(typ.Results().At(i).Type())
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if err != nil {
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return llvm.Type{}, err
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}
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members[i] = returnType
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}
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returnType = c.ctx.StructType(members, false)
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}
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// Get the parameter types.
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var paramTypes []llvm.Type
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if typ.Recv() != nil {
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recv, err := c.getLLVMType(typ.Recv().Type())
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if err != nil {
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return llvm.Type{}, err
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}
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if recv.StructName() == "runtime._interface" {
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// This is a call on an interface, not a concrete type.
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// The receiver is not an interface, but a i8* type.
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recv = c.i8ptrType
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}
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paramTypes = append(paramTypes, c.expandFormalParamType(recv)...)
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}
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for i := 0; i < typ.Params().Len(); i++ {
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subType, err := c.getLLVMType(typ.Params().At(i).Type())
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if err != nil {
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return llvm.Type{}, err
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}
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paramTypes = append(paramTypes, c.expandFormalParamType(subType)...)
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}
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// All functions take these parameters at the end.
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paramTypes = append(paramTypes, c.i8ptrType) // context
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paramTypes = append(paramTypes, c.i8ptrType) // parent coroutine
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// Make a func type out of the signature.
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return llvm.PointerType(llvm.FunctionType(returnType, paramTypes, false), c.funcPtrAddrSpace), nil
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}
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// parseMakeClosure makes a function value (with context) from the given
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// closure expression.
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func (c *Compiler) parseMakeClosure(frame *Frame, expr *ssa.MakeClosure) (llvm.Value, error) {
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if len(expr.Bindings) == 0 {
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panic("unexpected: MakeClosure without bound variables")
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}
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f := c.ir.GetFunction(expr.Fn.(*ssa.Function))
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// Collect all bound variables.
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boundVars := make([]llvm.Value, 0, len(expr.Bindings))
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boundVarTypes := make([]llvm.Type, 0, len(expr.Bindings))
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for _, binding := range expr.Bindings {
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// The context stores the bound variables.
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llvmBoundVar, err := c.parseExpr(frame, binding)
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if err != nil {
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return llvm.Value{}, err
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}
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boundVars = append(boundVars, llvmBoundVar)
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boundVarTypes = append(boundVarTypes, llvmBoundVar.Type())
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}
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contextType := c.ctx.StructType(boundVarTypes, false)
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// Allocate memory for the context.
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contextAlloc := llvm.Value{}
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contextHeapAlloc := llvm.Value{}
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if c.targetData.TypeAllocSize(contextType) <= c.targetData.TypeAllocSize(c.i8ptrType) {
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// Context fits in a pointer - e.g. when it is a pointer. Store it
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// directly in the stack after a convert.
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// Because contextType is a struct and we have to cast it to a *i8,
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// store it in an alloca first for bitcasting (store+bitcast+load).
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contextAlloc = c.builder.CreateAlloca(contextType, "")
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} else {
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// Context is bigger than a pointer, so allocate it on the heap.
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size := c.targetData.TypeAllocSize(contextType)
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sizeValue := llvm.ConstInt(c.uintptrType, size, false)
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contextHeapAlloc = c.createRuntimeCall("alloc", []llvm.Value{sizeValue}, "")
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contextAlloc = c.builder.CreateBitCast(contextHeapAlloc, llvm.PointerType(contextType, 0), "")
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}
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// Store all bound variables in the alloca or heap pointer.
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for i, boundVar := range boundVars {
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indices := []llvm.Value{
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llvm.ConstInt(c.ctx.Int32Type(), 0, false),
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llvm.ConstInt(c.ctx.Int32Type(), uint64(i), false),
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}
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gep := c.builder.CreateInBoundsGEP(contextAlloc, indices, "")
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c.builder.CreateStore(boundVar, gep)
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}
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context := llvm.Value{}
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if c.targetData.TypeAllocSize(contextType) <= c.targetData.TypeAllocSize(c.i8ptrType) {
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// Load value (as *i8) from the alloca.
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contextAlloc = c.builder.CreateBitCast(contextAlloc, llvm.PointerType(c.i8ptrType, 0), "")
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context = c.builder.CreateLoad(contextAlloc, "")
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} else {
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// Get the original heap allocation pointer, which already is an
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// *i8.
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context = contextHeapAlloc
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}
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// Get the function signature type, which is a closure type.
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// A closure is a tuple of {context, function pointer}.
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typ, err := c.getFuncType(f.Signature)
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if err != nil {
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return llvm.Value{}, err
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}
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// Create the closure, which is a struct: {context, function pointer}.
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closure, err := c.getZeroValue(typ)
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if err != nil {
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return llvm.Value{}, err
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}
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closure = c.builder.CreateInsertValue(closure, f.LLVMFn, 1, "")
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closure = c.builder.CreateInsertValue(closure, context, 0, "")
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return closure, nil
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}
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