runtime: map every goroutine to a new OS thread

This is not a scheduler in the runtime, instead every goroutine is
mapped to a single OS thread - meaning 1:1 scheduling.

While this may not perform well (or at all) for large numbers of
threads, it greatly simplifies many things in the runtime. For example,
blocking syscalls can be called directly instead of having to use epoll
or similar. Also, we don't need to do anything special to call C code -
the default stack is all we need.
This commit is contained in:
Ayke van Laethem
2024-10-24 10:26:17 +02:00
committed by Ron Evans
parent 193f91b870
commit 120d17c124
17 changed files with 653 additions and 13 deletions
+32
View File
@@ -0,0 +1,32 @@
package task
// Barebones semaphore implementation.
// The main limitation is that if there are multiple waiters, a single Post()
// call won't do anything. Only when Post() has been called to awaken all
// waiters will the waiters proceed.
// This limitation is not a problem when there will only be a single waiter.
type Semaphore struct {
futex Futex
}
// Post (unlock) the semaphore, incrementing the value in the semaphore.
func (s *Semaphore) Post() {
newValue := s.futex.Add(1)
if newValue == 0 {
s.futex.WakeAll()
}
}
// Wait (lock) the semaphore, decrementing the value in the semaphore.
func (s *Semaphore) Wait() {
delta := int32(-1)
value := s.futex.Add(uint32(delta))
for {
if int32(value) >= 0 {
// Semaphore unlocked!
return
}
s.futex.Wait(value)
value = s.futex.Load()
}
}