compiler: make panic configurable

Currently defined: abort and trap. -panic=unwind should be implemented
in the future.
This commit is contained in:
Ayke van Laethem
2019-04-24 16:00:36 +02:00
committed by Ron Evans
parent d1efffe96b
commit 0fd90c49cc
3 changed files with 74 additions and 40 deletions
+23
View File
@@ -18,6 +18,10 @@ func (c *Compiler) Optimize(optLevel, sizeLevel int, inlinerThreshold uint) erro
}
builder.AddCoroutinePassesToExtensionPoints()
if c.PanicStrategy == "trap" {
c.replacePanicsWithTrap() // -panic=trap
}
// Run function passes for each function.
funcPasses := llvm.NewFunctionPassManagerForModule(c.mod)
defer funcPasses.Dispose()
@@ -113,6 +117,25 @@ func (c *Compiler) Optimize(optLevel, sizeLevel int, inlinerThreshold uint) erro
return nil
}
// Replace panic calls with calls to llvm.trap, to reduce code size. This is the
// -panic=trap intrinsic.
func (c *Compiler) replacePanicsWithTrap() {
trap := c.mod.NamedFunction("llvm.trap")
for _, name := range []string{"runtime._panic", "runtime.runtimePanic"} {
fn := c.mod.NamedFunction(name)
if fn.IsNil() {
continue
}
for _, use := range getUses(fn) {
if use.IsACallInst().IsNil() || use.CalledValue() != fn {
panic("expected use of a panic function to be a call")
}
c.builder.SetInsertPointBefore(use)
c.builder.CreateCall(trap, nil, "")
}
}
}
// Eliminate created but not used maps.
//
// In the future, this should statically allocate created but never modified