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transform: remove switched func lowering
The switched func lowering was mainly necessary for coroutines. With coroutines removed, this is no longer necessary.
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@@ -159,28 +159,6 @@ func (c *Config) OptLevels() (optLevel, sizeLevel int, inlinerThreshold uint) {
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}
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}
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// FuncImplementation picks an appropriate func value implementation for the
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// target.
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func (c *Config) FuncImplementation() string {
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switch c.Scheduler() {
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case "tasks", "asyncify":
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// A func value is implemented as a pair of pointers:
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// {context, function pointer}
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// where the context may be a pointer to a heap-allocated struct
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// containing the free variables, or it may be undef if the function
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// being pointed to doesn't need a context. The function pointer is a
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// regular function pointer.
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return "doubleword"
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case "none":
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// As "doubleword", but with the function pointer replaced by a unique
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// ID per function signature. Function values are called by using a
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// switch statement and choosing which function to call.
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return "switch"
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default:
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panic("unknown scheduler type")
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}
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}
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// PanicStrategy returns the panic strategy selected for this target. Valid
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// values are "print" (print the panic value, then exit) or "trap" (issue a trap
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// instruction).
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