compiler: add object layout information to heap allocations

This commit adds object layout information to new heap allocations. It
is not yet used anywhere: the next commit will make use of it.

Object layout information will eventually be used for a (mostly) precise
garbage collector. This is what the data is made for. However, it is
also useful in the interp package which can work better if it knows the
memory layout and thus the approximate LLVM type of heap-allocated
objects.
This commit is contained in:
Ayke van Laethem
2021-07-09 23:41:50 +02:00
committed by Ron Evans
parent f24a93c51d
commit 0704794def
9 changed files with 400 additions and 13 deletions
+72
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@@ -0,0 +1,72 @@
package main
var (
scalar1 *byte
scalar2 *int32
scalar3 *int64
scalar4 *float32
array1 *[3]byte
array2 *[71]byte
array3 *[3]*byte
struct1 *struct{}
struct2 *struct {
x int
y int
}
struct3 *struct {
x *byte
y [60]uintptr
z *byte
}
slice1 []byte
slice2 []*int
slice3 [][]byte
)
func newScalar() {
scalar1 = new(byte)
scalar2 = new(int32)
scalar3 = new(int64)
scalar4 = new(float32)
}
func newArray() {
array1 = new([3]byte)
array2 = new([71]byte)
array3 = new([3]*byte)
}
func newStruct() {
struct1 = new(struct{})
struct2 = new(struct {
x int
y int
})
struct3 = new(struct {
x *byte
y [60]uintptr
z *byte
})
}
func newFuncValue() *func() {
// On some platforms that use runtime.funcValue ("switch" style) function
// values, a func value is allocated as having two pointer words while the
// struct looks like {unsafe.Pointer; uintptr}. This is so that the interp
// package won't get confused, see getPointerBitmap in compiler/llvm.go for
// details.
return new(func())
}
func makeSlice() {
slice1 = make([]byte, 5)
slice2 = make([]*int, 5)
slice3 = make([][]byte, 5)
}
func makeInterface(v complex128) interface{} {
return v // always stored in an allocation
}
+113
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@@ -0,0 +1,113 @@
; ModuleID = 'gc.go'
source_filename = "gc.go"
target datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128"
target triple = "wasm32-unknown-wasi"
%runtime.typecodeID = type { %runtime.typecodeID*, i32, %runtime.interfaceMethodInfo*, %runtime.typecodeID*, i32 }
%runtime.interfaceMethodInfo = type { i8*, i32 }
%runtime.funcValue = type { i8*, i32 }
%runtime._interface = type { i32, i8* }
@main.scalar1 = hidden global i8* null, align 4
@main.scalar2 = hidden global i32* null, align 4
@main.scalar3 = hidden global i64* null, align 4
@main.scalar4 = hidden global float* null, align 4
@main.array1 = hidden global [3 x i8]* null, align 4
@main.array2 = hidden global [71 x i8]* null, align 4
@main.array3 = hidden global [3 x i8*]* null, align 4
@main.struct1 = hidden global {}* null, align 4
@main.struct2 = hidden global { i32, i32 }* null, align 4
@main.struct3 = hidden global { i8*, [60 x i32], i8* }* null, align 4
@main.slice1 = hidden global { i8*, i32, i32 } zeroinitializer, align 8
@main.slice2 = hidden global { i32**, i32, i32 } zeroinitializer, align 8
@main.slice3 = hidden global { { i8*, i32, i32 }*, i32, i32 } zeroinitializer, align 8
@"runtime/gc.layout:62-2000000000000001" = linkonce_odr unnamed_addr constant { i32, [8 x i8] } { i32 62, [8 x i8] c" \00\00\00\00\00\00\01" }
@"reflect/types.type:basic:complex128" = linkonce_odr constant %runtime.typecodeID { %runtime.typecodeID* null, i32 0, %runtime.interfaceMethodInfo* null, %runtime.typecodeID* @"reflect/types.type:pointer:basic:complex128", i32 0 }
@"reflect/types.type:pointer:basic:complex128" = linkonce_odr constant %runtime.typecodeID { %runtime.typecodeID* @"reflect/types.type:basic:complex128", i32 0, %runtime.interfaceMethodInfo* null, %runtime.typecodeID* null, i32 0 }
declare noalias nonnull i8* @runtime.alloc(i32, i8*, i8*, i8*)
; Function Attrs: nounwind
define hidden void @main.init(i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
ret void
}
; Function Attrs: nounwind
define hidden void @main.newScalar(i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
%new = call i8* @runtime.alloc(i32 1, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
store i8* %new, i8** @main.scalar1, align 4
%new1 = call i8* @runtime.alloc(i32 4, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
store i8* %new1, i8** bitcast (i32** @main.scalar2 to i8**), align 4
%new2 = call i8* @runtime.alloc(i32 8, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
store i8* %new2, i8** bitcast (i64** @main.scalar3 to i8**), align 4
%new3 = call i8* @runtime.alloc(i32 4, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
store i8* %new3, i8** bitcast (float** @main.scalar4 to i8**), align 4
ret void
}
; Function Attrs: nounwind
define hidden void @main.newArray(i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
%new = call i8* @runtime.alloc(i32 3, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
store i8* %new, i8** bitcast ([3 x i8]** @main.array1 to i8**), align 4
%new1 = call i8* @runtime.alloc(i32 71, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
store i8* %new1, i8** bitcast ([71 x i8]** @main.array2 to i8**), align 4
%new2 = call i8* @runtime.alloc(i32 12, i8* nonnull inttoptr (i32 67 to i8*), i8* undef, i8* null) #0
store i8* %new2, i8** bitcast ([3 x i8*]** @main.array3 to i8**), align 4
ret void
}
; Function Attrs: nounwind
define hidden void @main.newStruct(i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
%new = call i8* @runtime.alloc(i32 0, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
store i8* %new, i8** bitcast ({}** @main.struct1 to i8**), align 4
%new1 = call i8* @runtime.alloc(i32 8, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
store i8* %new1, i8** bitcast ({ i32, i32 }** @main.struct2 to i8**), align 4
%new2 = call i8* @runtime.alloc(i32 248, i8* bitcast ({ i32, [8 x i8] }* @"runtime/gc.layout:62-2000000000000001" to i8*), i8* undef, i8* null) #0
store i8* %new2, i8** bitcast ({ i8*, [60 x i32], i8* }** @main.struct3 to i8**), align 4
ret void
}
; Function Attrs: nounwind
define hidden %runtime.funcValue* @main.newFuncValue(i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
%new = call i8* @runtime.alloc(i32 8, i8* nonnull inttoptr (i32 197 to i8*), i8* undef, i8* null) #0
%0 = bitcast i8* %new to %runtime.funcValue*
ret %runtime.funcValue* %0
}
; Function Attrs: nounwind
define hidden void @main.makeSlice(i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
%makeslice = call i8* @runtime.alloc(i32 5, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
store i8* %makeslice, i8** getelementptr inbounds ({ i8*, i32, i32 }, { i8*, i32, i32 }* @main.slice1, i32 0, i32 0), align 8
store i32 5, i32* getelementptr inbounds ({ i8*, i32, i32 }, { i8*, i32, i32 }* @main.slice1, i32 0, i32 1), align 4
store i32 5, i32* getelementptr inbounds ({ i8*, i32, i32 }, { i8*, i32, i32 }* @main.slice1, i32 0, i32 2), align 8
%makeslice1 = call i8* @runtime.alloc(i32 20, i8* nonnull inttoptr (i32 67 to i8*), i8* undef, i8* null) #0
store i8* %makeslice1, i8** bitcast ({ i32**, i32, i32 }* @main.slice2 to i8**), align 8
store i32 5, i32* getelementptr inbounds ({ i32**, i32, i32 }, { i32**, i32, i32 }* @main.slice2, i32 0, i32 1), align 4
store i32 5, i32* getelementptr inbounds ({ i32**, i32, i32 }, { i32**, i32, i32 }* @main.slice2, i32 0, i32 2), align 8
%makeslice3 = call i8* @runtime.alloc(i32 60, i8* nonnull inttoptr (i32 71 to i8*), i8* undef, i8* null) #0
store i8* %makeslice3, i8** bitcast ({ { i8*, i32, i32 }*, i32, i32 }* @main.slice3 to i8**), align 8
store i32 5, i32* getelementptr inbounds ({ { i8*, i32, i32 }*, i32, i32 }, { { i8*, i32, i32 }*, i32, i32 }* @main.slice3, i32 0, i32 1), align 4
store i32 5, i32* getelementptr inbounds ({ { i8*, i32, i32 }*, i32, i32 }, { { i8*, i32, i32 }*, i32, i32 }* @main.slice3, i32 0, i32 2), align 8
ret void
}
; Function Attrs: nounwind
define hidden %runtime._interface @main.makeInterface(double %v.r, double %v.i, i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
%0 = call i8* @runtime.alloc(i32 16, i8* null, i8* undef, i8* null) #0
%.repack = bitcast i8* %0 to double*
store double %v.r, double* %.repack, align 8
%.repack1 = getelementptr inbounds i8, i8* %0, i32 8
%1 = bitcast i8* %.repack1 to double*
store double %v.i, double* %1, align 8
%2 = insertvalue %runtime._interface { i32 ptrtoint (%runtime.typecodeID* @"reflect/types.type:basic:complex128" to i32), i8* undef }, i8* %0, 1
ret %runtime._interface %2
}
attributes #0 = { nounwind }
+1 -1
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@@ -46,7 +46,7 @@ declare void @runtime.sliceToArrayPointerPanic(i8*, i8*)
; Function Attrs: nounwind
define hidden [4 x i32]* @main.SliceToArrayConst(i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
%makeslice = call i8* @runtime.alloc(i32 24, i8* null, i8* undef, i8* null) #0
%makeslice = call i8* @runtime.alloc(i32 24, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
br i1 false, label %slicetoarray.throw, label %slicetoarray.next
slicetoarray.throw: ; preds = %entry
+1 -1
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@@ -66,7 +66,7 @@ entry:
; Function Attrs: nounwind
define hidden void @main.closureFunctionGoroutine(i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
%n = call i8* @runtime.alloc(i32 4, i8* null, i8* undef, i8* null) #0
%n = call i8* @runtime.alloc(i32 4, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
%0 = bitcast i8* %n to i32*
store i32 3, i32* %0, align 4
%1 = call i8* @runtime.alloc(i32 8, i8* null, i8* undef, i8* null) #0
+1 -1
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@@ -51,7 +51,7 @@ entry:
; Function Attrs: nounwind
define hidden void @main.closureFunctionGoroutine(i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
%n = call i8* @runtime.alloc(i32 4, i8* null, i8* undef, i8* null) #0
%n = call i8* @runtime.alloc(i32 4, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
%0 = bitcast i8* %n to i32*
store i32 3, i32* %0, align 4
%1 = call i8* @runtime.alloc(i32 8, i8* null, i8* undef, i8* null) #0
+5 -5
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@@ -44,7 +44,7 @@ declare void @runtime.lookupPanic(i8*, i8*)
; Function Attrs: nounwind
define hidden { i32*, i32, i32 } @main.sliceAppendValues(i32* %ints.data, i32 %ints.len, i32 %ints.cap, i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
%varargs = call i8* @runtime.alloc(i32 12, i8* null, i8* undef, i8* null) #0
%varargs = call i8* @runtime.alloc(i32 12, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
%0 = bitcast i8* %varargs to i32*
store i32 1, i32* %0, align 4
%1 = getelementptr inbounds i8, i8* %varargs, i32 4
@@ -105,7 +105,7 @@ slice.throw: ; preds = %entry
unreachable
slice.next: ; preds = %entry
%makeslice.buf = call i8* @runtime.alloc(i32 %len, i8* null, i8* undef, i8* null) #0
%makeslice.buf = call i8* @runtime.alloc(i32 %len, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
%0 = insertvalue { i8*, i32, i32 } undef, i8* %makeslice.buf, 0
%1 = insertvalue { i8*, i32, i32 } %0, i32 %len, 1
%2 = insertvalue { i8*, i32, i32 } %1, i32 %len, 2
@@ -126,7 +126,7 @@ slice.throw: ; preds = %entry
slice.next: ; preds = %entry
%makeslice.cap = shl i32 %len, 1
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* null, i8* undef, i8* null) #0
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
%makeslice.array = bitcast i8* %makeslice.buf to i16*
%0 = insertvalue { i16*, i32, i32 } undef, i16* %makeslice.array, 0
%1 = insertvalue { i16*, i32, i32 } %0, i32 %len, 1
@@ -146,7 +146,7 @@ slice.throw: ; preds = %entry
slice.next: ; preds = %entry
%makeslice.cap = mul i32 %len, 3
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* null, i8* undef, i8* null) #0
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
%makeslice.array = bitcast i8* %makeslice.buf to [3 x i8]*
%0 = insertvalue { [3 x i8]*, i32, i32 } undef, [3 x i8]* %makeslice.array, 0
%1 = insertvalue { [3 x i8]*, i32, i32 } %0, i32 %len, 1
@@ -166,7 +166,7 @@ slice.throw: ; preds = %entry
slice.next: ; preds = %entry
%makeslice.cap = shl i32 %len, 2
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* null, i8* undef, i8* null) #0
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* nonnull inttoptr (i32 3 to i8*), i8* undef, i8* null) #0
%makeslice.array = bitcast i8* %makeslice.buf to i32*
%0 = insertvalue { i32*, i32, i32 } undef, i32* %makeslice.array, 0
%1 = insertvalue { i32*, i32, i32 } %0, i32 %len, 1