compiler: limit level of pointer-to-pointer-to-... types

This commit is contained in:
Damian Gryski
2023-06-09 01:21:41 -07:00
committed by Ron Evans
parent f5f4751088
commit 0212f0c008
+4
View File
@@ -133,6 +133,10 @@ func (c *compilerContext) getTypeCode(typ types.Type) llvm.Value {
if _, ok := typ.Elem().(*types.Pointer); ok {
// For a pointer to a pointer, we just increase the pointer by 1
ptr := c.getTypeCode(typ.Elem())
// if the type is already *****T or higher, we can't make it.
if typstr := typ.String(); strings.HasPrefix(typstr, "*****") {
c.addError(token.NoPos, fmt.Sprintf("too many levels of pointers for typecode: %s", typstr))
}
return llvm.ConstGEP(c.ctx.Int8Type(), ptr, []llvm.Value{
llvm.ConstInt(llvm.Int32Type(), 1, false),
})