Files
net/http/httptest/server.go
deadprogram 35e809e0e5 Upgrade net package from Go 1.21.4 to Go 1.26.2
Backport upstream Go standard library changes to TinyGo's net package.

Unmodified files (18) replaced directly from Go 1.26.2 source.
Modified files (22) merged via 3-way diff, preserving all TinyGo
netdev adaptations, TINYGO markers, and embedded-device constraints.

Notable upstream changes included:
- net/http: cookie handling improvements, fs enhancements,
  reverse proxy updates, chunked encoding fixes
- net/http: ServeMux routing and pattern matching updates
- net: IP parsing and MAC address handling improvements
- Various doc link syntax modernization (e.g. [Dial], [Buffers])

TinyGo-only files (netdev.go, tlssock.go) unchanged.
All TINYGO comment markers preserved.
2026-04-13 22:55:27 +01:00

308 lines
8.5 KiB
Go

// TINYGO: Removed https support
// TINYGO: Removed closeIdleTransport interface
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Implementation of Server
package httptest
import (
"flag"
"fmt"
"log"
"net"
"net/http"
"os"
"strings"
"sync"
"time"
)
// A Server is an HTTP server listening on a system-chosen port on the
// local loopback interface, for use in end-to-end HTTP tests.
type Server struct {
URL string // base URL of form http://ipaddr:port with no trailing slash
Listener net.Listener
// EnableHTTP2 controls whether HTTP/2 is enabled
// on the server. It must be set between calling
// NewUnstartedServer and calling Server.StartTLS.
EnableHTTP2 bool
// Config may be changed after calling NewUnstartedServer and
// before Start or StartTLS.
Config *http.Server
// TINYGO: Removed TLS and certificate properties.
// wg counts the number of outstanding HTTP requests on this server.
// Close blocks until all requests are finished.
wg sync.WaitGroup
mu sync.Mutex // guards closed and conns
closed bool
conns map[net.Conn]http.ConnState // except terminal states
// client is configured for use with the server.
// Its transport is automatically closed when Close is called.
client *http.Client
}
func newLocalListener() net.Listener {
if serveFlag != "" {
l, err := net.Listen("tcp", serveFlag)
if err != nil {
panic(fmt.Sprintf("httptest: failed to listen on %v: %v", serveFlag, err))
}
return l
}
l, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
if l, err = net.Listen("tcp6", "[::1]:0"); err != nil {
panic(fmt.Sprintf("httptest: failed to listen on a port: %v", err))
}
}
return l
}
// When debugging a particular http server-based test,
// this flag lets you run
//
// go test -run='^BrokenTest$' -httptest.serve=127.0.0.1:8000
//
// to start the broken server so you can interact with it manually.
// We only register this flag if it looks like the caller knows about it
// and is trying to use it as we don't want to pollute flags and this
// isn't really part of our API. Don't depend on this.
var serveFlag string
func init() {
if strSliceContainsPrefix(os.Args, "-httptest.serve=") || strSliceContainsPrefix(os.Args, "--httptest.serve=") {
flag.StringVar(&serveFlag, "httptest.serve", "", "if non-empty, httptest.NewServer serves on this address and blocks.")
}
}
func strSliceContainsPrefix(v []string, pre string) bool {
for _, s := range v {
if strings.HasPrefix(s, pre) {
return true
}
}
return false
}
// NewServer starts and returns a new [Server].
// The caller should call Close when finished, to shut it down.
func NewServer(handler http.Handler) *Server {
ts := NewUnstartedServer(handler)
ts.Start()
return ts
}
// NewUnstartedServer returns a new [Server] but doesn't start it.
//
// After changing its configuration, the caller should call Start or
// StartTLS.
//
// The caller should call Close when finished, to shut it down.
func NewUnstartedServer(handler http.Handler) *Server {
return &Server{
Listener: newLocalListener(),
Config: &http.Server{Handler: handler},
}
}
// Start starts a server from NewUnstartedServer.
func (s *Server) Start() {
if s.URL != "" {
panic("Server already started")
}
if s.client == nil {
// TINYGO: Removed transport
s.client = &http.Client{}
}
s.URL = "http://" + s.Listener.Addr().String()
s.wrap()
s.goServe()
if serveFlag != "" {
fmt.Fprintln(os.Stderr, "httptest: serving on", s.URL)
select {}
}
}
// Close shuts down the server and blocks until all outstanding
// requests on this server have completed.
func (s *Server) Close() {
s.mu.Lock()
if !s.closed {
s.closed = true
s.Listener.Close()
s.Config.SetKeepAlivesEnabled(false)
for c, st := range s.conns {
// Force-close any idle connections (those between
// requests) and new connections (those which connected
// but never sent a request). StateNew connections are
// super rare and have only been seen (in
// previously-flaky tests) in the case of
// socket-late-binding races from the http Client
// dialing this server and then getting an idle
// connection before the dial completed. There is thus
// a connected connection in StateNew with no
// associated Request. We only close StateIdle and
// StateNew because they're not doing anything. It's
// possible StateNew is about to do something in a few
// milliseconds, but a previous CL to check again in a
// few milliseconds wasn't liked (early versions of
// https://golang.org/cl/15151) so now we just
// forcefully close StateNew. The docs for Server.Close say
// we wait for "outstanding requests", so we don't close things
// in StateActive.
if st == http.StateIdle || st == http.StateNew {
s.closeConn(c)
}
}
// If this server doesn't shut down in 5 seconds, tell the user why.
t := time.AfterFunc(5*time.Second, s.logCloseHangDebugInfo)
defer t.Stop()
}
s.mu.Unlock()
// TINYGO: Removed idle connection closing
s.wg.Wait()
}
func (s *Server) logCloseHangDebugInfo() {
s.mu.Lock()
defer s.mu.Unlock()
var buf strings.Builder
buf.WriteString("httptest.Server blocked in Close after 5 seconds, waiting for connections:\n")
for c, st := range s.conns {
fmt.Fprintf(&buf, " %T %p %v in state %v\n", c, c, c.RemoteAddr(), st)
}
log.Print(buf.String())
}
// CloseClientConnections closes any open HTTP connections to the test Server.
func (s *Server) CloseClientConnections() {
s.mu.Lock()
nconn := len(s.conns)
ch := make(chan struct{}, nconn)
for c := range s.conns {
go s.closeConnChan(c, ch)
}
s.mu.Unlock()
// Wait for outstanding closes to finish.
//
// Out of paranoia for making a late change in Go 1.6, we
// bound how long this can wait, since golang.org/issue/14291
// isn't fully understood yet. At least this should only be used
// in tests.
timer := time.NewTimer(5 * time.Second)
defer timer.Stop()
for i := 0; i < nconn; i++ {
select {
case <-ch:
case <-timer.C:
// Too slow. Give up.
return
}
}
}
// Client returns an HTTP client configured for making requests to the server.
// It is configured to trust the server's TLS test certificate and will
// close its idle connections on [Server.Close].
// Use Server.URL as the base URL to send requests to the server.
// The returned client will also redirect any requests to "example.com"
// or its subdomains to the server.
func (s *Server) Client() *http.Client {
return s.client
}
func (s *Server) goServe() {
s.wg.Add(1)
go func() {
defer s.wg.Done()
s.Config.Serve(s.Listener)
}()
}
// wrap installs the connection state-tracking hook to know which
// connections are idle.
func (s *Server) wrap() {
oldHook := s.Config.ConnState
s.Config.ConnState = func(c net.Conn, cs http.ConnState) {
s.mu.Lock()
defer s.mu.Unlock()
switch cs {
case http.StateNew:
if _, exists := s.conns[c]; exists {
panic("invalid state transition")
}
if s.conns == nil {
s.conns = make(map[net.Conn]http.ConnState)
}
// Add c to the set of tracked conns and increment it to the
// waitgroup.
s.wg.Add(1)
s.conns[c] = cs
if s.closed {
// Probably just a socket-late-binding dial from
// the default transport that lost the race (and
// thus this connection is now idle and will
// never be used).
s.closeConn(c)
}
case http.StateActive:
if oldState, ok := s.conns[c]; ok {
if oldState != http.StateNew && oldState != http.StateIdle {
panic("invalid state transition")
}
s.conns[c] = cs
}
case http.StateIdle:
if oldState, ok := s.conns[c]; ok {
if oldState != http.StateActive {
panic("invalid state transition")
}
s.conns[c] = cs
}
if s.closed {
s.closeConn(c)
}
case http.StateHijacked, http.StateClosed:
// Remove c from the set of tracked conns and decrement it from the
// waitgroup, unless it was previously removed.
if _, ok := s.conns[c]; ok {
delete(s.conns, c)
// Keep Close from returning until the user's ConnState hook
// (if any) finishes.
defer s.wg.Done()
}
}
if oldHook != nil {
oldHook(c, cs)
}
}
}
// closeConn closes c.
// s.mu must be held.
func (s *Server) closeConn(c net.Conn) { s.closeConnChan(c, nil) }
// closeConnChan is like closeConn, but takes an optional channel to receive a value
// when the goroutine closing c is done.
func (s *Server) closeConnChan(c net.Conn, done chan<- struct{}) {
c.Close()
if done != nil {
done <- struct{}{}
}
}