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110 lines
2.6 KiB
Go
110 lines
2.6 KiB
Go
// Package ttp229 is for the 16 keys or 8 keys touch pad detector IC
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// Datasheet (BSF version): https://www.sunrom.com/download/SUNROM-TTP229-BSF_V1.1_EN.pdf
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package ttp229 // import "tinygo.org/x/drivers/ttp229"
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import (
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"time"
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"machine"
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)
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// Device wraps a connection to a TTP229 device.
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type Device struct {
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bus Buser
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keys uint16
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prevKeys uint16
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inputs byte
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}
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// PinBus holds the structure for GPIO protocol
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type PinBus struct {
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scl machine.Pin
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sdo machine.Pin
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}
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// Buser interface since there are different versions with different protocols
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type Buser interface {
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readBits(data byte) uint16
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}
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// Configuration
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type Configuration struct {
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Inputs byte
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}
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// NewPin creates a new TTP229 connection through 2 machine.Pin, this is suitable for the BSF variant of the TTP229.
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func NewPin(scl, sdo machine.Pin) Device {
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scl.Configure(machine.PinConfig{Mode: machine.PinOutput})
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sdo.Configure(machine.PinConfig{Mode: machine.PinInput})
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return Device{
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bus: &PinBus{
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scl: scl,
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sdo: sdo,
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},
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inputs: 16,
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}
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}
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// Configure sets up the device for communication
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func (d *Device) Configure(cfg Configuration) bool {
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if cfg.Inputs != 0 {
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d.inputs = cfg.Inputs
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}
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return true
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}
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// ReadKeys returns the pressed keys as bits of a uint16
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func (d *Device) ReadKeys() uint16 {
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d.prevKeys = d.keys
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d.keys = d.bus.readBits(d.inputs)
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return d.keys
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}
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// bitRead return if the specific bit is on/off of the given uint16
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func (d *Device) bitRead(number uint16, bit byte) bool {
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return (number & (0x0001 << bit)) != 0
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}
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// GetKey returns the current pressed key (only returns one key, even in multitouch mode)
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func (d *Device) GetKey() int8 {
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for i := byte(0); i < d.inputs; i++ {
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if !d.bitRead(d.keys, byte(i)) {
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return int8(i)
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}
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}
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return -1
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}
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// IsKeyPressed returns true if the given key is pressed
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func (d *Device) IsKeyPressed(key byte) bool {
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return !d.bitRead(d.keys, key)
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}
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// IsKeyDown returns true if the given key was just pressed (and it wasn't previously)
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func (d *Device) IsKeyDown(key byte) bool {
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return d.bitRead(d.prevKeys, key) && !d.bitRead(d.keys, key)
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}
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// IsKeyUp returns true if the given key was released
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func (d *Device) IsKeyUp(key byte) bool {
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return !d.bitRead(d.prevKeys, key) && d.bitRead(d.keys, key)
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}
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// readBits returns the pressed keys as bits of a uint16
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func (b *PinBus) readBits(inputs byte) uint16 {
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b.scl.High()
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time.Sleep(1 * time.Millisecond)
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var pressed uint16
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for i := byte(0); i < inputs; i++ {
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b.scl.Low()
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time.Sleep(1 * time.Millisecond)
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if b.sdo.Get() {
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pressed = pressed | (0x0001 << i)
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}
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b.scl.High()
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time.Sleep(1 * time.Millisecond)
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}
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time.Sleep(1 * time.Millisecond)
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return pressed
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}
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