Files
drivers/espat/espat.go
T
leongross 848f5def03 nit: increase verbosity of espat NetNotify error (#684)
espat: increase verbosity of espat NetNotify error
2024-06-14 17:36:07 +02:00

484 lines
11 KiB
Go

// Package espat implements TCP/UDP wireless communication over serial
// with a separate ESP8266 or ESP32 board using the Espressif AT command set
// across a UART interface.
//
// In order to use this driver, the ESP8266/ESP32 must be flashed with firmware
// supporting the AT command set. Many ESP8266/ESP32 chips already have this firmware
// installed by default. You will need to install this firmware if you have an
// ESP8266 that has been flashed with NodeMCU (Lua) or Arduino firmware.
//
// AT Command Core repository:
// https://github.com/espressif/esp32-at
//
// Datasheet:
// https://www.espressif.com/sites/default/files/documentation/0a-esp8266ex_datasheet_en.pdf
//
// AT command set:
// https://www.espressif.com/sites/default/files/documentation/4a-esp8266_at_instruction_set_en.pdf
//
// 02/2023 sfeldma@gmail.com Heavily modified to use netdev interface
package espat // import "tinygo.org/x/drivers/espat"
import (
"errors"
"fmt"
"machine"
"net"
"net/netip"
"strconv"
"strings"
"sync"
"time"
"tinygo.org/x/drivers/netdev"
"tinygo.org/x/drivers/netlink"
)
type Config struct {
// UART config
Uart *machine.UART
Tx machine.Pin
Rx machine.Pin
}
type socket struct {
inUse bool
protocol int
laddr netip.AddrPort
}
type Device struct {
cfg *Config
uart *machine.UART
// command responses that come back from the ESP8266/ESP32
response []byte
// data received from a TCP/UDP connection forwarded by the ESP8266/ESP32
data []byte
socket socket
mu sync.Mutex
}
func NewDevice(cfg *Config) *Device {
return &Device{
cfg: cfg,
response: make([]byte, 1500),
data: make([]byte, 0, 1500),
}
}
func (d *Device) NetConnect(params *netlink.ConnectParams) error {
if len(params.Ssid) == 0 {
return netlink.ErrMissingSSID
}
d.uart = d.cfg.Uart
d.uart.Configure(machine.UARTConfig{TX: d.cfg.Tx, RX: d.cfg.Rx})
// Connect to ESP8266/ESP32
fmt.Printf("Connecting to device...")
for i := 0; i < 5; i++ {
if d.Connected() {
break
}
time.Sleep(1 * time.Second)
}
if !d.Connected() {
fmt.Printf("FAILED\r\n")
return netlink.ErrConnectFailed
}
fmt.Printf("CONNECTED\r\n")
// Connect to Wifi AP
fmt.Printf("Connecting to Wifi SSID '%s'...", params.Ssid)
d.SetWifiMode(WifiModeClient)
err := d.ConnectToAP(params.Ssid, params.Passphrase, 10 /* secs */)
if err != nil {
fmt.Printf("FAILED\r\n")
return err
}
fmt.Printf("CONNECTED\r\n")
ip, err := d.Addr()
if err != nil {
return err
}
fmt.Printf("DHCP-assigned IP: %s\r\n", ip)
fmt.Printf("\r\n")
return nil
}
func (d *Device) NetDisconnect() {
d.DisconnectFromAP()
fmt.Printf("\r\nDisconnected from Wifi\r\n\r\n")
}
func (d *Device) NetNotify(cb func(netlink.Event)) {
fmt.Printf("\r\n%s\r\n", netlink.ErrNotSupported)
}
func (d *Device) GetHostByName(name string) (netip.Addr, error) {
ip, err := d.GetDNS(name)
if err != nil {
return netip.Addr{}, err
}
return netip.ParseAddr(ip)
}
func (d *Device) GetHardwareAddr() (net.HardwareAddr, error) {
return net.HardwareAddr{}, netlink.ErrNotSupported
}
func (d *Device) Addr() (netip.Addr, error) {
resp, err := d.GetClientIP()
if err != nil {
return netip.Addr{}, err
}
prefix := "+CIPSTA:ip:"
for _, line := range strings.Split(resp, "\n") {
if ok := strings.HasPrefix(line, prefix); ok {
ip := line[len(prefix)+1 : len(line)-2]
return netip.ParseAddr(ip)
}
}
return netip.Addr{}, fmt.Errorf("Error getting IP address")
}
func (d *Device) Socket(domain int, stype int, protocol int) (int, error) {
switch domain {
case netdev.AF_INET:
default:
return -1, netdev.ErrFamilyNotSupported
}
switch {
case protocol == netdev.IPPROTO_TCP && stype == netdev.SOCK_STREAM:
case protocol == netdev.IPPROTO_TLS && stype == netdev.SOCK_STREAM:
case protocol == netdev.IPPROTO_UDP && stype == netdev.SOCK_DGRAM:
default:
return -1, netdev.ErrProtocolNotSupported
}
// Only supporting single connection mode, so only one socket at a time
if d.socket.inUse {
return -1, netdev.ErrNoMoreSockets
}
d.socket.inUse = true
d.socket.protocol = protocol
return 0, nil
}
func (d *Device) Bind(sockfd int, ip netip.AddrPort) error {
d.socket.laddr = ip
return nil
}
func (d *Device) Connect(sockfd int, host string, ip netip.AddrPort) error {
var err error
var addr = ip.Addr().String()
var rport = strconv.Itoa(int(ip.Port()))
var lport = strconv.Itoa(int(d.socket.laddr.Port()))
switch d.socket.protocol {
case netdev.IPPROTO_TCP:
err = d.ConnectTCPSocket(addr, rport)
case netdev.IPPROTO_UDP:
err = d.ConnectUDPSocket(addr, rport, lport)
case netdev.IPPROTO_TLS:
err = d.ConnectSSLSocket(host, rport)
}
if err != nil {
if host == "" {
return fmt.Errorf("Connect to %s timed out", ip)
} else {
return fmt.Errorf("Connect to %s:%d timed out", host, ip.Port())
}
}
return nil
}
func (d *Device) Listen(sockfd int, backlog int) error {
switch d.socket.protocol {
case netdev.IPPROTO_UDP:
default:
return netdev.ErrProtocolNotSupported
}
return nil
}
func (d *Device) Accept(sockfd int) (int, netip.AddrPort, error) {
return -1, netip.AddrPort{}, netdev.ErrNotSupported
}
func (d *Device) sendChunk(sockfd int, buf []byte, deadline time.Time) (int, error) {
// Check if we've timed out
if !deadline.IsZero() {
if time.Now().After(deadline) {
return -1, netdev.ErrTimeout
}
}
err := d.StartSocketSend(len(buf))
if err != nil {
return -1, err
}
n, err := d.Write(buf)
if err != nil {
return -1, err
}
_, err = d.Response(1000)
if err != nil {
return -1, err
}
return n, err
}
func (d *Device) Send(sockfd int, buf []byte, flags int, deadline time.Time) (int, error) {
d.mu.Lock()
defer d.mu.Unlock()
// Break large bufs into chunks so we don't overrun the hw queue
chunkSize := 1436
for i := 0; i < len(buf); i += chunkSize {
end := i + chunkSize
if end > len(buf) {
end = len(buf)
}
_, err := d.sendChunk(sockfd, buf[i:end], deadline)
if err != nil {
return -1, err
}
}
return len(buf), nil
}
func (d *Device) Recv(sockfd int, buf []byte, flags int, deadline time.Time) (int, error) {
d.mu.Lock()
defer d.mu.Unlock()
var length = len(buf)
// Limit length read size to chunk large read requests
if length > 1436 {
length = 1436
}
for {
// Check if we've timed out
if !deadline.IsZero() {
if time.Now().After(deadline) {
return -1, netdev.ErrTimeout
}
}
n, err := d.ReadSocket(buf[:length])
if err != nil {
return -1, err
}
if n == 0 {
d.mu.Unlock()
time.Sleep(100 * time.Millisecond)
d.mu.Lock()
continue
}
return n, nil
}
}
func (d *Device) Close(sockfd int) error {
d.mu.Lock()
defer d.mu.Unlock()
d.socket.inUse = false
return d.DisconnectSocket()
}
func (d *Device) SetSockOpt(sockfd int, level int, opt int, value interface{}) error {
return netdev.ErrNotSupported
}
// Connected checks if there is communication with the ESP8266/ESP32.
func (d *Device) Connected() bool {
d.Execute(Test)
// handle response here, should include "OK"
_, err := d.Response(1000)
if err != nil {
return false
}
return true
}
// Write raw bytes to the UART.
func (d *Device) Write(b []byte) (n int, err error) {
return d.uart.Write(b)
}
// Read raw bytes from the UART.
func (d *Device) Read(b []byte) (n int, err error) {
return d.uart.Read(b)
}
// how long in milliseconds to pause after sending AT commands
const pause = 300
// Execute sends an AT command to the ESP8266/ESP32.
func (d Device) Execute(cmd string) error {
_, err := d.Write([]byte("AT" + cmd + "\r\n"))
return err
}
// Query sends an AT command to the ESP8266/ESP32 that returns the
// current value for some configuration parameter.
func (d Device) Query(cmd string) (string, error) {
_, err := d.Write([]byte("AT" + cmd + "?\r\n"))
return "", err
}
// Set sends an AT command with params to the ESP8266/ESP32 for a
// configuration value to be set.
func (d Device) Set(cmd, params string) error {
_, err := d.Write([]byte("AT" + cmd + "=" + params + "\r\n"))
return err
}
// Version returns the ESP8266/ESP32 firmware version info.
func (d Device) Version() []byte {
d.Execute(Version)
r, err := d.Response(2000)
if err != nil {
//return []byte("unknown")
return []byte(err.Error())
}
return r
}
// Echo sets the ESP8266/ESP32 echo setting.
func (d Device) Echo(set bool) {
if set {
d.Execute(EchoConfigOn)
} else {
d.Execute(EchoConfigOff)
}
// TODO: check for success
d.Response(100)
}
// Reset restarts the ESP8266/ESP32 firmware. Due to how the baud rate changes,
// this messes up communication with the ESP8266/ESP32 module. So make sure you know
// what you are doing when you call this.
func (d Device) Reset() {
d.Execute(Restart)
d.Response(100)
}
// ReadSocket returns the data that has already been read in from the responses.
func (d *Device) ReadSocket(b []byte) (n int, err error) {
// make sure no data in buffer
d.Response(300)
count := len(b)
if len(b) >= len(d.data) {
// copy it all, then clear socket data
count = len(d.data)
copy(b, d.data[:count])
d.data = d.data[:0]
} else {
// copy all we can, then keep the remaining socket data around
copy(b, d.data[:count])
copy(d.data, d.data[count:])
d.data = d.data[:len(d.data)-count]
}
return count, nil
}
// Response gets the next response bytes from the ESP8266/ESP32.
// The call will retry for up to timeout milliseconds before returning nothing.
func (d *Device) Response(timeout int) ([]byte, error) {
// read data
var size int
var start, end int
pause := 100 // pause to wait for 100 ms
retries := timeout / pause
for {
size = d.uart.Buffered()
if size > 0 {
end += size
d.uart.Read(d.response[start:end])
// if "+IPD" then read socket data
if strings.Contains(string(d.response[:end]), "+IPD") {
// handle socket data
return nil, d.parseIPD(end)
}
// if "OK" then the command worked
if strings.Contains(string(d.response[:end]), "OK") {
return d.response[start:end], nil
}
// if "Error" then the command failed
if strings.Contains(string(d.response[:end]), "ERROR") {
return d.response[start:end], errors.New("response error:" + string(d.response[start:end]))
}
// if anything else, then keep reading data in?
start = end
}
// wait longer?
retries--
if retries == 0 {
return nil, errors.New("response timeout error:" + string(d.response[start:end]))
}
time.Sleep(time.Duration(pause) * time.Millisecond)
}
}
func (d *Device) parseIPD(end int) error {
// find the "+IPD," to get length
s := strings.Index(string(d.response[:end]), "+IPD,")
// find the ":"
e := strings.Index(string(d.response[:end]), ":")
// find the data length
val := string(d.response[s+5 : e])
// TODO: verify count
v, err := strconv.Atoi(val)
if err != nil {
// not expected data here. what to do?
return err
}
// load up the socket data
d.data = append(d.data, d.response[e+1:e+1+v]...)
return nil
}
// IsSocketDataAvailable returns of there is socket data available
func (d *Device) IsSocketDataAvailable() bool {
return len(d.data) > 0 || d.uart.Buffered() > 0
}