Files
drivers/ws2812/ws2812.go
T
Carlos Henrique Guardão Gandarez 4071028e85 ws2812: add PIO support for RP2040/RP2350
Integrate PIO support directly into the existing Device.
NewWS2812() now uses PIO for hardware-timed control
on RP2040/RP2350 and falls back to bit-banging on other platforms.

No changes to the exported API surface.
2026-04-07 21:38:57 +02:00

79 lines
2.2 KiB
Go

// Package ws2812 implements a driver for WS2812 and SK6812 RGB LED strips.
//
// On most platforms NewWS2812 uses bit-banging.
// On RP2040/RP2350 it uses PIO for hardware-timed control.
package ws2812 // import "tinygo.org/x/drivers/ws2812"
//go:generate go run gen-ws2812.go -arch=cortexm 16 48 64 120 125 150 168 200
//go:generate go run gen-ws2812.go -arch=tinygoriscv 160 320
import (
"errors"
"image/color"
"machine"
)
var errUnknownClockSpeed = errors.New("ws2812: unknown CPU clock speed")
// Device wraps a pin object for an easy driver interface.
type Device struct {
Pin machine.Pin
writeColorFunc func(Device, []color.RGBA) error
}
// deprecated, use NewWS2812 or NewSK6812 depending on which device you want.
// calls NewWS2812() to avoid breaking everyone's existing code.
func New(pin machine.Pin) Device {
return NewWS2812(pin)
}
// NewWS2812 returns a new WS2812(RGB) driver.
// On RP2040/RP2350, it uses PIO for hardware-timed control.
// On other platforms, you must configure the pin as output before calling this.
func NewWS2812(pin machine.Pin) Device {
return newWS2812Device(pin)
}
// New returns a new SK6812(RGBA) driver.
// It does not touch the pin object: you have
// to configure it as an output pin before calling New.
func NewSK6812(pin machine.Pin) Device {
return Device{
Pin: pin,
writeColorFunc: writeColorsRGBA,
}
}
// Write the raw bitstring out using the WS2812 protocol.
func (d Device) Write(buf []byte) (n int, err error) {
for _, c := range buf {
d.WriteByte(c)
}
return len(buf), nil
}
// Write the given color slice out using the WS2812 protocol.
// Colors are sent out in the usual GRB(A) format.
func (d Device) WriteColors(buf []color.RGBA) (err error) {
return d.writeColorFunc(d, buf)
}
func writeColorsRGB(d Device, buf []color.RGBA) (err error) {
for _, color := range buf {
d.WriteByte(color.G) // green
d.WriteByte(color.R) // red
err = d.WriteByte(color.B) // blue
}
return
}
func writeColorsRGBA(d Device, buf []color.RGBA) (err error) {
for _, color := range buf {
d.WriteByte(color.G) // green
d.WriteByte(color.R) // red
d.WriteByte(color.B) // blue
err = d.WriteByte(color.A) // alpha
}
return
}