Files
drivers/waveshare-epd/epd2in13/epd2in13.go
T
Dave Cheney 3b4cdece03 examples: add 2.13in e-Paper V1 demo for RP2040-PiZero
Exercise all four SetRotation modes in the demo. Fix epd2in13.Size(),
which reported the padded logical buffer width instead of the true
panel width at rotation 90 and 270. This clipped the last few rows on
those rotations because the driver bounds check used the true width
while Size() reported the padded width.

Scale the dither ramp and solid block to the panel height instead of
fixed pixel offsets, so they fit inside the shorter 122 pixel dimension
at rotation 90 and 270.
2026-09-10 06:42:10 +00:00

351 lines
9.2 KiB
Go

// Package epd2in13 implements a driver for Waveshare 2.13in black and white e-paper device.
//
// Datasheet: https://www.waveshare.com/w/upload/e/e6/2.13inch_e-Paper_Datasheet.pdf
package epd2in13 // import "tinygo.org/x/drivers/waveshare-epd/epd2in13"
import (
"errors"
"image/color"
"machine"
"time"
"tinygo.org/x/drivers"
)
type Config struct {
Width int16 // Width is the display resolution
Height int16
LogicalWidth int16 // LogicalWidth must be a multiple of 8 and same size or bigger than Width
Rotation drivers.Rotation
}
type Device struct {
bus drivers.SPI
cs machine.Pin
dc machine.Pin
rst machine.Pin
busy machine.Pin
logicalWidth int16
width int16
height int16
buffer []uint8
bufferLength uint32
rotation drivers.Rotation
}
// Deprecated: use drivers.Rotation instead.
type Rotation = drivers.Rotation
// Look up table for full updates
var lutFullUpdate = [30]uint8{
0x22, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x11,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
}
// Look up table for partial updates, faster but there will be some ghosting
var lutPartialUpdate = [30]uint8{
0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
// New returns a new epd2in13x driver. Pass in a fully configured SPI bus.
func New(bus drivers.SPI, csPin, dcPin, rstPin, busyPin machine.Pin) Device {
csPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
dcPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
rstPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
busyPin.Configure(machine.PinConfig{Mode: machine.PinInput})
return Device{
bus: bus,
cs: csPin,
dc: dcPin,
rst: rstPin,
busy: busyPin,
}
}
// Configure sets up the device.
func (d *Device) Configure(cfg Config) {
if cfg.LogicalWidth != 0 {
d.logicalWidth = cfg.LogicalWidth
} else {
d.logicalWidth = 128
}
if cfg.Width != 0 {
d.width = cfg.Width
} else {
d.width = 122
}
if cfg.Height != 0 {
d.height = cfg.Height
} else {
d.height = 250
}
d.rotation = cfg.Rotation
d.bufferLength = (uint32(d.logicalWidth) * uint32(d.height)) / 8
d.buffer = make([]uint8, d.bufferLength)
for i := uint32(0); i < d.bufferLength; i++ {
d.buffer[i] = 0xFF
}
d.cs.Low()
d.dc.Low()
d.rst.Low()
d.Reset()
d.SendCommand(DRIVER_OUTPUT_CONTROL)
d.SendData(uint8((d.height - 1) & 0xFF))
d.SendData(uint8(((d.height - 1) >> 8) & 0xFF))
d.SendData(0x00) // GD = 0; SM = 0; TB = 0;
d.SendCommand(BOOSTER_SOFT_START_CONTROL)
d.SendData(0xD7)
d.SendData(0xD6)
d.SendData(0x9D)
d.SendCommand(WRITE_VCOM_REGISTER)
d.SendData(0xA8) // VCOM 7C
d.SendCommand(SET_DUMMY_LINE_PERIOD)
d.SendData(0x1A) // 4 dummy lines per gate
d.SendCommand(SET_GATE_TIME)
d.SendData(0x08) // 2us per line
d.SendCommand(DATA_ENTRY_MODE_SETTING)
d.SendData(0x03) // X increment; Y increment
d.SetLUT(true)
}
// Reset resets the device
func (d *Device) Reset() {
d.rst.Low()
time.Sleep(200 * time.Millisecond)
d.rst.High()
time.Sleep(200 * time.Millisecond)
}
// DeepSleep puts the display into deepsleep
func (d *Device) DeepSleep() {
d.SendCommand(DEEP_SLEEP_MODE)
d.WaitUntilIdle()
}
// Set the sleep mode of the panel. The display will still show its contents,
// but will go into a lower-power state.
func (d *Device) Sleep(sleepEnabled bool) error {
if sleepEnabled {
d.DeepSleep()
} else {
d.Reset()
}
return nil
}
// SendCommand sends a command to the display
func (d *Device) SendCommand(command uint8) {
d.sendDataCommand(true, command)
}
// SendData sends a data byte to the display
func (d *Device) SendData(data uint8) {
d.sendDataCommand(false, data)
}
// sendDataCommand sends image data or a command to the screen
func (d *Device) sendDataCommand(isCommand bool, data uint8) {
if isCommand {
d.dc.Low()
} else {
d.dc.High()
}
d.cs.Low()
d.bus.Transfer(data)
d.cs.High()
}
// SetLUT sets the look up tables for full or partial updates
func (d *Device) SetLUT(fullUpdate bool) {
d.SendCommand(WRITE_LUT_REGISTER)
if fullUpdate {
for i := 0; i < 30; i++ {
d.SendData(lutFullUpdate[i])
}
} else {
for i := 0; i < 30; i++ {
d.SendData(lutPartialUpdate[i])
}
}
}
// SetPixel modifies the internal buffer in a single pixel.
// The display have 2 colors: black and white. We use a very simple cutoff to
// determine whether a pixel is black or white (darker colors are black, lighter
// colors are white).
func (d *Device) SetPixel(x int16, y int16, c color.RGBA) {
x, y = d.xy(x, y)
if x < 0 || x >= d.logicalWidth || y < 0 || y >= d.height {
return
}
byteIndex := (x + y*d.logicalWidth) / 8
// Very simle black/white split.
// This isn't very accurate (especially for sRGB colors) but is close enough
// to the truth that it probably doesn't matter much - especially on an
// e-paper display.
if int(c.R)+int(c.G)+int(c.B) > 128*3 { // light, convert to white
d.buffer[byteIndex] |= 0x80 >> uint8(x%8)
} else { // dark, convert to black
d.buffer[byteIndex] &^= 0x80 >> uint8(x%8)
}
}
// Display sends the buffer to the screen.
func (d *Device) Display() error {
d.setMemoryArea(0, 0, d.logicalWidth-1, d.height-1)
for j := int16(0); j < d.height; j++ {
d.setMemoryPointer(0, j)
d.SendCommand(WRITE_RAM)
for i := int16(0); i < d.logicalWidth/8; i++ {
d.SendData(d.buffer[i+j*(d.logicalWidth/8)])
}
}
d.SendCommand(DISPLAY_UPDATE_CONTROL_2)
d.SendData(0xC4)
d.SendCommand(MASTER_ACTIVATION)
d.SendCommand(TERMINATE_FRAME_READ_WRITE)
return nil
}
// DisplayRect sends only an area of the buffer to the screen.
// The rectangle points need to be a multiple of 8 in the screen.
// They might not work as expected if the screen is rotated.
func (d *Device) DisplayRect(x int16, y int16, width int16, height int16) error {
x, y = d.xy(x, y)
if x < 0 || y < 0 || x >= d.logicalWidth || y >= d.height || width < 0 || height < 0 {
return errors.New("wrong rectangle")
}
if d.rotation == drivers.Rotation90 {
width, height = height, width
x -= width
} else if d.rotation == drivers.Rotation180 {
x -= width - 1
y -= height - 1
} else if d.rotation == drivers.Rotation270 {
width, height = height, width
y -= height
}
x &= 0xF8
width &= 0xF8
width = x + width // reuse variables
if width >= d.logicalWidth {
width = d.logicalWidth
}
height = y + height
if height > d.height {
height = d.height
}
d.setMemoryArea(x, y, width, height)
x = x / 8
width = width / 8
for ; y < height; y++ {
d.setMemoryPointer(8*x, y)
d.SendCommand(WRITE_RAM)
for i := int16(x); i < width; i++ {
d.SendData(d.buffer[i+y*d.logicalWidth/8])
}
}
d.SendCommand(DISPLAY_UPDATE_CONTROL_2)
d.SendData(0xC4)
d.SendCommand(MASTER_ACTIVATION)
d.SendCommand(TERMINATE_FRAME_READ_WRITE)
return nil
}
// ClearDisplay erases the device SRAM
func (d *Device) ClearDisplay() {
d.setMemoryArea(0, 0, d.logicalWidth-1, d.height-1)
d.setMemoryPointer(0, 0)
d.SendCommand(WRITE_RAM)
for i := uint32(0); i < d.bufferLength; i++ {
d.SendData(0xFF)
}
d.Display()
}
// setMemoryArea sets the area of the display that will be updated
func (d *Device) setMemoryArea(x0 int16, y0 int16, x1 int16, y1 int16) {
d.SendCommand(SET_RAM_X_ADDRESS_START_END_POSITION)
d.SendData(uint8((x0 >> 3) & 0xFF))
d.SendData(uint8((x1 >> 3) & 0xFF))
d.SendCommand(SET_RAM_Y_ADDRESS_START_END_POSITION)
d.SendData(uint8(y0 & 0xFF))
d.SendData(uint8((y0 >> 8) & 0xFF))
d.SendData(uint8(y1 & 0xFF))
d.SendData(uint8((y1 >> 8) & 0xFF))
}
// setMemoryPointer moves the internal pointer to the speficied coordinates
func (d *Device) setMemoryPointer(x int16, y int16) {
d.SendCommand(SET_RAM_X_ADDRESS_COUNTER)
d.SendData(uint8((x >> 3) & 0xFF))
d.SendCommand(SET_RAM_Y_ADDRESS_COUNTER)
d.SendData(uint8(y & 0xFF))
d.SendData(uint8((y >> 8) & 0xFF))
d.WaitUntilIdle()
}
// WaitUntilIdle waits until the display is ready
func (d *Device) WaitUntilIdle() {
for d.busy.Get() {
time.Sleep(100 * time.Millisecond)
}
}
// IsBusy returns the busy status of the display
func (d *Device) IsBusy() bool {
return d.busy.Get()
}
// ClearBuffer sets the buffer to 0xFF (white)
func (d *Device) ClearBuffer() {
for i := uint32(0); i < d.bufferLength; i++ {
d.buffer[i] = 0xFF
}
}
// Size returns the current size of the display.
func (d *Device) Size() (w, h int16) {
if d.rotation == drivers.Rotation90 || d.rotation == drivers.Rotation270 {
return d.height, d.width
}
return d.width, d.height
}
// Rotation returns the current rotation of the device.
func (d *Device) Rotation() drivers.Rotation {
return d.rotation
}
// SetRotation changes the rotation of the device.
func (d *Device) SetRotation(rotation drivers.Rotation) error {
d.rotation = rotation
return nil
}
// xy chages the coordinates according to the rotation
func (d *Device) xy(x, y int16) (int16, int16) {
switch d.rotation {
case drivers.Rotation0:
return x, y
case drivers.Rotation90:
return d.width - y - 1, x
case drivers.Rotation180:
return d.width - x - 1, d.height - y - 1
case drivers.Rotation270:
return y, d.height - x - 1
}
return x, y
}