mirror of
https://github.com/tinygo-org/drivers.git
synced 2026-08-07 00:13:42 +00:00
f6d399ec08
The existing code was broken in a few ways:
- It didn't use the correct operator precedence for the VSCRDEF VSA
variable: it needed some extra parentheses to be correct.
- It used the configured height instead of the actual display height
for calculating VSA, which is incorrect. TFA+VSA+BFA must always be
exactly 320, even if a lower value is configured.
- If a lower than 320 pixel height is configured, the bottomFixedArea
parameter applied to the whole 320 pixel screen height. Because this
seems counter intuitive (and relies on properties of any given
screen), I've changed it to work from the actual visible bottom of
the screen (which may be smaller than 320 pixels).
TODO: this doesn't take RowOffset into account, while it probably
should.
I haven't fixed the st7735 implementation, because I didn't have example
code on hand that would easily work on a st7735 screen. This is left as
a TODO for the future.
460 lines
11 KiB
Go
460 lines
11 KiB
Go
// Package st7735 implements a driver for the ST7735 TFT displays, it comes in various screen sizes.
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//
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// Datasheet: https://www.crystalfontz.com/controllers/Sitronix/ST7735R/319/
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package st7735 // import "tinygo.org/x/drivers/st7735"
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import (
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"image/color"
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"machine"
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"time"
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"errors"
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"tinygo.org/x/drivers"
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)
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type Model uint8
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// Rotation controls the rotation used by the display.
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//
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// Deprecated: use drivers.Rotation instead.
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type Rotation = drivers.Rotation
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var (
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errOutOfBounds = errors.New("rectangle coordinates outside display area")
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)
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// Device wraps an SPI connection.
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type Device struct {
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bus drivers.SPI
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dcPin machine.Pin
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resetPin machine.Pin
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csPin machine.Pin
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blPin machine.Pin
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width int16
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height int16
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columnOffset int16
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rowOffset int16
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rotation drivers.Rotation
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batchLength int16
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model Model
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isBGR bool
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batchData []uint8
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}
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// Config is the configuration for the display
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type Config struct {
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Width int16
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Height int16
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Rotation drivers.Rotation
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Model Model
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RowOffset int16
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ColumnOffset int16
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}
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// New creates a new ST7735 connection. The SPI wire must already be configured.
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func New(bus drivers.SPI, resetPin, dcPin, csPin, blPin machine.Pin) Device {
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dcPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
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resetPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
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csPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
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blPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
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return Device{
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bus: bus,
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dcPin: dcPin,
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resetPin: resetPin,
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csPin: csPin,
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blPin: blPin,
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}
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}
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// Configure initializes the display with default configuration
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func (d *Device) Configure(cfg Config) {
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d.model = cfg.Model
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if cfg.Width != 0 {
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d.width = cfg.Width
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} else {
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if d.model == MINI80x160 {
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d.width = 80
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} else {
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d.width = 128
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}
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}
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if cfg.Height != 0 {
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d.height = cfg.Height
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} else {
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d.height = 160
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}
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d.rotation = cfg.Rotation
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d.rowOffset = cfg.RowOffset
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d.columnOffset = cfg.ColumnOffset
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d.batchLength = d.width
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if d.height > d.width {
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d.batchLength = d.height
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}
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d.batchLength += d.batchLength & 1
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d.batchData = make([]uint8, d.batchLength*2)
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// reset the device
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d.resetPin.High()
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time.Sleep(5 * time.Millisecond)
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d.resetPin.Low()
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time.Sleep(20 * time.Millisecond)
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d.resetPin.High()
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time.Sleep(150 * time.Millisecond)
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// Common initialization
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d.Command(SWRESET)
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time.Sleep(150 * time.Millisecond)
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d.Command(SLPOUT)
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time.Sleep(500 * time.Millisecond)
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d.Command(FRMCTR1)
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d.Data(0x01)
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d.Data(0x2C)
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d.Data(0x2D)
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d.Command(FRMCTR2)
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d.Data(0x01)
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d.Data(0x2C)
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d.Data(0x2D)
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d.Command(FRMCTR3)
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d.Data(0x01)
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d.Data(0x2C)
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d.Data(0x2D)
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d.Data(0x01)
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d.Data(0x2C)
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d.Data(0x2D)
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d.Command(INVCTR)
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d.Data(0x07)
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d.Command(PWCTR1)
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d.Data(0xA2)
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d.Data(0x02)
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d.Data(0x84)
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d.Command(PWCTR2)
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d.Data(0xC5)
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d.Command(PWCTR3)
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d.Data(0x0A)
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d.Data(0x00)
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d.Command(PWCTR4)
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d.Data(0x8A)
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d.Data(0x2A)
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d.Command(PWCTR5)
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d.Data(0x8A)
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d.Data(0xEE)
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d.Command(VMCTR1)
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d.Data(0x0E)
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d.Command(COLMOD)
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d.Data(0x05)
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if d.model == GREENTAB {
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d.InvertColors(false)
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} else if d.model == MINI80x160 {
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d.isBGR = true
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d.InvertColors(true)
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}
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// common color adjustment
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d.Command(GMCTRP1)
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d.Data(0x02)
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d.Data(0x1C)
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d.Data(0x07)
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d.Data(0x12)
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d.Data(0x37)
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d.Data(0x32)
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d.Data(0x29)
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d.Data(0x2D)
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d.Data(0x29)
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d.Data(0x25)
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d.Data(0x2B)
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d.Data(0x39)
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d.Data(0x00)
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d.Data(0x01)
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d.Data(0x03)
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d.Data(0x10)
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d.Command(GMCTRN1)
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d.Data(0x03)
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d.Data(0x1D)
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d.Data(0x07)
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d.Data(0x06)
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d.Data(0x2E)
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d.Data(0x2C)
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d.Data(0x29)
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d.Data(0x2D)
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d.Data(0x2E)
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d.Data(0x2E)
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d.Data(0x37)
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d.Data(0x3F)
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d.Data(0x00)
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d.Data(0x00)
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d.Data(0x02)
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d.Data(0x10)
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d.Command(NORON)
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time.Sleep(10 * time.Millisecond)
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d.Command(DISPON)
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time.Sleep(500 * time.Millisecond)
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if cfg.Model == MINI80x160 {
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d.Command(MADCTL)
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d.Data(0xC0)
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}
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d.SetRotation(d.rotation)
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d.blPin.High()
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}
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// Display does nothing, there's no buffer as it might be too big for some boards
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func (d *Device) Display() error {
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return nil
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}
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// SetPixel sets a pixel in the screen
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func (d *Device) SetPixel(x int16, y int16, c color.RGBA) {
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w, h := d.Size()
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if x < 0 || y < 0 || x >= w || y >= h {
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return
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}
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d.FillRectangle(x, y, 1, 1, c)
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}
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// setWindow prepares the screen to be modified at a given rectangle
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func (d *Device) setWindow(x, y, w, h int16) {
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if d.rotation == drivers.Rotation0 || d.rotation == drivers.Rotation180 {
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x += d.columnOffset
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y += d.rowOffset
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} else {
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x += d.rowOffset
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y += d.columnOffset
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}
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d.Tx([]uint8{CASET}, true)
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d.Tx([]uint8{uint8(x >> 8), uint8(x), uint8((x + w - 1) >> 8), uint8(x + w - 1)}, false)
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d.Tx([]uint8{RASET}, true)
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d.Tx([]uint8{uint8(y >> 8), uint8(y), uint8((y + h - 1) >> 8), uint8(y + h - 1)}, false)
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d.Command(RAMWR)
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}
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// SetScrollWindow sets an area to scroll with fixed top and bottom parts of the display
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func (d *Device) SetScrollArea(topFixedArea, bottomFixedArea int16) {
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// TODO: this code is broken, see the st7789 and ili9341 implementations for
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// how to do this correctly.
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d.Command(VSCRDEF)
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d.Tx([]uint8{
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uint8(topFixedArea >> 8), uint8(topFixedArea),
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uint8(d.height - topFixedArea - bottomFixedArea>>8), uint8(d.height - topFixedArea - bottomFixedArea),
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uint8(bottomFixedArea >> 8), uint8(bottomFixedArea)},
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false)
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}
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// SetScroll sets the vertical scroll address of the display.
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func (d *Device) SetScroll(line int16) {
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d.Command(VSCRSADD)
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d.Tx([]uint8{uint8(line >> 8), uint8(line)}, false)
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}
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// SpotScroll returns the display to its normal state
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func (d *Device) StopScroll() {
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d.Command(NORON)
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}
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// FillRectangle fills a rectangle at a given coordinates with a color
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func (d *Device) FillRectangle(x, y, width, height int16, c color.RGBA) error {
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k, i := d.Size()
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if x < 0 || y < 0 || width <= 0 || height <= 0 ||
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x >= k || (x+width) > k || y >= i || (y+height) > i {
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return errors.New("rectangle coordinates outside display area")
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}
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d.setWindow(x, y, width, height)
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c565 := RGBATo565(c)
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c1 := uint8(c565 >> 8)
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c2 := uint8(c565)
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for i = 0; i < d.batchLength; i++ {
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d.batchData[i*2] = c1
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d.batchData[i*2+1] = c2
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}
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i = width * height
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for i > 0 {
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if i >= d.batchLength {
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d.Tx(d.batchData, false)
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} else {
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d.Tx(d.batchData[:i*2], false)
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}
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i -= d.batchLength
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}
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return nil
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}
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// DrawRGBBitmap8 copies an RGB bitmap to the internal buffer at given coordinates
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func (d *Device) DrawRGBBitmap8(x, y int16, data []uint8, w, h int16) error {
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k, i := d.Size()
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if x < 0 || y < 0 || w <= 0 || h <= 0 ||
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x >= k || (x+w) > k || y >= i || (y+h) > i {
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return errOutOfBounds
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}
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d.setWindow(x, y, w, h)
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d.Tx(data, false)
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return nil
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}
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// FillRectangle fills a rectangle at a given coordinates with a buffer
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func (d *Device) FillRectangleWithBuffer(x, y, width, height int16, buffer []color.RGBA) error {
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k, l := d.Size()
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if x < 0 || y < 0 || width <= 0 || height <= 0 ||
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x >= k || (x+width) > k || y >= l || (y+height) > l {
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return errors.New("rectangle coordinates outside display area")
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}
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k = width * height
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l = int16(len(buffer))
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if k != l {
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return errors.New("buffer length does not match with rectangle size")
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}
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d.setWindow(x, y, width, height)
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offset := int16(0)
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for k > 0 {
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for i := int16(0); i < d.batchLength; i++ {
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if offset+i < l {
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c565 := RGBATo565(buffer[offset+i])
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c1 := uint8(c565 >> 8)
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c2 := uint8(c565)
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d.batchData[i*2] = c1
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d.batchData[i*2+1] = c2
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}
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}
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if k >= d.batchLength {
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d.Tx(d.batchData, false)
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} else {
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d.Tx(d.batchData[:k*2], false)
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}
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k -= d.batchLength
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offset += d.batchLength
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}
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return nil
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}
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// DrawFastVLine draws a vertical line faster than using SetPixel
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func (d *Device) DrawFastVLine(x, y0, y1 int16, c color.RGBA) {
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if y0 > y1 {
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y0, y1 = y1, y0
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}
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d.FillRectangle(x, y0, 1, y1-y0+1, c)
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}
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// DrawFastHLine draws a horizontal line faster than using SetPixel
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func (d *Device) DrawFastHLine(x0, x1, y int16, c color.RGBA) {
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if x0 > x1 {
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x0, x1 = x1, x0
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}
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d.FillRectangle(x0, y, x1-x0+1, 1, c)
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}
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// FillScreen fills the screen with a given color
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func (d *Device) FillScreen(c color.RGBA) {
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if d.rotation == drivers.Rotation0 || d.rotation == drivers.Rotation180 {
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d.FillRectangle(0, 0, d.width, d.height, c)
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} else {
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d.FillRectangle(0, 0, d.height, d.width, c)
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}
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}
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// Rotation returns the currently configured rotation.
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func (d *Device) Rotation() drivers.Rotation {
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return d.rotation
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}
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// SetRotation changes the rotation of the device (clock-wise)
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func (d *Device) SetRotation(rotation drivers.Rotation) error {
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d.rotation = rotation
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madctl := uint8(0)
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switch rotation % 4 {
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case drivers.Rotation0:
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madctl = MADCTL_MX | MADCTL_MY
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case drivers.Rotation90:
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madctl = MADCTL_MY | MADCTL_MV
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case drivers.Rotation180:
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// nothing to do
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case drivers.Rotation270:
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madctl = MADCTL_MX | MADCTL_MV
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}
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if d.isBGR {
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madctl |= MADCTL_BGR
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}
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d.Command(MADCTL)
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d.Data(madctl)
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return nil
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}
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// Command sends a command to the display
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func (d *Device) Command(command uint8) {
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d.Tx([]byte{command}, true)
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}
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// Command sends a data to the display
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func (d *Device) Data(data uint8) {
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d.Tx([]byte{data}, false)
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}
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// Tx sends data to the display
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func (d *Device) Tx(data []byte, isCommand bool) {
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d.dcPin.Set(!isCommand)
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d.bus.Tx(data, nil)
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}
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// Size returns the current size of the display.
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func (d *Device) Size() (w, h int16) {
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if d.rotation == drivers.Rotation0 || d.rotation == drivers.Rotation180 {
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return d.width, d.height
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}
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return d.height, d.width
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}
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// EnableBacklight enables or disables the backlight
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func (d *Device) EnableBacklight(enable bool) {
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if enable {
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d.blPin.High()
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} else {
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d.blPin.Low()
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}
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}
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// Set the sleep mode for this LCD panel. When sleeping, the panel uses a lot
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// less power. The LCD won't display an image anymore, but the memory contents
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// will be kept.
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func (d *Device) Sleep(sleepEnabled bool) error {
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if sleepEnabled {
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// Shut down LCD panel.
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d.Command(SLPIN)
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time.Sleep(5 * time.Millisecond) // 5ms required by the datasheet
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} else {
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// Turn the LCD panel back on.
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d.Command(SLPOUT)
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// The st7735 datasheet says it is necessary to wait 120ms before
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// sending another command.
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time.Sleep(120 * time.Millisecond)
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}
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return nil
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}
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// InverColors inverts the colors of the screen
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func (d *Device) InvertColors(invert bool) {
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if invert {
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d.Command(INVON)
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} else {
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d.Command(INVOFF)
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}
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}
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// IsBGR changes the color mode (RGB/BGR)
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func (d *Device) IsBGR(bgr bool) {
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d.isBGR = bgr
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}
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// RGBATo565 converts a color.RGBA to uint16 used in the display
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func RGBATo565(c color.RGBA) uint16 {
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r, g, b, _ := c.RGBA()
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return uint16((r & 0xF800) +
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((g & 0xFC00) >> 5) +
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((b & 0xF800) >> 11))
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}
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