Files

397 lines
11 KiB
Go

// Package mqtt is intended to provide compatible interfaces with the
// Paho mqtt library.
package mqtt
import (
"errors"
"strings"
"sync"
"time"
"github.com/eclipse/paho.mqtt.golang/packets"
"tinygo.org/x/drivers/net"
"tinygo.org/x/drivers/net/tls"
)
// NewClient will create an MQTT v3.1.1 client with all of the options specified
// in the provided ClientOptions. The client must have the Connect method called
// on it before it may be used. This is to make sure resources (such as a net
// connection) are created before the application is actually ready.
func NewClient(o *ClientOptions) Client {
c := &mqttclient{opts: o, adaptor: o.Adaptor}
c.msgRouter, c.stopRouter = newRouter()
c.inboundPacketChan = make(chan packets.ControlPacket, 10)
c.stopInbound = make(chan struct{})
c.incomingPubChan = make(chan *packets.PublishPacket, 10)
// this launches a goroutine, so only call once per client:
c.msgRouter.matchAndDispatch(c.incomingPubChan, c.opts.Order, c)
return c
}
type mqttclient struct {
adaptor net.Adapter
conn net.Conn
connected bool
opts *ClientOptions
mid uint16
inboundPacketChan chan packets.ControlPacket
stopInbound chan struct{}
msgRouter *router
stopRouter chan bool
incomingPubChan chan *packets.PublishPacket
// stats for keepalive
lastReceive time.Time
lastSend time.Time
// keep track of routines and signal a shutdown
workers sync.WaitGroup
shutdown bool
}
// AddRoute allows you to add a handler for messages on a specific topic
// without making a subscription. For example having a different handler
// for parts of a wildcard subscription
func (c *mqttclient) AddRoute(topic string, callback MessageHandler) {
return
}
// IsConnected returns a bool signifying whether
// the client is connected or not.
func (c *mqttclient) IsConnected() bool {
return c.connected
}
// IsConnectionOpen return a bool signifying whether the client has an active
// connection to mqtt broker, i.e not in disconnected or reconnect mode
func (c *mqttclient) IsConnectionOpen() bool {
return c.connected
}
// Connect will create a connection to the message broker.
func (c *mqttclient) Connect() Token {
if c.IsConnected() {
return &mqtttoken{}
}
var err error
// make connection
if strings.Contains(c.opts.Servers, "ssl://") {
url := strings.TrimPrefix(c.opts.Servers, "ssl://")
c.conn, err = tls.Dial("tcp", url, nil)
if err != nil {
return &mqtttoken{err: err}
}
} else if strings.Contains(c.opts.Servers, "tcp://") {
url := strings.TrimPrefix(c.opts.Servers, "tcp://")
c.conn, err = net.Dial("tcp", url)
if err != nil {
return &mqtttoken{err: err}
}
} else {
// invalid protocol
return &mqtttoken{err: errors.New("invalid protocol")}
}
c.mid = 1
// send the MQTT connect message
connectPkt := packets.NewControlPacket(packets.Connect).(*packets.ConnectPacket)
connectPkt.Qos = 0
if c.opts.Username != "" {
connectPkt.Username = c.opts.Username
connectPkt.UsernameFlag = true
}
if c.opts.Password != "" {
connectPkt.Password = []byte(c.opts.Password)
connectPkt.PasswordFlag = true
}
connectPkt.ClientIdentifier = c.opts.ClientID
connectPkt.ProtocolVersion = byte(c.opts.ProtocolVersion)
connectPkt.ProtocolName = "MQTT"
connectPkt.Keepalive = uint16(c.opts.KeepAlive)
connectPkt.WillFlag = c.opts.WillEnabled
connectPkt.WillTopic = c.opts.WillTopic
connectPkt.WillMessage = c.opts.WillPayload
connectPkt.WillQos = c.opts.WillQos
connectPkt.WillRetain = c.opts.WillRetained
err = connectPkt.Write(c.conn)
if err != nil {
return &mqtttoken{err: err}
}
c.lastSend = time.Now()
// TODO: handle timeout as ReadPacket blocks until it gets a packet.
// CONNECT response.
packet, err := packets.ReadPacket(c.conn)
if err != nil {
return &mqtttoken{err: err}
}
if packet != nil {
ack, ok := packet.(*packets.ConnackPacket)
if ok {
if ack.ReturnCode != 0 {
return &mqtttoken{err: errors.New(packet.String())}
}
c.connected = true
}
}
go processInbound(c)
go readMessages(c)
go keepAlive(c)
return &mqtttoken{}
}
// Disconnect will end the connection with the server, but not before waiting
// the specified number of milliseconds to wait for existing work to be
// completed. Blocks until disconnected.
func (c *mqttclient) Disconnect(quiesce uint) {
c.shutdownRoutines()
// block until all done
for c.connected {
time.Sleep(time.Millisecond * 10)
}
return
}
// shutdownRoutines will disconnect and shut down all processes. If you want to trigger a
// disconnect internally, make sure you call this instead of Disconnect() to avoid deadlocks
func (c *mqttclient) shutdownRoutines() {
if c.shutdown {
return
}
c.shutdown = true
c.conn.Close()
c.stopInbound <- struct{}{}
}
// Publish will publish a message with the specified QoS and content
// to the specified topic.
// Returns a token to track delivery of the message to the broker
func (c *mqttclient) Publish(topic string, qos byte, retained bool, payload interface{}) Token {
if !c.IsConnected() {
return &mqtttoken{err: errors.New("MQTT client not connected")}
}
pub := packets.NewControlPacket(packets.Publish).(*packets.PublishPacket)
pub.Qos = qos
pub.TopicName = topic
pub.Retain = retained
switch payload.(type) {
case string:
pub.Payload = []byte(payload.(string))
case []byte:
pub.Payload = payload.([]byte)
default:
return &mqtttoken{err: errors.New("Unknown payload type")}
}
pub.MessageID = c.mid
c.mid++
err := pub.Write(c.conn)
if err != nil {
return &mqtttoken{err: err}
}
// update this for every control message that is sent successfully, for keepalive
c.lastSend = time.Now()
return &mqtttoken{}
}
// Subscribe starts a new subscription. Provide a MessageHandler to be executed when
// a message is published on the topic provided.
func (c *mqttclient) Subscribe(topic string, qos byte, callback MessageHandler) Token {
if !c.IsConnected() {
return &mqtttoken{err: errors.New("MQTT client not connected")}
}
sub := packets.NewControlPacket(packets.Subscribe).(*packets.SubscribePacket)
sub.Topics = append(sub.Topics, topic)
sub.Qoss = append(sub.Qoss, qos)
if callback != nil {
c.msgRouter.addRoute(topic, callback)
}
sub.MessageID = c.mid
c.mid++
// drop in the channel to send
err := sub.Write(c.conn)
if err != nil {
return &mqtttoken{err: err}
}
c.lastSend = time.Now()
return &mqtttoken{}
}
// SubscribeMultiple starts a new subscription for multiple topics. Provide a MessageHandler to
// be executed when a message is published on one of the topics provided.
func (c *mqttclient) SubscribeMultiple(filters map[string]byte, callback MessageHandler) Token {
return &mqtttoken{}
}
// Unsubscribe will end the subscription from each of the topics provided.
// Messages published to those topics from other clients will no longer be
// received.
func (c *mqttclient) Unsubscribe(topics ...string) Token {
return &mqtttoken{}
}
// OptionsReader returns a ClientOptionsReader which is a copy of the clientoptions
// in use by the client.
func (c *mqttclient) OptionsReader() ClientOptionsReader {
r := ClientOptionsReader{}
return r
}
func processInbound(c *mqttclient) {
PROCESS:
for {
select {
case msg := <-c.inboundPacketChan:
switch m := msg.(type) {
case *packets.PingrespPacket:
// println("pong")
case *packets.SubackPacket:
// TODO: handle this
case *packets.UnsubackPacket:
// TODO: handle this
case *packets.PublishPacket:
// TODO: handle Qos
c.incomingPubChan <- m
case *packets.PubackPacket:
// TODO: handle this
case *packets.PubrecPacket:
// TODO: handle this
case *packets.PubrelPacket:
// TODO: handle this
case *packets.PubcompPacket:
// TODO: handle this
}
case <-c.stopInbound:
break PROCESS
}
}
// as this routine could be the last to finish (if a lot of messages are queued in the
// channel), it is the last to turn out the lights
c.workers.Wait()
c.connected = false
c.shutdown = false
}
// readMessages reads incoming messages off the wire.
// incoming messages are then send into inbound buffered channel.
func readMessages(c *mqttclient) {
c.workers.Add(1)
defer c.workers.Done()
var err error
var cp packets.ControlPacket
for !c.shutdown {
if cp, err = c.ReadPacket(); err != nil {
c.shutdownRoutines()
return
}
if cp != nil {
c.inboundPacketChan <- cp
// notify keepalive logic that we recently received a packet
c.lastReceive = time.Now()
}
time.Sleep(100 * time.Millisecond)
}
}
// keepAlive is a goroutine to handle sending ping requests according to the MQTT spec. If the keepalive time has
// been reached with no messages being sent, we will send a ping request and check back to see if we've
// had any activity by the timeout. If not, disconnect.
func keepAlive(c *mqttclient) {
c.workers.Add(1)
defer c.workers.Done()
var err error
var ping *packets.PingreqPacket
var timeout, pingsent time.Time
for !c.shutdown {
// As long as we haven't reached the keepalive value...
if time.Since(c.lastSend) < time.Duration(c.opts.KeepAlive)*time.Second {
// ...sleep and check shutdown status again
time.Sleep(time.Millisecond * 100)
continue
}
// value has been reached, so send a ping request
ping = packets.NewControlPacket(packets.Pingreq).(*packets.PingreqPacket)
if err = ping.Write(c.conn); err != nil {
// if connection is lost, report disconnect
c.shutdownRoutines()
return
}
// println("ping")
c.lastSend = time.Now()
pingsent = time.Now()
timeout = pingsent.Add(c.opts.PingTimeout)
// as long as we are still connected and haven't received anything after the ping...
for !c.shutdown && c.lastReceive.Before(pingsent) {
// if the timeout has passed, disconnect
if time.Now().After(timeout) {
c.shutdownRoutines()
return
}
time.Sleep(time.Millisecond * 100)
}
}
}
func (c *mqttclient) ackFunc(packet *packets.PublishPacket) func() {
return func() {
switch packet.Qos {
case 2:
// pr := packets.NewControlPacket(packets.Pubrec).(*packets.PubrecPacket)
// pr.MessageID = packet.MessageID
// DEBUG.Println(NET, "putting pubrec msg on obound")
// select {
// case c.oboundP <- &PacketAndToken{p: pr, t: nil}:
// case <-c.stop:
// }
// DEBUG.Println(NET, "done putting pubrec msg on obound")
case 1:
// pa := packets.NewControlPacket(packets.Puback).(*packets.PubackPacket)
// pa.MessageID = packet.MessageID
// DEBUG.Println(NET, "putting puback msg on obound")
// persistOutbound(c.persist, pa)
// select {
// case c.oboundP <- &PacketAndToken{p: pa, t: nil}:
// case <-c.stop:
// }
// DEBUG.Println(NET, "done putting puback msg on obound")
case 0:
// do nothing, since there is no need to send an ack packet back
}
}
}
// ReadPacket tries to read the next incoming packet from the MQTT broker.
// If there is no data yet but also is no error, it returns nil for both values.
func (c *mqttclient) ReadPacket() (packets.ControlPacket, error) {
// check for data first...
if net.ActiveDevice.IsSocketDataAvailable() {
return packets.ReadPacket(c.conn)
}
return nil, nil
}