Files
2019-12-17 22:09:23 +01:00

281 lines
8.9 KiB
Go

// The following code is a slightly modified version of code taken from the Paho MQTT library.
// It is here until TinyGo can compile the "net" package from the standard library, at which time
// it can be removed.
/*
* Copyright (c) 2013 IBM Corp.
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Seth Hoenig
* Allan Stockdill-Mander
* Mike Robertson
*/
// Portions copyright © 2018 TIBCO Software Inc.
package mqtt
import (
"strings"
"time"
"github.com/eclipse/paho.mqtt.golang/packets"
"tinygo.org/x/drivers/net"
)
const (
disconnected uint32 = iota
connecting
reconnecting
connected
)
// Client is the interface definition for a Client as used by this
// library, the interface is primarily to allow mocking tests.
//
// It is an MQTT v3.1.1 client for communicating
// with an MQTT server using non-blocking methods that allow work
// to be done in the background.
// An application may connect to an MQTT server using:
// A plain TCP socket
// A secure SSL/TLS socket
// A websocket
// To enable ensured message delivery at Quality of Service (QoS) levels
// described in the MQTT spec, a message persistence mechanism must be
// used. This is done by providing a type which implements the Store
// interface. For convenience, FileStore and MemoryStore are provided
// implementations that should be sufficient for most use cases. More
// information can be found in their respective documentation.
// Numerous connection options may be specified by configuring a
// and then supplying a ClientOptions type.
type Client interface {
// IsConnected returns a bool signifying whether
// the client is connected or not.
IsConnected() bool
// IsConnectionOpen return a bool signifying wether the client has an active
// connection to mqtt broker, i.e not in disconnected or reconnect mode
IsConnectionOpen() bool
// Connect will create a connection to the message broker, by default
// it will attempt to connect at v3.1.1 and auto retry at v3.1 if that
// fails
Connect() Token
// Disconnect will end the connection with the server, but not before waiting
// the specified number of milliseconds to wait for existing work to be
// completed.
Disconnect(quiesce uint)
// Publish will publish a message with the specified QoS and content
// to the specified topic.
// Returns a token to track delivery of the message to the broker
Publish(topic string, qos byte, retained bool, payload interface{}) Token
// Subscribe starts a new subscription. Provide a MessageHandler to be executed when
// a message is published on the topic provided, or nil for the default handler
Subscribe(topic string, qos byte, callback MessageHandler) Token
// SubscribeMultiple starts a new subscription for multiple topics. Provide a MessageHandler to
// be executed when a message is published on one of the topics provided, or nil for the
// default handler
SubscribeMultiple(filters map[string]byte, callback MessageHandler) Token
// Unsubscribe will end the subscription from each of the topics provided.
// Messages published to those topics from other clients will no longer be
// received.
Unsubscribe(topics ...string) Token
// AddRoute allows you to add a handler for messages on a specific topic
// without making a subscription. For example having a different handler
// for parts of a wildcard subscription
AddRoute(topic string, callback MessageHandler)
// OptionsReader returns a ClientOptionsReader which is a copy of the clientoptions
// in use by the client.
OptionsReader() ClientOptionsReader
}
// Token defines the interface for the tokens used to indicate when
// actions have completed.
type Token interface {
Wait() bool
WaitTimeout(time.Duration) bool
Error() error
}
// MessageHandler is a callback type which can be set to be
// executed upon the arrival of messages published to topics
// to which the client is subscribed.
type MessageHandler func(Client, Message)
// Message defines the externals that a message implementation must support
// these are received messages that are passed to the callbacks, not internal
// messages
type Message interface {
Duplicate() bool
Qos() byte
Retained() bool
Topic() string
MessageID() uint16
Payload() []byte
Ack()
}
type message struct {
duplicate bool
qos byte
retained bool
topic string
messageID uint16
payload []byte
ack func()
}
func (m *message) Duplicate() bool {
return m.duplicate
}
func (m *message) Qos() byte {
return m.qos
}
func (m *message) Retained() bool {
return m.retained
}
func (m *message) Topic() string {
return m.topic
}
func (m *message) MessageID() uint16 {
return m.messageID
}
func (m *message) Payload() []byte {
return m.payload
}
func (m *message) Ack() {
return
}
func messageFromPublish(p *packets.PublishPacket, ack func()) Message {
return &message{
duplicate: p.Dup,
qos: p.Qos,
retained: p.Retain,
topic: p.TopicName,
messageID: p.MessageID,
payload: p.Payload,
ack: ack,
}
}
// ClientOptionsReader provides an interface for reading ClientOptions after the client has been initialized.
type ClientOptionsReader struct {
options *ClientOptions
}
// ClientOptions contains configurable options for an MQTT Client.
type ClientOptions struct {
Adaptor net.DeviceDriver
//Servers []*url.URL
Servers string
ClientID string
Username string
Password string
//CredentialsProvider CredentialsProvider
CleanSession bool
Order bool
WillEnabled bool
WillTopic string
WillPayload []byte
WillQos byte
WillRetained bool
ProtocolVersion uint
protocolVersionExplicit bool
//TLSConfig *tls.Config
KeepAlive int64
PingTimeout time.Duration
ConnectTimeout time.Duration
MaxReconnectInterval time.Duration
AutoReconnect bool
//Store Store
//DefaultPublishHandler MessageHandler
//OnConnect OnConnectHandler
//OnConnectionLost ConnectionLostHandler
WriteTimeout time.Duration
MessageChannelDepth uint
ResumeSubs bool
//HTTPHeaders http.Header
}
// NewClientOptions returns a new ClientOptions struct.
func NewClientOptions() *ClientOptions {
return &ClientOptions{Adaptor: net.ActiveDevice, ProtocolVersion: 4}
}
// AddBroker adds a broker URI to the list of brokers to be used. The format should be
// scheme://host:port
// Where "scheme" is one of "tcp", "ssl", or "ws", "host" is the ip-address (or hostname)
// and "port" is the port on which the broker is accepting connections.
//
// Default values for hostname is "127.0.0.1", for schema is "tcp://".
//
// An example broker URI would look like: tcp://foobar.com:1883
func (o *ClientOptions) AddBroker(server string) *ClientOptions {
if len(server) > 0 && server[0] == ':' {
server = "127.0.0.1" + server
}
if !strings.Contains(server, "://") {
server = "tcp://" + server
}
o.Servers = server
return o
}
// SetClientID will set the client id to be used by this client when
// connecting to the MQTT broker. According to the MQTT v3.1 specification,
// a client id mus be no longer than 23 characters.
func (o *ClientOptions) SetClientID(id string) *ClientOptions {
o.ClientID = id
return o
}
// SetUsername will set the username to be used by this client when connecting
// to the MQTT broker. Note: without the use of SSL/TLS, this information will
// be sent in plaintext accross the wire.
func (o *ClientOptions) SetUsername(u string) *ClientOptions {
o.Username = u
return o
}
// SetPassword will set the password to be used by this client when connecting
// to the MQTT broker. Note: without the use of SSL/TLS, this information will
// be sent in plaintext accross the wire.
func (o *ClientOptions) SetPassword(p string) *ClientOptions {
o.Password = p
return o
}
// SetWill accepts a string will message to be set. When the client connects,
// it will give this will message to the broker, which will then publish the
// provided payload (the will) to any clients that are subscribed to the provided
// topic.
func (o *ClientOptions) SetWill(topic string, payload string, qos byte, retained bool) *ClientOptions {
o.SetBinaryWill(topic, []byte(payload), qos, retained)
return o
}
// SetBinaryWill accepts a []byte will message to be set. When the client connects,
// it will give this will message to the broker, which will then publish the
// provided payload (the will) to any clients that are subscribed to the provided
// topic.
func (o *ClientOptions) SetBinaryWill(topic string, payload []byte, qos byte, retained bool) *ClientOptions {
o.WillEnabled = true
o.WillTopic = topic
o.WillPayload = payload
o.WillQos = qos
o.WillRetained = retained
return o
}