Files
Ayke van Laethem e77e9249cd all: use interfaces for UART objects
This makes it possible to replace UART objects with dummy
implementations, for example. Or allows changing the `machine.UART` type
to `*machine.UART` without breaking compatibility.
2021-04-02 17:31:28 +02:00

223 lines
5.9 KiB
Go

// Package espat implements TCP/UDP wireless communication over serial
// with a separate ESP8266 or ESP32 board using the Espressif AT command set
// across a UART interface.
//
// In order to use this driver, the ESP8266/ESP32 must be flashed with firmware
// supporting the AT command set. Many ESP8266/ESP32 chips already have this firmware
// installed by default. You will need to install this firmware if you have an
// ESP8266 that has been flashed with NodeMCU (Lua) or Arduino firmware.
//
// AT Command Core repository:
// https://github.com/espressif/esp32-at
//
// Datasheet:
// https://www.espressif.com/sites/default/files/documentation/0a-esp8266ex_datasheet_en.pdf
//
// AT command set:
// https://www.espressif.com/sites/default/files/documentation/4a-esp8266_at_instruction_set_en.pdf
//
package espat // import "tinygo.org/x/drivers/espat"
import (
"errors"
"strconv"
"strings"
"time"
"tinygo.org/x/drivers"
"tinygo.org/x/drivers/net"
)
// Device wraps UART connection to the ESP8266/ESP32.
type Device struct {
bus drivers.UART
// command responses that come back from the ESP8266/ESP32
response []byte
// data received from a TCP/UDP connection forwarded by the ESP8266/ESP32
socketdata []byte
}
// ActiveDevice is the currently configured Device in use. There can only be one.
var ActiveDevice *Device
// New returns a new espat driver. Pass in a fully configured UART bus.
func New(b drivers.UART) *Device {
return &Device{bus: b, response: make([]byte, 512), socketdata: make([]byte, 0, 1024)}
}
// Configure sets up the device for communication.
func (d Device) Configure() {
ActiveDevice = &d
net.ActiveDevice = ActiveDevice
}
// Connected checks if there is communication with the ESP8266/ESP32.
func (d *Device) Connected() bool {
d.Execute(Test)
// handle response here, should include "OK"
_, err := d.Response(100)
if err != nil {
return false
}
return true
}
// Write raw bytes to the UART.
func (d *Device) Write(b []byte) (n int, err error) {
return d.bus.Write(b)
}
// Read raw bytes from the UART.
func (d *Device) Read(b []byte) (n int, err error) {
return d.bus.Read(b)
}
// how long in milliseconds to pause after sending AT commands
const pause = 300
// Execute sends an AT command to the ESP8266/ESP32.
func (d Device) Execute(cmd string) error {
_, err := d.Write([]byte("AT" + cmd + "\r\n"))
return err
}
// Query sends an AT command to the ESP8266/ESP32 that returns the
// current value for some configuration parameter.
func (d Device) Query(cmd string) (string, error) {
_, err := d.Write([]byte("AT" + cmd + "?\r\n"))
return "", err
}
// Set sends an AT command with params to the ESP8266/ESP32 for a
// configuration value to be set.
func (d Device) Set(cmd, params string) error {
_, err := d.Write([]byte("AT" + cmd + "=" + params + "\r\n"))
return err
}
// Version returns the ESP8266/ESP32 firmware version info.
func (d Device) Version() []byte {
d.Execute(Version)
r, err := d.Response(100)
if err != nil {
return []byte("unknown")
}
return r
}
// Echo sets the ESP8266/ESP32 echo setting.
func (d Device) Echo(set bool) {
if set {
d.Execute(EchoConfigOn)
} else {
d.Execute(EchoConfigOff)
}
// TODO: check for success
d.Response(100)
}
// Reset restarts the ESP8266/ESP32 firmware. Due to how the baud rate changes,
// this messes up communication with the ESP8266/ESP32 module. So make sure you know
// what you are doing when you call this.
func (d Device) Reset() {
d.Execute(Restart)
d.Response(100)
}
// ReadSocket returns the data that has already been read in from the responses.
func (d *Device) ReadSocket(b []byte) (n int, err error) {
// make sure no data in buffer
d.Response(300)
count := len(b)
if len(b) >= len(d.socketdata) {
// copy it all, then clear socket data
count = len(d.socketdata)
copy(b, d.socketdata[:count])
d.socketdata = d.socketdata[:0]
} else {
// copy all we can, then keep the remaining socket data around
copy(b, d.socketdata[:count])
copy(d.socketdata, d.socketdata[count:])
d.socketdata = d.socketdata[:len(d.socketdata)-count]
}
return count, nil
}
// Response gets the next response bytes from the ESP8266/ESP32.
// The call will retry for up to timeout milliseconds before returning nothing.
func (d *Device) Response(timeout int) ([]byte, error) {
// read data
var size int
var start, end int
pause := 100 // pause to wait for 100 ms
retries := timeout / pause
for {
size = d.bus.Buffered()
if size > 0 {
end += size
d.bus.Read(d.response[start:end])
// if "+IPD" then read socket data
if strings.Contains(string(d.response[:end]), "+IPD") {
// handle socket data
return nil, d.parseIPD(end)
}
// if "OK" then the command worked
if strings.Contains(string(d.response[:end]), "OK") {
return d.response[start:end], nil
}
// if "Error" then the command failed
if strings.Contains(string(d.response[:end]), "ERROR") {
return d.response[start:end], errors.New("response error:" + string(d.response[start:end]))
}
// if anything else, then keep reading data in?
start = end
}
// wait longer?
retries--
if retries == 0 {
return nil, errors.New("response timeout error:" + string(d.response[start:end]))
}
time.Sleep(time.Duration(pause) * time.Millisecond)
}
}
func (d *Device) parseIPD(end int) error {
// find the "+IPD," to get length
s := strings.Index(string(d.response[:end]), "+IPD,")
// find the ":"
e := strings.Index(string(d.response[:end]), ":")
// find the data length
val := string(d.response[s+5 : e])
// TODO: verify count
_, err := strconv.Atoi(val)
if err != nil {
// not expected data here. what to do?
return err
}
// load up the socket data
d.socketdata = append(d.socketdata, d.response[e+1:end]...)
return nil
}
// IsSocketDataAvailable returns of there is socket data available
func (d *Device) IsSocketDataAvailable() bool {
return len(d.socketdata) > 0 || d.bus.Buffered() > 0
}