mirror of
https://github.com/tinygo-org/drivers.git
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c710cc8236
* ssd1xxx: break dependency from machine package * fix ssd1289 example * simplify
277 lines
6.5 KiB
Go
277 lines
6.5 KiB
Go
// Package ssd1331 implements a driver for the SSD1331 TFT color displays.
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//
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// Datasheet: https://www.crystalfontz.com/controllers/SolomonSystech/SSD1331/381/
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package ssd1331 // import "tinygo.org/x/drivers/ssd1331"
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import (
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"image/color"
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"errors"
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"time"
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"tinygo.org/x/drivers"
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"tinygo.org/x/drivers/internal/legacy"
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"tinygo.org/x/drivers/internal/pin"
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)
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type Model uint8
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type Rotation uint8
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// Device wraps an SPI connection.
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type Device struct {
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bus drivers.SPI
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dcPin pin.OutputFunc
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resetPin pin.OutputFunc
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csPin pin.OutputFunc
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width int16
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height int16
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batchLength int16
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isBGR bool
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batchData []uint8
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}
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// Config is the configuration for the display
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type Config struct {
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Width int16
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Height int16
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}
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// New creates a new SSD1331 connection. The SPI wire must already be configured.
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func New(bus drivers.SPI, resetPin, dcPin, csPin pin.Output) Device {
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// configure GPIO pins (on baremetal targets only, for backwards compatibility)
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legacy.ConfigurePinOut(dcPin)
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legacy.ConfigurePinOut(resetPin)
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legacy.ConfigurePinOut(csPin)
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return Device{
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bus: bus,
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dcPin: dcPin.Set,
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resetPin: resetPin.Set,
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csPin: csPin.Set,
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}
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}
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// Configure initializes the display with default configuration
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func (d *Device) Configure(cfg Config) {
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if cfg.Width != 0 {
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d.width = cfg.Width
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} else {
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d.width = 96
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}
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if cfg.Height != 0 {
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d.height = cfg.Height
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} else {
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d.height = 64
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}
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d.batchLength = d.width
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if d.height > d.width {
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d.batchLength = d.height
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}
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d.batchLength += d.batchLength & 1
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d.batchData = make([]uint8, d.batchLength*2)
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// reset the device
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d.resetPin.High()
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time.Sleep(100 * time.Millisecond)
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d.resetPin.Low()
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time.Sleep(100 * time.Millisecond)
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d.resetPin.High()
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time.Sleep(200 * time.Millisecond)
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// Initialization
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d.Command(DISPLAYOFF)
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d.Command(SETREMAP)
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d.Command(0x72) // RGB
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//d.Command(0x76) // BGR
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d.Command(STARTLINE)
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d.Command(0x0)
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d.Command(DISPLAYOFFSET)
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d.Command(0x0)
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d.Command(NORMALDISPLAY)
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d.Command(SETMULTIPLEX)
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d.Command(0x3F)
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d.Command(SETMASTER)
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d.Command(0x8E)
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d.Command(POWERMODE)
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d.Command(0x0B)
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d.Command(PRECHARGE)
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d.Command(0x31)
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d.Command(CLOCKDIV)
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d.Command(0xF0)
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d.Command(PRECHARGEA)
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d.Command(0x64)
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d.Command(PRECHARGEB)
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d.Command(0x78)
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d.Command(PRECHARGEC)
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d.Command(0x64)
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d.Command(PRECHARGELEVEL)
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d.Command(0x3A)
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d.Command(VCOMH)
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d.Command(0x3E)
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d.Command(MASTERCURRENT)
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d.Command(0x06)
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d.Command(CONTRASTA)
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d.Command(0x91)
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d.Command(CONTRASTB)
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d.Command(0x50)
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d.Command(CONTRASTC)
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d.Command(0x7D)
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d.Command(DISPLAYON)
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}
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// Display does nothing, there's no buffer as it might be too big for some boards
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func (d *Device) Display() error {
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return nil
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}
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// SetPixel sets a pixel in the screen
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func (d *Device) SetPixel(x int16, y int16, c color.RGBA) {
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if x < 0 || y < 0 || x >= d.width || y >= d.height {
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return
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}
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d.FillRectangle(x, y, 1, 1, c)
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}
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// setWindow prepares the screen to be modified at a given rectangle
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func (d *Device) setWindow(x, y, w, h int16) {
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/*d.Tx([]uint8{SETCOLUMN}, true)
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d.Tx([]uint8{uint8(x), uint8(x + w - 1)}, false)
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d.Tx([]uint8{SETROW}, true)
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d.Tx([]uint8{uint8(y), uint8(y + h - 1)}, false)*/
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d.Command(SETCOLUMN)
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d.Command(uint8(x))
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d.Command(uint8(x + w - 1))
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d.Command(SETROW)
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d.Command(uint8(y))
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d.Command(uint8(y + h - 1))
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}
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// FillRectangle fills a rectangle at a given coordinates with a color
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func (d *Device) FillRectangle(x, y, width, height int16, c color.RGBA) error {
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if x < 0 || y < 0 || width <= 0 || height <= 0 ||
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x >= d.width || (x+width) > d.width || y >= d.height || (y+height) > d.height {
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return errors.New("rectangle coordinates outside display area")
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}
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d.setWindow(x, y, width, height)
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c565 := RGBATo565(c)
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c1 := uint8(c565 >> 8)
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c2 := uint8(c565)
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var i int16
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for i = 0; i < d.batchLength; i++ {
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d.batchData[i*2] = c1
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d.batchData[i*2+1] = c2
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}
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i = width * height
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for i > 0 {
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if i >= d.batchLength {
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d.Tx(d.batchData, false)
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} else {
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d.Tx(d.batchData[:i*2], false)
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}
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i -= d.batchLength
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}
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return nil
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}
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// FillRectangle fills a rectangle at a given coordinates with a buffer
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func (d *Device) FillRectangleWithBuffer(x, y, width, height int16, buffer []color.RGBA) error {
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if x < 0 || y < 0 || width <= 0 || height <= 0 ||
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x >= d.width || (x+width) > d.width || y >= d.height || (y+height) > d.height {
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return errors.New("rectangle coordinates outside display area")
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}
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k := width * height
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l := int16(len(buffer))
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if k != l {
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return errors.New("buffer length does not match with rectangle size")
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}
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d.setWindow(x, y, width, height)
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offset := int16(0)
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for k > 0 {
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for i := int16(0); i < d.batchLength; i++ {
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if offset+i < l {
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c565 := RGBATo565(buffer[offset+i])
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c1 := uint8(c565 >> 8)
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c2 := uint8(c565)
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d.batchData[i*2] = c1
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d.batchData[i*2+1] = c2
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}
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}
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if k >= d.batchLength {
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d.Tx(d.batchData, false)
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} else {
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d.Tx(d.batchData[:k*2], false)
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}
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k -= d.batchLength
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offset += d.batchLength
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}
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return nil
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}
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// DrawFastVLine draws a vertical line faster than using SetPixel
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func (d *Device) DrawFastVLine(x, y0, y1 int16, c color.RGBA) {
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if y0 > y1 {
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y0, y1 = y1, y0
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}
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d.FillRectangle(x, y0, 1, y1-y0+1, c)
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}
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// DrawFastHLine draws a horizontal line faster than using SetPixel
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func (d *Device) DrawFastHLine(x0, x1, y int16, c color.RGBA) {
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if x0 > x1 {
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x0, x1 = x1, x0
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}
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d.FillRectangle(x0, y, x1-x0+1, 1, c)
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}
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// FillScreen fills the screen with a given color
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func (d *Device) FillScreen(c color.RGBA) {
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d.FillRectangle(0, 0, d.width, d.height, c)
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}
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// SetContrast sets the three contrast values (A, B & C)
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func (d *Device) SetContrast(contrastA, contrastB, contrastC uint8) {
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d.Command(CONTRASTA)
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d.Command(contrastA)
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d.Command(CONTRASTB)
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d.Command(contrastB)
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d.Command(CONTRASTC)
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d.Command(contrastC)
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}
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// Command sends a command to the display
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func (d *Device) Command(command uint8) {
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d.Tx([]byte{command}, true)
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}
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// Command sends a data to the display
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func (d *Device) Data(data uint8) {
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d.Tx([]byte{data}, false)
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}
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// Tx sends data to the display
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func (d *Device) Tx(data []byte, isCommand bool) {
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d.dcPin(!isCommand)
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d.bus.Tx(data, nil)
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}
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// Size returns the current size of the display.
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func (d *Device) Size() (w, h int16) {
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return d.width, d.height
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}
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// IsBGR changes the color mode (RGB/BGR)
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func (d *Device) IsBGR(bgr bool) {
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d.isBGR = bgr
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}
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// RGBATo565 converts a color.RGBA to uint16 used in the display
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func RGBATo565(c color.RGBA) uint16 {
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r, g, b, _ := c.RGBA()
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return uint16((r & 0xF800) +
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((g & 0xFC00) >> 5) +
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((b & 0xF800) >> 11))
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}
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