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Anastasios Papalyras f57b5ecee9 Add sharpmem (#724)
sharpmem: add implementation of sharpmem display driver

* Implement Configure, Clear and ClearBuffer, add some tests, add documentation/comments
* Reverse white
* Inverted bits, fix and improve ClearBuffer, cleanup
* Refine doc comment
* Driver refactor, optimizations toggle, additional tests & support for all SKUs
* Fix address overflow padding, add wire-level tests for assumed address encoding
* Minor rename
* Cleanup and doc fixes
* Add device configs
* Bounds check
* Add example and smoketest entry
* Use uf2 output file format
* Refine example
2025-01-28 12:17:12 +01:00

375 lines
8.7 KiB
Go

package sharpmem
import (
"errors"
"image/color"
"tinygo.org/x/drivers"
)
const (
bitWriteCmd uint8 = 0b00000001
bitVcom uint8 = 0b00000010
bitClear uint8 = 0b00000100
)
var (
ConfigLS010B7DH04 = Config{Width: 128, Height: 128}
ConfigLS011B7DH03 = Config{Width: 160, Height: 68}
ConfigLS012B7DD01 = Config{Width: 184, Height: 38}
ConfigLS013B7DH03 = ConfigLS010B7DH04
ConfigLS013B7DH05 = Config{Width: 144, Height: 168}
ConfigLS018B7DH02 = Config{Width: 230, Height: 303}
ConfigLS027B7DH01 = Config{Width: 400, Height: 240}
ConfigLS027B7DH01A = ConfigLS027B7DH01
ConfigLS032B7DD02 = Config{Width: 336, Height: 536}
ConfigLS044Q7DH01 = Config{Width: 320, Height: 240}
)
type Pin interface {
High()
Low()
}
// Device represents a Sharp Memory Display device. This driver implementation
// concerns the 1-bit color versions only (black and white memory displays).
//
// Supported SKUs include:
// LS010B7DH04, LS011B7DH03, LS012B7DD01, LS013B7DH03, LS013B7DH05,
// LS018B7DH02, LS027B7DH01, LS027B7DH01A, LS032B7DD02, LS044Q7DH01
//
// Note: Only SKU LS011B7DH03 (160x68) has been tested as of writing.
//
// The driver includes optimizations (frame and per-line invalidation) that
// only transmit the changed lines to the display. These optimizations are on
// by default, and they can be disabled with the respective config option.
type Device struct {
bus drivers.SPI
csPin Pin
buffer []byte
txBuf []byte
lineDiff []byte
width int16
height int16
bufferSize int16
bytesPerLine int16
vcom uint8
diffing bool
}
type Config struct {
Width int16
Height int16
// DisableOptimizations disables frame and line invalidation optimizations.
// Useful if constant frame times are desired.
DisableOptimizations bool
}
// New creates a new device connection.
// The SPI bus must have already been configured.
func New(bus drivers.SPI, csPin Pin) Device {
d := Device{
bus: bus,
csPin: csPin,
}
return d
}
// Configure initializes the display with specified configuration. It can be
// called multiple times on the same display, resetting its internal state.
func (d *Device) Configure(cfg Config) {
if cfg.Width == 0 {
cfg.Width = 160
}
if cfg.Height == 0 {
cfg.Height = 68
}
d.width = cfg.Width
d.height = cfg.Height
d.diffing = !cfg.DisableOptimizations
d.initialize()
}
// initialize properly initializes the display and the in-memory image buffers.
func (d *Device) initialize() {
d.csPin.Low()
// initialize VCOM as high
d.vcom = bitVcom
// bytesPerLine has to be 16-bit aligned, as some resolutions require
// padding to the nearest 2nd byte.
d.bytesPerLine = ceilDiv(d.width, 16) * 2
// preallocate a contiguous byte buffer for all lines, including
// protocol-required padding for each line apriori (easier to transfer).
d.bufferSize = d.bytesPerLine * d.height
d.buffer = make([]byte, d.bufferSize)
// A bit being 1 is white (reflective), 0 is black (less reflective).
for i := range d.buffer {
d.buffer[i] = 0xff
}
// auxiliary buffer for SPI transfers to avoid dynamic allocations
d.txBuf = make([]byte, 2)
if d.diffing {
// buffer to store the changed lines. First bit is whether any line has
// changed at all (i.e. the frame is invalid), followed by N bits,
// one for each line.
d.lineDiff = make([]byte, bitfieldBufLen(1+d.height))
}
}
// SetPixel enables or disables a pixel in the buffer.
// color.RGBA{0, 0, 0, 255} is considered transparent (reflective, white),
// anything else will enable a pixel on the screen (make it appear less
// reflective, black).
func (d *Device) SetPixel(x, y int16, c color.RGBA) {
if d.width == 0 {
return
}
// bounds check
if x < 0 || x >= d.width || y < 0 || y >= d.height {
return
}
offset := y * d.bytesPerLine
div := offset + x/8
mod := uint8(x % 8)
prev := hasBit(d.buffer[div], mod)
curr := c.R == 0 && c.G == 0 && c.B == 0 && c.A == 255
if prev == curr {
return
}
if curr {
d.buffer[div] = setBit(d.buffer[div], mod)
} else {
d.buffer[div] = unsetBit(d.buffer[div], mod)
}
if d.diffing {
d.invalidateLine(y)
}
}
// Size returns the current size of the display.
func (d *Device) Size() (x, y int16) {
return d.width, d.height
}
// Display renders the buffer to the screen. It only transmits changed lines if
// optimizations are enabled. It should be called at >=1hz, even if the
// buffer hasn't been modified.
func (d *Device) Display() error {
if d.width == 0 {
return errors.New("display not configured")
}
if d.diffing {
if !hasBit(d.lineDiff[0], 0) {
// no pixels have been modified, simply toggle VCOM
return d.holdDisplay()
}
defer func() {
for i := 0; i < len(d.lineDiff); i++ {
d.lineDiff[i] = 0x00
}
}()
}
cmd := bitWriteCmd | d.vcom
d.toggleVcom()
// Padding to use for high bits of line numbers that overflow 8 bits.
var hiPad = uint8(0)
if d.height >= 512 {
hiPad = 3 + 3 // 3 mode bits + 3 low bits
} else if d.height >= 256 {
hiPad = 3 + 4 // 3 mode bits + 4 low bits
}
// start transfer
d.csPin.High()
for i := int16(0); i < d.height; i++ {
if d.diffing {
// Skip rendering lines that haven't changed.
linediv := (i + 1) / 8
linemod := uint8((i + 1) % 8)
if !hasBit(d.lineDiff[linediv], linemod) {
continue
}
}
// The first 5 bits are either dummy or part of the current line
// (1-indexed) if it overflows 8-bits.
// The last 3 bits are the command for the first line and dummy bits
// for subsequent lines (set as command for simplicity)
hi := uint8((i + 1) >> 8)
hi = hi << hiPad
d.txBuf[0] = cmd | hi
// The second byte is the low bits of the current line (1-indexed).
// for <8 bits cases, the high bits are dummy, so we leave them as 0.
d.txBuf[1] = uint8(i + 1)
// send the first two bytes
err := d.bus.Tx(d.txBuf, nil)
if err != nil {
return err
}
// send the line data
err = d.bus.Tx(d.buffer[i*d.bytesPerLine:(i+1)*d.bytesPerLine], nil)
if err != nil {
return err
}
}
// Trailer 16 bits (low)
d.txBuf[0] = 0x00
d.txBuf[1] = 0x00
err := d.bus.Tx(d.txBuf, nil)
if err != nil {
return err
}
// end transfer
d.csPin.Low()
return nil
}
// holdDisplay simply toggles VCOM without updating any lines.
func (d *Device) holdDisplay() error {
d.txBuf[0] = d.vcom
d.txBuf[1] = 0x00
d.toggleVcom()
// begin transaction
d.csPin.High()
err := d.bus.Tx(d.txBuf, nil)
if err != nil {
return err
}
// end transaction
d.csPin.Low()
return nil
}
// Clear clears both the in-memory buffer and the display.
func (d *Device) Clear() error {
if d.width == 0 {
return errors.New("display not configured")
}
d.ClearBuffer()
return d.ClearDisplay()
}
// ClearBuffer clears the in-memory buffer. The display is not updated.
func (d *Device) ClearBuffer() {
if d.width == 0 {
return
}
if d.diffing {
// detect what rows need to be reset on the next render
d.invalidateModifiedLines()
}
// reset the in-memory buffer
for i := 0; i < len(d.buffer); i++ {
d.buffer[i] = 0xff
}
}
// invalidateModifiedLines marks any line that has at least a single black pixel
// as invalidated. Padding bits, if any, are always 1.
func (d *Device) invalidateModifiedLines() {
for y := int16(0); y < d.height; y++ {
offset := y * d.bytesPerLine
updateLine := false
for x := int16(0); x < d.width; x++ {
div := offset + x/8
mod := uint8(x % 8)
if !hasBit(d.buffer[div], mod) {
updateLine = true
break
}
}
if updateLine {
d.invalidateLine(y)
}
}
}
// ClearDisplay clears the display. The in-memory buffer is not updated. A
// subsequent call to Display() will re-render the content as it was before
// clearing.
func (d *Device) ClearDisplay() error {
if d.width == 0 {
return errors.New("display not configured")
}
d.txBuf[0] = d.vcom | bitClear
d.txBuf[1] = 0x00
d.toggleVcom()
// begin transaction
d.csPin.High()
err := d.bus.Tx(d.txBuf, nil)
if err != nil {
return err
}
// end transaction
d.csPin.Low()
return nil
}
// invalidateLine marks a line and the frame itself as invalidated.
func (d *Device) invalidateLine(line int16) {
// mark the frame as invalidated
d.lineDiff[0] = setBit(d.lineDiff[0], 0)
// mark the line as invalidated
linediv := (line + 1) / 8
linemod := uint8((line + 1) % 8)
d.lineDiff[linediv] = setBit(d.lineDiff[linediv], linemod)
}
// toggleVcom toggles the VCOM, as is instructed by the datasheet.
// Toggling VCOM can help maintain the display's longevity. It should ideally
// be called at least once per second, preferably at 4-100 Hz.
// Toggling VCOM causes a tiny bit of flicker, but without it the pixels can
// be permanently damaged by the DC bias accumulating over time.
func (d *Device) toggleVcom() {
if d.vcom != 0 {
d.vcom = 0x00
} else {
d.vcom = bitVcom
}
}