initial support for UC8151 driver, used in Pimoroni's badger2040 e-paper (#416)

This commit is contained in:
Daniel Esteban
2022-05-24 17:43:07 +02:00
committed by GitHub
parent e4951091f4
commit ec00fdef9b
5 changed files with 923 additions and 84 deletions
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package uc8151
// Registers
const (
// Display resolution
EPD_WIDTH = 128
EPD_HEIGHT = 296
PSR = 0x00
PWR = 0x01
POF = 0x02
PFS = 0x03
PON = 0x04
PMES = 0x05
BTST = 0x06
DSLP = 0x07
DTM1 = 0x10
DSP = 0x11
DRF = 0x12
DTM2 = 0x13
LUT_VCOM = 0x20
LUT_WW = 0x21
LUT_BW = 0x22
LUT_WB = 0x23
LUT_BB = 0x24
PLL = 0x30
TSC = 0x40
TSE = 0x41
TSR = 0x43
TSW = 0x42
CDI = 0x50
LPD = 0x51
TCON = 0x60
TRES = 0x61
REV = 0x70
FLG = 0x71
AMV = 0x80
VV = 0x81
VDCS = 0x82
PTL = 0x90
PTIN = 0x91
PTOU = 0x92
PGM = 0xa0
APG = 0xa1
ROTP = 0xa2
CCSET = 0xe0
PWS = 0xe3
TSSET = 0xe5
RES_96x230 = 0b00000000
RES_96x252 = 0b01000000
RES_128x296 = 0b10000000
RES_160x296 = 0b11000000
LUT_OTP = 0b00000000
LUT_REG = 0b00100000
FORMAT_BWR = 0b00000000
FORMAT_BW = 0b00010000
SCAN_DOWN = 0b00000000
SCAN_UP = 0b00001000
SHIFT_LEFT = 0b00000000
SHIFT_RIGHT = 0b00000100
BOOSTER_OFF = 0b00000000
BOOSTER_ON = 0b00000010
RESET_SOFT = 0b00000000
RESET_NONE = 0b00000001
VDS_EXTERNAL = 0b00000000
VDS_INTERNAL = 0b00000010
VDG_EXTERNAL = 0b00000000
VDG_INTERNAL = 0b00000001
VCOM_VD = 0b00000000
VCOM_VG = 0b00000100
VGHL_16V = 0b00000000
VGHL_15V = 0b00000001
VGHL_14V = 0b00000010
VGHL_13V = 0b00000011
START_10MS = 0b00000000
START_20MS = 0b01000000
START_30MS = 0b10000000
START_40MS = 0b11000000
STRENGTH_1 = 0b00000000
STRENGTH_2 = 0b00001000
STRENGTH_3 = 0b00010000
STRENGTH_4 = 0b00011000
STRENGTH_5 = 0b00100000
STRENGTH_6 = 0b00101000
STRENGTH_7 = 0b00110000
STRENGTH_8 = 0b00111000
OFF_0_27US = 0b00000000
OFF_0_34US = 0b00000001
OFF_0_40US = 0b00000010
OFF_0_54US = 0b00000011
OFF_0_80US = 0b00000100
OFF_1_54US = 0b00000101
OFF_3_34US = 0b00000110
OFF_6_58US = 0b00000111
FRAMES_1 = 0b00000000
FRAMES_2 = 0b00010000
FRAMES_3 = 0b00100000
FRAMES_4 = 0b00110000
TEMP_INTERNAL = 0b00000000
TEMP_EXTERNAL = 0b10000000
OFFSET_0 = 0b00000000
OFFSET_1 = 0b00000001
OFFSET_2 = 0b00000010
OFFSET_3 = 0b00000011
OFFSET_4 = 0b00000100
OFFSET_5 = 0b00000101
OFFSET_6 = 0b00000110
OFFSET_7 = 0b00000111
OFFSET_MIN_8 = 0b00001000
OFFSET_MIN_7 = 0b00001001
OFFSET_MIN_6 = 0b00001010
OFFSET_MIN_5 = 0b00001011
OFFSET_MIN_4 = 0b00001100
OFFSET_MIN_3 = 0b00001101
OFFSET_MIN_2 = 0b00001110
OFFSET_MIN_1 = 0b00001111
HZ_29 = 0b00111111
HZ_33 = 0b00111110
HZ_40 = 0b00111101
HZ_50 = 0b00111100
HZ_67 = 0b00111011
HZ_100 = 0b00111010
HZ_200 = 0b00111001
NO_ROTATION Rotation = 0
ROTATION_90 Rotation = 1 // 90 degrees clock-wise rotation
ROTATION_180 Rotation = 2
ROTATION_270 Rotation = 3
DEFAULT Speed = 0
MEDIUM Speed = 1
FAST Speed = 2
TURBO Speed = 3
)
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// Package uc8151 implements a driver for e-ink displays controlled by UC8151
//
// Inspired by https://github.com/pimoroni/pimoroni-pico/blob/main/drivers/uc8151/uc8151.cpp
// Datasheet: https://www.buydisplay.com/download/ic/UC8151C.pdf
//
package uc8151 // import "tinygo.org/x/drivers/uc8151"
import (
"errors"
"image/color"
"machine"
"time"
"tinygo.org/x/drivers"
)
type Config struct {
Width int16
Height int16
Rotation Rotation // Rotation is clock-wise
Speed Speed // Value from DEFAULT, MEDIUM, FAST, TURBO
Blocking bool
}
type Device struct {
bus drivers.SPI
cs machine.Pin
dc machine.Pin
rst machine.Pin
busy machine.Pin
width int16
height int16
buffer []uint8
bufferLength uint32
rotation Rotation
speed Speed
blocking bool
}
type Rotation uint8
type Speed uint8
// New returns a new epd2in13x driver. Pass in a fully configured SPI bus.
func New(bus drivers.SPI, csPin, dcPin, rstPin, busyPin machine.Pin) Device {
csPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
dcPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
rstPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
busyPin.Configure(machine.PinConfig{Mode: machine.PinInput})
return Device{
bus: bus,
cs: csPin,
dc: dcPin,
rst: rstPin,
busy: busyPin,
}
}
// Configure sets up the device.
func (d *Device) Configure(cfg Config) {
if cfg.Width != 0 {
d.width = cfg.Width
} else {
d.width = EPD_WIDTH
}
if cfg.Height != 0 {
d.height = cfg.Height
} else {
d.height = EPD_HEIGHT
}
d.rotation = cfg.Rotation
d.speed = cfg.Speed
d.blocking = cfg.Blocking
d.bufferLength = (uint32(d.width) * uint32(d.height)) / 8
d.buffer = make([]uint8, d.bufferLength)
for i := uint32(0); i < d.bufferLength; i++ {
d.buffer[i] = 0xFF
}
d.Reset()
d.SendCommand(PSR)
if d.speed == 0 {
d.SendData(RES_128x296 | LUT_OTP | FORMAT_BW | SHIFT_RIGHT | BOOSTER_ON | RESET_NONE | SCAN_UP)
} else {
d.SendData(RES_128x296 | LUT_REG | FORMAT_BW | SHIFT_RIGHT | BOOSTER_ON | RESET_NONE | SCAN_UP)
}
d.SetLUT(d.speed)
d.SendCommand(PWR)
d.SendData(VDS_INTERNAL | VDG_INTERNAL)
d.SendData(VCOM_VG | VGHL_16V)
d.SendData(0x2B)
d.SendData(0x2B)
d.SendData(0x2B)
d.SendCommand(PON)
d.WaitUntilIdle()
d.SendCommand(BTST)
d.SendData(START_10MS | STRENGTH_3 | OFF_6_58US)
d.SendData(START_10MS | STRENGTH_3 | OFF_6_58US)
d.SendData(START_10MS | STRENGTH_3 | OFF_6_58US)
d.SendCommand(PFS)
d.SendData(FRAMES_1)
d.SendCommand(TSE)
d.SendData(TEMP_INTERNAL | OFFSET_0)
d.SendCommand(TCON)
d.SendData(0x22)
d.SendCommand(CDI)
d.SendData(0x4C) // 4C //5C
d.SendCommand(PLL)
d.SendData(HZ_100)
d.SendCommand(POF)
d.WaitUntilIdle()
}
// Reset resets the device
func (d *Device) Reset() {
d.rst.Low()
time.Sleep(10 * time.Millisecond)
d.rst.High()
time.Sleep(10 * time.Millisecond)
d.WaitUntilIdle()
}
// PowerOff power off the device
func (d *Device) PowerOff() {
d.SendCommand(POF)
}
// SendCommand sends a command to the display
func (d *Device) SendCommand(command uint8) {
d.sendDataCommand(true, command)
}
// SendData sends a data byte to the display
func (d *Device) SendData(data uint8) {
d.sendDataCommand(false, data)
}
// sendDataCommand sends image data or a command to the screen
func (d *Device) sendDataCommand(isCommand bool, data uint8) {
if isCommand {
d.dc.Low()
} else {
d.dc.High()
}
d.cs.Low()
d.bus.Transfer(data)
d.cs.High()
}
// SetPixel modifies the internal buffer in a single pixel.
// The display have 2 colors: black and white
// We use RGBA(0,0,0, 255) as white (transparent)
// Anything else as black
func (d *Device) SetPixel(x int16, y int16, c color.RGBA) {
x, y = d.xy(x, y)
if x < 0 || x >= d.width || y < 0 || y >= d.height {
return
}
byteIndex := x/8 + y*(d.width/8)
if c.R == 0 && c.G == 0 && c.B == 0 { // TRANSPARENT / WHITE
d.buffer[byteIndex] &^= 0x80 >> uint8(x%8)
} else { // WHITE / EMPTY
d.buffer[byteIndex] |= 0x80 >> uint8(x%8)
}
}
// Display sends the buffer to the screen.
func (d *Device) Display() error {
if d.blocking {
d.WaitUntilIdle()
}
d.SendCommand(PON)
d.SendCommand(PTOU)
d.SendCommand(DTM2)
for i := uint32(0); i < d.bufferLength; i++ {
d.SendData(d.buffer[i])
}
d.SendCommand(DSP)
d.SendCommand(DRF)
if d.blocking {
d.WaitUntilIdle()
d.PowerOff()
}
return nil
}
// DisplayRect sends only an area of the buffer to the screen.
// The rectangle points need to be a multiple of 8 in the screen.
// They might not work as expected if the screen is rotated.
func (d *Device) DisplayRect(x int16, y int16, width int16, height int16) error {
if d.blocking {
d.WaitUntilIdle()
}
x, y = d.xy(x, y)
if x < 0 || y < 0 || x >= d.width || y >= d.height || width < 0 || height < 0 {
return errors.New("wrong rectangle")
}
if d.rotation == ROTATION_90 {
width, height = height, width
x -= width
} else if d.rotation == ROTATION_180 {
x -= width - 1
y -= height - 1
} else if d.rotation == ROTATION_270 {
width, height = height, width
y -= height
}
x &= 0xF8
width &= 0xF8
width = x + width // reuse variables
if width >= d.width {
width = d.width
}
height = y + height
if height > d.height {
height = d.height
}
d.SendCommand(PON)
d.SendCommand(PTIN)
d.SendCommand(PTL)
d.SendData(uint8(x))
d.SendData(uint8(x+width-1) | 0x07)
d.SendData(uint8(y >> 8))
d.SendData(uint8(y))
d.SendData(uint8((y + height - 1) >> 8))
d.SendData(uint8(y + height - 1))
d.SendData(0x01)
d.SendCommand(DTM2)
x = x / 8
width = width / 8
for ; y < height; y++ {
for i := x; i < width; i++ {
d.SendData(d.buffer[i+y*(d.width/8)])
}
}
d.SendCommand(DSP)
d.SendCommand(DRF)
if d.blocking {
d.WaitUntilIdle()
d.PowerOff()
}
return nil
}
// ClearDisplay erases the device SRAM
func (d *Device) ClearDisplay() {
d.ClearBuffer()
d.Display()
}
// WaitUntilIdle waits until the display is ready
func (d *Device) WaitUntilIdle() {
for !d.busy.Get() {
time.Sleep(100 * time.Millisecond)
}
}
// IsBusy returns the busy status of the display
func (d *Device) IsBusy() bool {
return d.busy.Get()
}
// ClearBuffer sets the buffer to 0xFF (white)
func (d *Device) ClearBuffer() {
for i := uint32(0); i < d.bufferLength; i++ {
d.buffer[i] = 0x00
}
}
// Size returns the current size of the display.
func (d *Device) Size() (w, h int16) {
if d.rotation == ROTATION_90 || d.rotation == ROTATION_270 {
return d.height, d.width
}
return d.width, d.height
}
// SetRotation changes the rotation (clock-wise) of the device
func (d *Device) SetRotation(rotation Rotation) {
d.rotation = rotation
}
// SetBlocking changes the blocking flag of the device
func (d *Device) SetBlocking(blocking bool) {
d.blocking = blocking
}
// xy chages the coordinates according to the rotation
func (d *Device) xy(x, y int16) (int16, int16) {
switch d.rotation {
case NO_ROTATION:
return x, y
case ROTATION_90:
return d.width - y - 1, x
case ROTATION_180:
return d.width - x - 1, d.height - y - 1
case ROTATION_270:
return y, d.height - x - 1
}
return x, y
}
// SetSpeed changes the refresh speed of the device (the display needs to re-configure)
func (d *Device) SetSpeed(speed Speed) {
d.Configure(Config{
Width: d.width,
Height: d.height,
Rotation: d.rotation,
Speed: speed,
Blocking: d.blocking,
})
}
// Invert sets the display' invert mode
func (d *Device) Invert(invert bool) {
if invert {
d.SendData(0x5C)
} else {
d.SendData(0x4C)
}
}
// SetLUT sets the look up tables for full or partial updates
func (d *Device) SetLUT(speed Speed) {
switch speed {
case MEDIUM:
var lut = [44]uint8{
0x00, 0x16, 0x16, 0x0d, 0x00, 0x01,
0x00, 0x23, 0x23, 0x00, 0x00, 0x02,
0x00, 0x16, 0x16, 0x0d, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
}
d.SendCommand(LUT_VCOM)
for i := 0; i < 44; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0x54, 0x16, 0x16, 0x0d, 0x00, 0x01,
0x60, 0x23, 0x23, 0x00, 0x00, 0x02,
0xa8, 0x16, 0x16, 0x0d, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_WW)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0x54, 0x16, 0x16, 0x0d, 0x00, 0x01,
0x60, 0x23, 0x23, 0x00, 0x00, 0x02,
0xa8, 0x16, 0x16, 0x0d, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_BW)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0xa8, 0x16, 0x16, 0x0d, 0x00, 0x01,
0x60, 0x23, 0x23, 0x00, 0x00, 0x02,
0x54, 0x16, 0x16, 0x0d, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_WB)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0xa8, 0x16, 0x16, 0x0d, 0x00, 0x01,
0x60, 0x23, 0x23, 0x00, 0x00, 0x02,
0x54, 0x16, 0x16, 0x0d, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_BB)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
break
case FAST:
var lut = [44]uint8{
0x00, 0x04, 0x04, 0x07, 0x00, 0x01,
0x00, 0x0c, 0x0c, 0x00, 0x00, 0x02,
0x00, 0x04, 0x04, 0x07, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
}
d.SendCommand(LUT_VCOM)
for i := 0; i < 44; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0x54, 0x04, 0x04, 0x07, 0x00, 0x01,
0x60, 0x0c, 0x0c, 0x00, 0x00, 0x02,
0xa8, 0x04, 0x04, 0x07, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_WW)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0x54, 0x04, 0x04, 0x07, 0x00, 0x01,
0x60, 0x0c, 0x0c, 0x00, 0x00, 0x02,
0xa8, 0x04, 0x04, 0x07, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_BW)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0xa8, 0x04, 0x04, 0x07, 0x00, 0x01,
0x60, 0x0c, 0x0c, 0x00, 0x00, 0x02,
0x54, 0x04, 0x04, 0x07, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_WB)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0xa8, 0x04, 0x04, 0x07, 0x00, 0x01,
0x60, 0x0c, 0x0c, 0x00, 0x00, 0x02,
0x54, 0x04, 0x04, 0x07, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_BB)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
break
case TURBO:
var lut = [44]uint8{
0x00, 0x01, 0x01, 0x02, 0x00, 0x01,
0x00, 0x02, 0x02, 0x00, 0x00, 0x02,
0x00, 0x02, 0x02, 0x03, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
}
d.SendCommand(LUT_VCOM)
for i := 0; i < 44; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0x54, 0x01, 0x01, 0x02, 0x00, 0x01,
0x60, 0x02, 0x02, 0x00, 0x00, 0x02,
0xa8, 0x02, 0x02, 0x03, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_WW)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0x54, 0x01, 0x01, 0x02, 0x00, 0x01,
0x60, 0x02, 0x02, 0x00, 0x00, 0x02,
0xa8, 0x02, 0x02, 0x03, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_BW)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0xa8, 0x01, 0x01, 0x02, 0x00, 0x01,
0x60, 0x02, 0x02, 0x00, 0x00, 0x02,
0x54, 0x02, 0x02, 0x03, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_WB)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0xa8, 0x01, 0x01, 0x02, 0x00, 0x01,
0x60, 0x02, 0x02, 0x00, 0x00, 0x02,
0x54, 0x02, 0x02, 0x03, 0x00, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_BB)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
break
default:
var lut = [44]uint8{
0x00, 0x64, 0x64, 0x37, 0x00, 0x01,
0x00, 0x8c, 0x8c, 0x00, 0x00, 0x04,
0x00, 0x64, 0x64, 0x37, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
}
d.SendCommand(LUT_VCOM)
for i := 0; i < 44; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0x54, 0x64, 0x64, 0x37, 0x00, 0x01,
0x60, 0x8c, 0x8c, 0x00, 0x00, 0x04,
0xa8, 0x64, 0x64, 0x37, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_WW)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0x54, 0x64, 0x64, 0x37, 0x00, 0x01,
0x60, 0x8c, 0x8c, 0x00, 0x00, 0x04,
0xa8, 0x64, 0x64, 0x37, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_BW)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0xa8, 0x64, 0x64, 0x37, 0x00, 0x01,
0x60, 0x8c, 0x8c, 0x00, 0x00, 0x04,
0x54, 0x64, 0x64, 0x37, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_WB)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
lut = [44]uint8{
0xa8, 0x64, 0x64, 0x37, 0x00, 0x01,
0x60, 0x8c, 0x8c, 0x00, 0x00, 0x04,
0x54, 0x64, 0x64, 0x37, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
d.SendCommand(LUT_BB)
// do not send last two bytes
for i := 0; i < 42; i++ {
d.SendData(lut[i])
}
break
}
}