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i2c: refactor all i2c drivers to use Address property of Driver. Allows variations to override the default address as discussed in #14 (#30)
Signed-off-by: Ron Evans <ron@hybridgroup.com>
This commit is contained in:
+13
-7
@@ -9,7 +9,8 @@ import (
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// Device wraps an I2C connection to a BlinkM device.
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type Device struct {
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bus machine.I2C
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bus machine.I2C
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Address uint16
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}
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// New creates a new BlinkM connection. The I2C bus must already be
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@@ -17,38 +18,43 @@ type Device struct {
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//
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// This function only creates the Device object, it does not touch the device.
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func New(bus machine.I2C) Device {
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return Device{bus}
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return Device{bus, Address}
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}
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// Configure sets up the device for communication
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func (d *Device) Configure() {
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d.bus.Tx(d.Address, []byte{'o'}, nil)
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}
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// Version returns the version of firmware on the BlinkM.
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func (d Device) Version() (major, minor byte, err error) {
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version := []byte{0, 0}
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d.bus.ReadRegister(Address, GET_FIRMWARE, version)
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d.bus.Tx(d.Address, []byte{GET_FIRMWARE}, version)
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return version[0], version[1], nil
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}
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// SetRGB sets the RGB color on the BlinkM.
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func (d Device) SetRGB(r, g, b byte) error {
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d.bus.WriteRegister(Address, TO_RGB, []byte{r, g, b})
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d.bus.Tx(d.Address, []byte{TO_RGB, r, g, b}, nil)
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return nil
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}
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// GetRGB gets the current RGB color on the BlinkM.
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func (d Device) GetRGB() (r, g, b byte, err error) {
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color := []byte{0, 0, 0}
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d.bus.ReadRegister(Address, GET_RGB, color)
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d.bus.Tx(d.Address, []byte{GET_RGB}, color)
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return color[0], color[1], color[2], nil
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}
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// FadeToRGB sets the RGB color on the BlinkM by fading from the current color
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// to the new color.
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func (d Device) FadeToRGB(r, g, b byte) error {
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d.bus.WriteRegister(Address, FADE_TO_RGB, []byte{r, g, b})
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d.bus.Tx(d.Address, []byte{FADE_TO_RGB, r, g, b}, nil)
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return nil
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}
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// StopScript stops whatever script is currently running on the BlinkM.
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func (d Device) StopScript() error {
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d.bus.WriteRegister(Address, STOP_SCRIPT, nil)
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d.bus.Tx(d.Address, []byte{STOP_SCRIPT}, nil)
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return nil
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}
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