mirror of
https://github.com/tinygo-org/drivers.git
synced 2026-08-13 19:33:39 +00:00
Decoupled net package from espat
This commit is contained in:
+410
@@ -0,0 +1,410 @@
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// package net is intended to provide compatible interfaces with the
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// Go standard library's net package.
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package net
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import (
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"errors"
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"strconv"
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"strings"
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"time"
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)
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// DialUDP makes a UDP network connection. raadr is the port that the messages will
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// be sent to, and laddr is the port that will be listened to in order to
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// receive incoming messages.
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func DialUDP(network string, laddr, raddr *UDPAddr) (*UDPSerialConn, error) {
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addr := raddr.IP.String()
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sendport := strconv.Itoa(raddr.Port)
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listenport := strconv.Itoa(laddr.Port)
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// disconnect any old socket
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ActiveDevice.DisconnectSocket()
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// connect new socket
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err := ActiveDevice.ConnectUDPSocket(addr, sendport, listenport)
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if err != nil {
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return nil, err
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}
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return &UDPSerialConn{SerialConn: SerialConn{Adaptor: ActiveDevice}, laddr: laddr, raddr: raddr}, nil
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}
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// ListenUDP listens for UDP connections on the port listed in laddr.
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func ListenUDP(network string, laddr *UDPAddr) (*UDPSerialConn, error) {
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addr := "0"
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sendport := "0"
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listenport := strconv.Itoa(laddr.Port)
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// disconnect any old socket
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ActiveDevice.DisconnectSocket()
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// connect new socket
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err := ActiveDevice.ConnectUDPSocket(addr, sendport, listenport)
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if err != nil {
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return nil, err
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}
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return &UDPSerialConn{SerialConn: SerialConn{Adaptor: ActiveDevice}, laddr: laddr}, nil
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}
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// DialTCP makes a TCP network connection. raadr is the port that the messages will
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// be sent to, and laddr is the port that will be listened to in order to
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// receive incoming messages.
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func DialTCP(network string, laddr, raddr *TCPAddr) (*TCPSerialConn, error) {
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addr := raddr.IP.String()
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sendport := strconv.Itoa(raddr.Port)
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// disconnect any old socket?
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//ActiveDevice.DisconnectSocket()
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// connect new socket
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err := ActiveDevice.ConnectTCPSocket(addr, sendport)
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if err != nil {
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return nil, err
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}
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return &TCPSerialConn{SerialConn: SerialConn{Adaptor: ActiveDevice}, laddr: laddr, raddr: raddr}, nil
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}
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// Dial connects to the address on the named network.
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// It tries to provide a mostly compatible interface
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// to net.Dial().
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func Dial(network, address string) (Conn, error) {
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switch network {
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case "tcp":
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raddr, err := ResolveTCPAddr(network, address)
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if err != nil {
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return nil, err
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}
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c, e := DialTCP(network, &TCPAddr{}, raddr)
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return c.opConn(), e
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case "udp":
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raddr, err := ResolveUDPAddr(network, address)
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if err != nil {
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return nil, err
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}
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c, e := DialUDP(network, &UDPAddr{}, raddr)
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return c.opConn(), e
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default:
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return nil, errors.New("invalid network for dial")
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}
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}
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// SerialConn is a loosely net.Conn compatible implementation
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type SerialConn struct {
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Adaptor DeviceDriver
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}
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// UDPSerialConn is a loosely net.Conn compatible intended to support
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// UDP over serial.
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type UDPSerialConn struct {
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SerialConn
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laddr *UDPAddr
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raddr *UDPAddr
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}
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// NewUDPSerialConn returns a new UDPSerialConn/
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func NewUDPSerialConn(c SerialConn, laddr, raddr *UDPAddr) *UDPSerialConn {
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return &UDPSerialConn{SerialConn: c, raddr: raddr}
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}
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// TCPSerialConn is a loosely net.Conn compatible intended to support
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// TCP over serial.
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type TCPSerialConn struct {
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SerialConn
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laddr *TCPAddr
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raddr *TCPAddr
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}
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// NewTCPSerialConn returns a new TCPSerialConn/
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func NewTCPSerialConn(c SerialConn, laddr, raddr *TCPAddr) *TCPSerialConn {
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return &TCPSerialConn{SerialConn: c, raddr: raddr}
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}
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// Read reads data from the connection.
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// TODO: implement the full method functionality:
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// Read can be made to time out and return an Error with Timeout() == true
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// after a fixed time limit; see SetDeadline and SetReadDeadline.
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func (c *SerialConn) Read(b []byte) (n int, err error) {
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// read only the data that has been received via "+IPD" socket
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return c.Adaptor.ReadSocket(b)
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}
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// Write writes data to the connection.
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// TODO: implement the full method functionality for timeouts.
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// Write can be made to time out and return an Error with Timeout() == true
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// after a fixed time limit; see SetDeadline and SetWriteDeadline.
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func (c *SerialConn) Write(b []byte) (n int, err error) {
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// specify that is a data transfer to the
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// currently open socket, not commands to the ESP8266/ESP32.
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err = c.Adaptor.StartSocketSend(len(b))
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if err != nil {
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return
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}
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n, err = c.Adaptor.Write(b)
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if err != nil {
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return n, err
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}
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/* TODO(bcg): this is kind of specific to espat, should maybe refactor */
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_, err = c.Adaptor.Response(1000)
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if err != nil {
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return n, err
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}
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return n, err
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}
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// Close closes the connection.
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// Currently only supports a single Read or Write operations without blocking.
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func (c *SerialConn) Close() error {
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c.Adaptor.DisconnectSocket()
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return nil
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}
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// LocalAddr returns the local network address.
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func (c *UDPSerialConn) LocalAddr() Addr {
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return c.laddr.opAddr()
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}
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// RemoteAddr returns the remote network address.
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func (c *UDPSerialConn) RemoteAddr() Addr {
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return c.laddr.opAddr()
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}
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func (c *UDPSerialConn) opConn() Conn {
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if c == nil {
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return nil
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}
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return c
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}
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// LocalAddr returns the local network address.
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func (c *TCPSerialConn) LocalAddr() Addr {
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return c.laddr.opAddr()
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}
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// RemoteAddr returns the remote network address.
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func (c *TCPSerialConn) RemoteAddr() Addr {
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return c.laddr.opAddr()
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}
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func (c *TCPSerialConn) opConn() Conn {
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if c == nil {
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return nil
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}
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return c
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}
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// SetDeadline sets the read and write deadlines associated
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// with the connection. It is equivalent to calling both
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// SetReadDeadline and SetWriteDeadline.
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//
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// A deadline is an absolute time after which I/O operations
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// fail with a timeout (see type Error) instead of
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// blocking. The deadline applies to all future and pending
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// I/O, not just the immediately following call to Read or
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// Write. After a deadline has been exceeded, the connection
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// can be refreshed by setting a deadline in the future.
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//
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// An idle timeout can be implemented by repeatedly extending
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// the deadline after successful Read or Write calls.
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//
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// A zero value for t means I/O operations will not time out.
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func (c *SerialConn) SetDeadline(t time.Time) error {
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return nil
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}
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// SetReadDeadline sets the deadline for future Read calls
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// and any currently-blocked Read call.
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// A zero value for t means Read will not time out.
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func (c *SerialConn) SetReadDeadline(t time.Time) error {
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return nil
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}
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// SetWriteDeadline sets the deadline for future Write calls
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// and any currently-blocked Write call.
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// Even if write times out, it may return n > 0, indicating that
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// some of the data was successfully written.
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// A zero value for t means Write will not time out.
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func (c *SerialConn) SetWriteDeadline(t time.Time) error {
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return nil
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}
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// ResolveTCPAddr returns an address of TCP end point.
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//
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// The network must be a TCP network name.
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//
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func ResolveTCPAddr(network, address string) (*TCPAddr, error) {
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// TODO: make sure network is 'tcp'
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// separate domain from port, if any
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r := strings.Split(address, ":")
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addr, err := ActiveDevice.GetDNS(r[0])
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if err != nil {
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return nil, err
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}
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ip := IP(addr)
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if len(r) > 1 {
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port, e := strconv.Atoi(r[1])
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if e != nil {
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return nil, e
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}
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return &TCPAddr{IP: ip, Port: port}, nil
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}
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return &TCPAddr{IP: ip}, nil
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}
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// ResolveUDPAddr returns an address of UDP end point.
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//
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// The network must be a UDP network name.
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//
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func ResolveUDPAddr(network, address string) (*UDPAddr, error) {
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// TODO: make sure network is 'udp'
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// separate domain from port, if any
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r := strings.Split(address, ":")
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addr, err := ActiveDevice.GetDNS(r[0])
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if err != nil {
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return nil, err
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}
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ip := IP(addr)
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if len(r) > 1 {
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port, e := strconv.Atoi(r[1])
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if e != nil {
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return nil, e
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}
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return &UDPAddr{IP: ip, Port: port}, nil
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}
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return &UDPAddr{IP: ip}, nil
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}
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// The following definitions are here to support a Golang standard package
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// net-compatible interface for IP until TinyGo can compile the net package.
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// IP is an IP address. Unlike the standard implementation, it is only
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// a buffer of bytes that contains the string form of the IP address, not the
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// full byte format used by the Go standard .
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type IP []byte
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// UDPAddr here to serve as compatible type. until TinyGo can compile the net package.
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type UDPAddr struct {
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IP IP
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Port int
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Zone string // IPv6 scoped addressing zone; added in Go 1.1
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}
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// Network returns the address's network name, "udp".
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func (a *UDPAddr) Network() string { return "udp" }
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func (a *UDPAddr) String() string {
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if a == nil {
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return "<nil>"
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}
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if a.Port != 0 {
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return a.IP.String() + ":" + strconv.Itoa(a.Port)
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}
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return a.IP.String()
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}
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func (a *UDPAddr) opAddr() Addr {
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if a == nil {
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return nil
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}
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return a
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}
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// TCPAddr here to serve as compatible type. until TinyGo can compile the net package.
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type TCPAddr struct {
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IP IP
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Port int
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Zone string // IPv6 scoped addressing zone
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}
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// Network returns the address's network name, "tcp".
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func (a *TCPAddr) Network() string { return "tcp" }
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func (a *TCPAddr) String() string {
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if a == nil {
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return "<nil>"
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}
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if a.Port != 0 {
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return a.IP.String() + ":" + strconv.Itoa(a.Port)
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}
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return a.IP.String()
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}
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func (a *TCPAddr) opAddr() Addr {
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if a == nil {
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return nil
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}
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return a
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}
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// ParseIP parses s as an IP address, returning the result.
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func ParseIP(s string) IP {
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return IP([]byte(s))
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}
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// String returns the string form of the IP address ip.
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func (ip IP) String() string {
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return string(ip)
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}
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// Conn is a generic stream-oriented network connection.
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// This interface is from the Go standard library.
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type Conn interface {
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// Read reads data from the connection.
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// Read can be made to time out and return an Error with Timeout() == true
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// after a fixed time limit; see SetDeadline and SetReadDeadline.
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Read(b []byte) (n int, err error)
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// Write writes data to the connection.
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// Write can be made to time out and return an Error with Timeout() == true
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// after a fixed time limit; see SetDeadline and SetWriteDeadline.
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Write(b []byte) (n int, err error)
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// Close closes the connection.
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// Any blocked Read or Write operations will be unblocked and return errors.
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Close() error
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// LocalAddr returns the local network address.
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LocalAddr() Addr
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// RemoteAddr returns the remote network address.
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RemoteAddr() Addr
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// SetDeadline sets the read and write deadlines associated
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// with the connection. It is equivalent to calling both
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// SetReadDeadline and SetWriteDeadline.
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//
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// A deadline is an absolute time after which I/O operations
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// fail with a timeout (see type Error) instead of
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// blocking. The deadline applies to all future and pending
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// I/O, not just the immediately following call to Read or
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// Write. After a deadline has been exceeded, the connection
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// can be refreshed by setting a deadline in the future.
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//
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// An idle timeout can be implemented by repeatedly extending
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// the deadline after successful Read or Write calls.
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//
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// A zero value for t means I/O operations will not time out.
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SetDeadline(t time.Time) error
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// SetReadDeadline sets the deadline for future Read calls
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// and any currently-blocked Read call.
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// A zero value for t means Read will not time out.
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SetReadDeadline(t time.Time) error
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// SetWriteDeadline sets the deadline for future Write calls
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// and any currently-blocked Write call.
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// Even if write times out, it may return n > 0, indicating that
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// some of the data was successfully written.
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// A zero value for t means Write will not time out.
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SetWriteDeadline(t time.Time) error
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}
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// Addr represents a network end point address.
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type Addr interface {
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Network() string // name of the network (for example, "tcp", "udp")
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String() string // string form of address (for example, "192.0.2.1:25", "[2001:db8::1]:80")
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}
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