Decoupled net package from espat

This commit is contained in:
BCG
2019-12-15 11:50:21 -05:00
committed by Ron Evans
parent 7b56e61d52
commit cc5ecafacf
13 changed files with 84 additions and 35 deletions
+27
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package net
type DeviceDriver interface {
GetDNS(domain string) (string, error)
ConnectTCPSocket(addr, port string) error
ConnectSSLSocket(addr, port string) error
ConnectUDPSocket(addr, sendport, listenport string) error
DisconnectSocket() error
StartSocketSend(size int) error
Write(b []byte) (n int, err error)
ReadSocket(b []byte) (n int, err error)
IsSocketDataAvailable() bool
// FIXME: this is really specific to espat, and maybe shouldn't be part
// of the driver interface
Response(timeout int) ([]byte, error)
}
var ActiveDevice DeviceDriver
func UseDriver(driver DeviceDriver) {
// TODO: rethink and refactor this
if ActiveDevice != nil {
panic("net.ActiveDevice is already set")
}
ActiveDevice = driver
}
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// Package mqtt is intended to provide compatible interfaces with the
// Paho mqtt library.
package mqtt
import (
"errors"
"strings"
"time"
"github.com/eclipse/paho.mqtt.golang/packets"
"tinygo.org/x/drivers/net"
"tinygo.org/x/drivers/net/tls"
)
// NewClient will create an MQTT v3.1.1 client with all of the options specified
// in the provided ClientOptions. The client must have the Connect method called
// on it before it may be used. This is to make sure resources (such as a net
// connection) are created before the application is actually ready.
func NewClient(o *ClientOptions) Client {
c := &mqttclient{opts: o, adaptor: o.Adaptor}
c.msgRouter, c.stopRouter = newRouter()
return c
}
type mqttclient struct {
adaptor net.DeviceDriver
conn net.Conn
connected bool
opts *ClientOptions
mid uint16
inbound chan packets.ControlPacket
stop chan struct{}
msgRouter *router
stopRouter chan bool
incomingPubChan chan *packets.PublishPacket
}
// AddRoute allows you to add a handler for messages on a specific topic
// without making a subscription. For example having a different handler
// for parts of a wildcard subscription
func (c *mqttclient) AddRoute(topic string, callback MessageHandler) {
return
}
// IsConnected returns a bool signifying whether
// the client is connected or not.
func (c *mqttclient) IsConnected() bool {
return c.connected
}
// IsConnectionOpen return a bool signifying whether the client has an active
// connection to mqtt broker, i.e not in disconnected or reconnect mode
func (c *mqttclient) IsConnectionOpen() bool {
return c.connected
}
// Connect will create a connection to the message broker.
func (c *mqttclient) Connect() Token {
var err error
// make connection
if strings.Contains(c.opts.Servers, "ssl://") {
url := strings.TrimPrefix(c.opts.Servers, "ssl://")
c.conn, err = tls.Dial("tcp", url, nil)
if err != nil {
return &mqtttoken{err: err}
}
} else if strings.Contains(c.opts.Servers, "tcp://") {
url := strings.TrimPrefix(c.opts.Servers, "tcp://")
c.conn, err = net.Dial("tcp", url)
if err != nil {
return &mqtttoken{err: err}
}
} else {
// invalid protocol
return &mqtttoken{err: errors.New("invalid protocol")}
}
c.mid = 1
c.inbound = make(chan packets.ControlPacket)
c.stop = make(chan struct{})
c.incomingPubChan = make(chan *packets.PublishPacket)
c.msgRouter.matchAndDispatch(c.incomingPubChan, c.opts.Order, c)
// send the MQTT connect message
connectPkt := packets.NewControlPacket(packets.Connect).(*packets.ConnectPacket)
connectPkt.Qos = 0
if c.opts.Username != "" {
connectPkt.Username = c.opts.Username
connectPkt.UsernameFlag = true
}
if c.opts.Password != "" {
connectPkt.Password = []byte(c.opts.Password)
connectPkt.PasswordFlag = true
}
connectPkt.ClientIdentifier = c.opts.ClientID
connectPkt.ProtocolVersion = byte(c.opts.ProtocolVersion)
connectPkt.ProtocolName = "MQTT"
connectPkt.Keepalive = 30
err = connectPkt.Write(c.conn)
if err != nil {
return &mqtttoken{err: err}
}
// TODO: handle timeout as ReadPacket blocks until it gets a packet.
// CONNECT response.
packet, err := packets.ReadPacket(c.conn)
if err != nil {
return &mqtttoken{err: err}
}
if packet != nil {
ack, ok := packet.(*packets.ConnackPacket)
if ok {
if ack.ReturnCode != 0 {
return &mqtttoken{err: errors.New(packet.String())}
}
c.connected = true
}
}
go readMessages(c)
go processInbound(c)
return &mqtttoken{}
}
// Disconnect will end the connection with the server, but not before waiting
// the specified number of milliseconds to wait for existing work to be
// completed.
func (c *mqttclient) Disconnect(quiesce uint) {
c.conn.Close()
return
}
// Publish will publish a message with the specified QoS and content
// to the specified topic.
// Returns a token to track delivery of the message to the broker
func (c *mqttclient) Publish(topic string, qos byte, retained bool, payload interface{}) Token {
if !c.IsConnected() {
return &mqtttoken{err: errors.New("MQTT client not connected")}
}
pub := packets.NewControlPacket(packets.Publish).(*packets.PublishPacket)
pub.Qos = qos
pub.TopicName = topic
switch payload.(type) {
case string:
pub.Payload = []byte(payload.(string))
case []byte:
pub.Payload = payload.([]byte)
default:
return &mqtttoken{err: errors.New("Unknown payload type")}
}
pub.MessageID = c.mid
c.mid++
err := pub.Write(c.conn)
if err != nil {
return &mqtttoken{err: err}
}
return &mqtttoken{}
}
// Subscribe starts a new subscription. Provide a MessageHandler to be executed when
// a message is published on the topic provided.
func (c *mqttclient) Subscribe(topic string, qos byte, callback MessageHandler) Token {
if !c.IsConnected() {
return &mqtttoken{err: errors.New("MQTT client not connected")}
}
sub := packets.NewControlPacket(packets.Subscribe).(*packets.SubscribePacket)
sub.Topics = append(sub.Topics, topic)
sub.Qoss = append(sub.Qoss, qos)
if callback != nil {
c.msgRouter.addRoute(topic, callback)
}
sub.MessageID = c.mid
c.mid++
// drop in the channel to send
err := sub.Write(c.conn)
if err != nil {
return &mqtttoken{err: err}
}
return &mqtttoken{}
}
// SubscribeMultiple starts a new subscription for multiple topics. Provide a MessageHandler to
// be executed when a message is published on one of the topics provided.
func (c *mqttclient) SubscribeMultiple(filters map[string]byte, callback MessageHandler) Token {
return &mqtttoken{}
}
// Unsubscribe will end the subscription from each of the topics provided.
// Messages published to those topics from other clients will no longer be
// received.
func (c *mqttclient) Unsubscribe(topics ...string) Token {
return &mqtttoken{}
}
// OptionsReader returns a ClientOptionsReader which is a copy of the clientoptions
// in use by the client.
func (c *mqttclient) OptionsReader() ClientOptionsReader {
r := ClientOptionsReader{}
return r
}
func processInbound(c *mqttclient) {
for {
select {
case msg := <-c.inbound:
switch m := msg.(type) {
case *packets.PingrespPacket:
// TODO: handle this
case *packets.SubackPacket:
// TODO: handle this
case *packets.UnsubackPacket:
// TODO: handle this
case *packets.PublishPacket:
// TODO: handle Qos
c.incomingPubChan <- m
case *packets.PubackPacket:
// TODO: handle this
case *packets.PubrecPacket:
// TODO: handle this
case *packets.PubrelPacket:
// TODO: handle this
case *packets.PubcompPacket:
// TODO: handle this
}
case <-c.stop:
return
}
}
}
// readMessages reads incoming messages off the wire.
// incoming messages are then send into inbound channel.
func readMessages(c *mqttclient) {
var err error
var cp packets.ControlPacket
PROCESS:
for {
if cp, err = c.ReadPacket(); err != nil {
break PROCESS
}
if cp != nil {
c.inbound <- cp
// TODO: Notify keepalive logic that we recently received a packet
}
time.Sleep(100 * time.Millisecond)
}
// TODO: handle if we received an error on read.
// If disconnect is in progress, swallow error and return
}
func (c *mqttclient) ackFunc(packet *packets.PublishPacket) func() {
return func() {
switch packet.Qos {
case 2:
// pr := packets.NewControlPacket(packets.Pubrec).(*packets.PubrecPacket)
// pr.MessageID = packet.MessageID
// DEBUG.Println(NET, "putting pubrec msg on obound")
// select {
// case c.oboundP <- &PacketAndToken{p: pr, t: nil}:
// case <-c.stop:
// }
// DEBUG.Println(NET, "done putting pubrec msg on obound")
case 1:
// pa := packets.NewControlPacket(packets.Puback).(*packets.PubackPacket)
// pa.MessageID = packet.MessageID
// DEBUG.Println(NET, "putting puback msg on obound")
// persistOutbound(c.persist, pa)
// select {
// case c.oboundP <- &PacketAndToken{p: pa, t: nil}:
// case <-c.stop:
// }
// DEBUG.Println(NET, "done putting puback msg on obound")
case 0:
// do nothing, since there is no need to send an ack packet back
}
}
}
// ReadPacket tries to read the next incoming packet from the MQTT broker.
// If there is no data yet but also is no error, it returns nil for both values.
func (c *mqttclient) ReadPacket() (packets.ControlPacket, error) {
// check for data first...
if net.ActiveDevice.IsSocketDataAvailable() {
return packets.ReadPacket(c.conn)
}
return nil, nil
}
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// The following code is a slightly modified version of code taken from the Paho MQTT library.
// It is here until TinyGo can compile the "net" package from the standard library, at which time
// it can be removed.
/*
* Copyright (c) 2013 IBM Corp.
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Seth Hoenig
* Allan Stockdill-Mander
* Mike Robertson
*/
// Portions copyright © 2018 TIBCO Software Inc.
package mqtt
import (
"strings"
"time"
"github.com/eclipse/paho.mqtt.golang/packets"
"tinygo.org/x/drivers/net"
)
const (
disconnected uint32 = iota
connecting
reconnecting
connected
)
// Client is the interface definition for a Client as used by this
// library, the interface is primarily to allow mocking tests.
//
// It is an MQTT v3.1.1 client for communicating
// with an MQTT server using non-blocking methods that allow work
// to be done in the background.
// An application may connect to an MQTT server using:
// A plain TCP socket
// A secure SSL/TLS socket
// A websocket
// To enable ensured message delivery at Quality of Service (QoS) levels
// described in the MQTT spec, a message persistence mechanism must be
// used. This is done by providing a type which implements the Store
// interface. For convenience, FileStore and MemoryStore are provided
// implementations that should be sufficient for most use cases. More
// information can be found in their respective documentation.
// Numerous connection options may be specified by configuring a
// and then supplying a ClientOptions type.
type Client interface {
// IsConnected returns a bool signifying whether
// the client is connected or not.
IsConnected() bool
// IsConnectionOpen return a bool signifying wether the client has an active
// connection to mqtt broker, i.e not in disconnected or reconnect mode
IsConnectionOpen() bool
// Connect will create a connection to the message broker, by default
// it will attempt to connect at v3.1.1 and auto retry at v3.1 if that
// fails
Connect() Token
// Disconnect will end the connection with the server, but not before waiting
// the specified number of milliseconds to wait for existing work to be
// completed.
Disconnect(quiesce uint)
// Publish will publish a message with the specified QoS and content
// to the specified topic.
// Returns a token to track delivery of the message to the broker
Publish(topic string, qos byte, retained bool, payload interface{}) Token
// Subscribe starts a new subscription. Provide a MessageHandler to be executed when
// a message is published on the topic provided, or nil for the default handler
Subscribe(topic string, qos byte, callback MessageHandler) Token
// SubscribeMultiple starts a new subscription for multiple topics. Provide a MessageHandler to
// be executed when a message is published on one of the topics provided, or nil for the
// default handler
SubscribeMultiple(filters map[string]byte, callback MessageHandler) Token
// Unsubscribe will end the subscription from each of the topics provided.
// Messages published to those topics from other clients will no longer be
// received.
Unsubscribe(topics ...string) Token
// AddRoute allows you to add a handler for messages on a specific topic
// without making a subscription. For example having a different handler
// for parts of a wildcard subscription
AddRoute(topic string, callback MessageHandler)
// OptionsReader returns a ClientOptionsReader which is a copy of the clientoptions
// in use by the client.
OptionsReader() ClientOptionsReader
}
// Token defines the interface for the tokens used to indicate when
// actions have completed.
type Token interface {
Wait() bool
WaitTimeout(time.Duration) bool
Error() error
}
// MessageHandler is a callback type which can be set to be
// executed upon the arrival of messages published to topics
// to which the client is subscribed.
type MessageHandler func(Client, Message)
// Message defines the externals that a message implementation must support
// these are received messages that are passed to the callbacks, not internal
// messages
type Message interface {
Duplicate() bool
Qos() byte
Retained() bool
Topic() string
MessageID() uint16
Payload() []byte
Ack()
}
type message struct {
duplicate bool
qos byte
retained bool
topic string
messageID uint16
payload []byte
ack func()
}
func (m *message) Duplicate() bool {
return m.duplicate
}
func (m *message) Qos() byte {
return m.qos
}
func (m *message) Retained() bool {
return m.retained
}
func (m *message) Topic() string {
return m.topic
}
func (m *message) MessageID() uint16 {
return m.messageID
}
func (m *message) Payload() []byte {
return m.payload
}
func (m *message) Ack() {
return
}
func messageFromPublish(p *packets.PublishPacket, ack func()) Message {
return &message{
duplicate: p.Dup,
qos: p.Qos,
retained: p.Retain,
topic: p.TopicName,
messageID: p.MessageID,
payload: p.Payload,
ack: ack,
}
}
// ClientOptionsReader provides an interface for reading ClientOptions after the client has been initialized.
type ClientOptionsReader struct {
options *ClientOptions
}
// ClientOptions contains configurable options for an MQTT Client.
type ClientOptions struct {
Adaptor net.DeviceDriver
//Servers []*url.URL
Servers string
ClientID string
Username string
Password string
//CredentialsProvider CredentialsProvider
CleanSession bool
Order bool
WillEnabled bool
WillTopic string
WillPayload []byte
WillQos byte
WillRetained bool
ProtocolVersion uint
protocolVersionExplicit bool
//TLSConfig *tls.Config
KeepAlive int64
PingTimeout time.Duration
ConnectTimeout time.Duration
MaxReconnectInterval time.Duration
AutoReconnect bool
//Store Store
//DefaultPublishHandler MessageHandler
//OnConnect OnConnectHandler
//OnConnectionLost ConnectionLostHandler
WriteTimeout time.Duration
MessageChannelDepth uint
ResumeSubs bool
//HTTPHeaders http.Header
}
// NewClientOptions returns a new ClientOptions struct.
func NewClientOptions() *ClientOptions {
return &ClientOptions{Adaptor: net.ActiveDevice, ProtocolVersion: 4}
}
// AddBroker adds a broker URI to the list of brokers to be used. The format should be
// scheme://host:port
// Where "scheme" is one of "tcp", "ssl", or "ws", "host" is the ip-address (or hostname)
// and "port" is the port on which the broker is accepting connections.
//
// Default values for hostname is "127.0.0.1", for schema is "tcp://".
//
// An example broker URI would look like: tcp://foobar.com:1883
func (o *ClientOptions) AddBroker(server string) *ClientOptions {
if len(server) > 0 && server[0] == ':' {
server = "127.0.0.1" + server
}
if !strings.Contains(server, "://") {
server = "tcp://" + server
}
o.Servers = server
return o
}
// SetClientID will set the client id to be used by this client when
// connecting to the MQTT broker. According to the MQTT v3.1 specification,
// a client id mus be no longer than 23 characters.
func (o *ClientOptions) SetClientID(id string) *ClientOptions {
o.ClientID = id
return o
}
// SetUsername will set the username to be used by this client when connecting
// to the MQTT broker. Note: without the use of SSL/TLS, this information will
// be sent in plaintext accross the wire.
func (o *ClientOptions) SetUsername(u string) *ClientOptions {
o.Username = u
return o
}
// SetPassword will set the password to be used by this client when connecting
// to the MQTT broker. Note: without the use of SSL/TLS, this information will
// be sent in plaintext accross the wire.
func (o *ClientOptions) SetPassword(p string) *ClientOptions {
o.Password = p
return o
}
// SetWill accepts a string will message to be set. When the client connects,
// it will give this will message to the broker, which will then publish the
// provided payload (the will) to any clients that are subscribed to the provided
// topic.
func (o *ClientOptions) SetWill(topic string, payload string, qos byte, retained bool) *ClientOptions {
o.SetBinaryWill(topic, []byte(payload), qos, retained)
return o
}
// SetBinaryWill accepts a []byte will message to be set. When the client connects,
// it will give this will message to the broker, which will then publish the
// provided payload (the will) to any clients that are subscribed to the provided
// topic.
func (o *ClientOptions) SetBinaryWill(topic string, payload []byte, qos byte, retained bool) *ClientOptions {
o.WillEnabled = true
o.WillTopic = topic
o.WillPayload = payload
o.WillQos = qos
o.WillRetained = retained
return o
}
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// The following code is a slightly modified version of code taken from the Paho MQTT library.
// It is here until TinyGo can compile the "net" package from the standard library, at which time
// it can be removed.
/*
* Copyright (c) 2013 IBM Corp.
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Seth Hoenig
* Allan Stockdill-Mander
* Mike Robertson
*/
package mqtt
import (
"container/list"
"strings"
"github.com/eclipse/paho.mqtt.golang/packets"
)
// route is a type which associates MQTT Topic strings with a
// callback to be executed upon the arrival of a message associated
// with a subscription to that topic.
type route struct {
topic string
callback MessageHandler
}
// match takes a slice of strings which represent the route being tested having been split on '/'
// separators, and a slice of strings representing the topic string in the published message, similarly
// split.
// The function determines if the topic string matches the route according to the MQTT topic rules
// and returns a boolean of the outcome
func match(route []string, topic []string) bool {
if len(route) == 0 {
if len(topic) == 0 {
return true
}
return false
}
if len(topic) == 0 {
if route[0] == "#" {
return true
}
return false
}
if route[0] == "#" {
return true
}
if (route[0] == "+") || (route[0] == topic[0]) {
return match(route[1:], topic[1:])
}
return false
}
func routeIncludesTopic(route, topic string) bool {
return match(routeSplit(route), strings.Split(topic, "/"))
}
// removes $share and sharename when splitting the route to allow
// shared subscription routes to correctly match the topic
func routeSplit(route string) []string {
var result []string
if strings.HasPrefix(route, "$share") {
result = strings.Split(route, "/")[2:]
} else {
result = strings.Split(route, "/")
}
return result
}
// match takes the topic string of the published message and does a basic compare to the
// string of the current Route, if they match it returns true
func (r *route) match(topic string) bool {
return r.topic == topic || routeIncludesTopic(r.topic, topic)
}
type router struct {
//sync.RWMutex
routes *list.List
defaultHandler MessageHandler
messages chan *packets.PublishPacket
stop chan bool
}
// newRouter returns a new instance of a Router and channel which can be used to tell the Router
// to stop
func newRouter() (*router, chan bool) {
router := &router{routes: list.New(), messages: make(chan *packets.PublishPacket), stop: make(chan bool)}
stop := router.stop
return router, stop
}
// addRoute takes a topic string and MessageHandler callback. It looks in the current list of
// routes to see if there is already a matching Route. If there is it replaces the current
// callback with the new one. If not it add a new entry to the list of Routes.
func (r *router) addRoute(topic string, callback MessageHandler) {
for e := r.routes.Front(); e != nil; e = e.Next() {
if e.Value.(*route).match(topic) {
r := e.Value.(*route)
r.callback = callback
return
}
}
r.routes.PushBack(&route{topic: topic, callback: callback})
}
// deleteRoute takes a route string, looks for a matching Route in the list of Routes. If
// found it removes the Route from the list.
func (r *router) deleteRoute(topic string) {
for e := r.routes.Front(); e != nil; e = e.Next() {
if e.Value.(*route).match(topic) {
r.routes.Remove(e)
return
}
}
}
// setDefaultHandler assigns a default callback that will be called if no matching Route
// is found for an incoming Publish.
func (r *router) setDefaultHandler(handler MessageHandler) {
r.defaultHandler = handler
}
// matchAndDispatch takes a channel of Message pointers as input and starts a go routine that
// takes messages off the channel, matches them against the internal route list and calls the
// associated callback (or the defaultHandler, if one exists and no other route matched). If
// anything is sent down the stop channel the function will end.
func (r *router) matchAndDispatch(messages <-chan *packets.PublishPacket, order bool, client *mqttclient) {
go func() {
for {
select {
case message := <-messages:
sent := false
m := messageFromPublish(message, client.ackFunc(message))
handlers := []MessageHandler{}
for e := r.routes.Front(); e != nil; e = e.Next() {
if e.Value.(*route).match(message.TopicName) {
if order {
handlers = append(handlers, e.Value.(*route).callback)
} else {
hd := e.Value.(*route).callback
go func() {
hd(client, m)
//TODO: m.Ack()
}()
}
sent = true
}
}
if !sent && r.defaultHandler != nil {
if order {
handlers = append(handlers, r.defaultHandler)
} else {
go func() {
r.defaultHandler(client, m)
//TODO: m.Ack()
}()
}
}
for _, handler := range handlers {
func() {
handler(client, m)
//TODO: m.Ack()
}()
}
case <-r.stop:
return
}
}
}()
}
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package mqtt
import "time"
type mqtttoken struct {
err error
}
func (t *mqtttoken) Wait() bool {
return true
}
func (t *mqtttoken) WaitTimeout(time.Duration) bool {
return true
}
func (t *mqtttoken) Error() error {
return t.err
}
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// package net is intended to provide compatible interfaces with the
// Go standard library's net package.
package net
import (
"errors"
"strconv"
"strings"
"time"
)
// DialUDP makes a UDP network connection. raadr is the port that the messages will
// be sent to, and laddr is the port that will be listened to in order to
// receive incoming messages.
func DialUDP(network string, laddr, raddr *UDPAddr) (*UDPSerialConn, error) {
addr := raddr.IP.String()
sendport := strconv.Itoa(raddr.Port)
listenport := strconv.Itoa(laddr.Port)
// disconnect any old socket
ActiveDevice.DisconnectSocket()
// connect new socket
err := ActiveDevice.ConnectUDPSocket(addr, sendport, listenport)
if err != nil {
return nil, err
}
return &UDPSerialConn{SerialConn: SerialConn{Adaptor: ActiveDevice}, laddr: laddr, raddr: raddr}, nil
}
// ListenUDP listens for UDP connections on the port listed in laddr.
func ListenUDP(network string, laddr *UDPAddr) (*UDPSerialConn, error) {
addr := "0"
sendport := "0"
listenport := strconv.Itoa(laddr.Port)
// disconnect any old socket
ActiveDevice.DisconnectSocket()
// connect new socket
err := ActiveDevice.ConnectUDPSocket(addr, sendport, listenport)
if err != nil {
return nil, err
}
return &UDPSerialConn{SerialConn: SerialConn{Adaptor: ActiveDevice}, laddr: laddr}, nil
}
// DialTCP makes a TCP network connection. raadr is the port that the messages will
// be sent to, and laddr is the port that will be listened to in order to
// receive incoming messages.
func DialTCP(network string, laddr, raddr *TCPAddr) (*TCPSerialConn, error) {
addr := raddr.IP.String()
sendport := strconv.Itoa(raddr.Port)
// disconnect any old socket?
//ActiveDevice.DisconnectSocket()
// connect new socket
err := ActiveDevice.ConnectTCPSocket(addr, sendport)
if err != nil {
return nil, err
}
return &TCPSerialConn{SerialConn: SerialConn{Adaptor: ActiveDevice}, laddr: laddr, raddr: raddr}, nil
}
// Dial connects to the address on the named network.
// It tries to provide a mostly compatible interface
// to net.Dial().
func Dial(network, address string) (Conn, error) {
switch network {
case "tcp":
raddr, err := ResolveTCPAddr(network, address)
if err != nil {
return nil, err
}
c, e := DialTCP(network, &TCPAddr{}, raddr)
return c.opConn(), e
case "udp":
raddr, err := ResolveUDPAddr(network, address)
if err != nil {
return nil, err
}
c, e := DialUDP(network, &UDPAddr{}, raddr)
return c.opConn(), e
default:
return nil, errors.New("invalid network for dial")
}
}
// SerialConn is a loosely net.Conn compatible implementation
type SerialConn struct {
Adaptor DeviceDriver
}
// UDPSerialConn is a loosely net.Conn compatible intended to support
// UDP over serial.
type UDPSerialConn struct {
SerialConn
laddr *UDPAddr
raddr *UDPAddr
}
// NewUDPSerialConn returns a new UDPSerialConn/
func NewUDPSerialConn(c SerialConn, laddr, raddr *UDPAddr) *UDPSerialConn {
return &UDPSerialConn{SerialConn: c, raddr: raddr}
}
// TCPSerialConn is a loosely net.Conn compatible intended to support
// TCP over serial.
type TCPSerialConn struct {
SerialConn
laddr *TCPAddr
raddr *TCPAddr
}
// NewTCPSerialConn returns a new TCPSerialConn/
func NewTCPSerialConn(c SerialConn, laddr, raddr *TCPAddr) *TCPSerialConn {
return &TCPSerialConn{SerialConn: c, raddr: raddr}
}
// Read reads data from the connection.
// TODO: implement the full method functionality:
// Read can be made to time out and return an Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetReadDeadline.
func (c *SerialConn) Read(b []byte) (n int, err error) {
// read only the data that has been received via "+IPD" socket
return c.Adaptor.ReadSocket(b)
}
// Write writes data to the connection.
// TODO: implement the full method functionality for timeouts.
// Write can be made to time out and return an Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetWriteDeadline.
func (c *SerialConn) Write(b []byte) (n int, err error) {
// specify that is a data transfer to the
// currently open socket, not commands to the ESP8266/ESP32.
err = c.Adaptor.StartSocketSend(len(b))
if err != nil {
return
}
n, err = c.Adaptor.Write(b)
if err != nil {
return n, err
}
/* TODO(bcg): this is kind of specific to espat, should maybe refactor */
_, err = c.Adaptor.Response(1000)
if err != nil {
return n, err
}
return n, err
}
// Close closes the connection.
// Currently only supports a single Read or Write operations without blocking.
func (c *SerialConn) Close() error {
c.Adaptor.DisconnectSocket()
return nil
}
// LocalAddr returns the local network address.
func (c *UDPSerialConn) LocalAddr() Addr {
return c.laddr.opAddr()
}
// RemoteAddr returns the remote network address.
func (c *UDPSerialConn) RemoteAddr() Addr {
return c.laddr.opAddr()
}
func (c *UDPSerialConn) opConn() Conn {
if c == nil {
return nil
}
return c
}
// LocalAddr returns the local network address.
func (c *TCPSerialConn) LocalAddr() Addr {
return c.laddr.opAddr()
}
// RemoteAddr returns the remote network address.
func (c *TCPSerialConn) RemoteAddr() Addr {
return c.laddr.opAddr()
}
func (c *TCPSerialConn) opConn() Conn {
if c == nil {
return nil
}
return c
}
// SetDeadline sets the read and write deadlines associated
// with the connection. It is equivalent to calling both
// SetReadDeadline and SetWriteDeadline.
//
// A deadline is an absolute time after which I/O operations
// fail with a timeout (see type Error) instead of
// blocking. The deadline applies to all future and pending
// I/O, not just the immediately following call to Read or
// Write. After a deadline has been exceeded, the connection
// can be refreshed by setting a deadline in the future.
//
// An idle timeout can be implemented by repeatedly extending
// the deadline after successful Read or Write calls.
//
// A zero value for t means I/O operations will not time out.
func (c *SerialConn) SetDeadline(t time.Time) error {
return nil
}
// SetReadDeadline sets the deadline for future Read calls
// and any currently-blocked Read call.
// A zero value for t means Read will not time out.
func (c *SerialConn) SetReadDeadline(t time.Time) error {
return nil
}
// SetWriteDeadline sets the deadline for future Write calls
// and any currently-blocked Write call.
// Even if write times out, it may return n > 0, indicating that
// some of the data was successfully written.
// A zero value for t means Write will not time out.
func (c *SerialConn) SetWriteDeadline(t time.Time) error {
return nil
}
// ResolveTCPAddr returns an address of TCP end point.
//
// The network must be a TCP network name.
//
func ResolveTCPAddr(network, address string) (*TCPAddr, error) {
// TODO: make sure network is 'tcp'
// separate domain from port, if any
r := strings.Split(address, ":")
addr, err := ActiveDevice.GetDNS(r[0])
if err != nil {
return nil, err
}
ip := IP(addr)
if len(r) > 1 {
port, e := strconv.Atoi(r[1])
if e != nil {
return nil, e
}
return &TCPAddr{IP: ip, Port: port}, nil
}
return &TCPAddr{IP: ip}, nil
}
// ResolveUDPAddr returns an address of UDP end point.
//
// The network must be a UDP network name.
//
func ResolveUDPAddr(network, address string) (*UDPAddr, error) {
// TODO: make sure network is 'udp'
// separate domain from port, if any
r := strings.Split(address, ":")
addr, err := ActiveDevice.GetDNS(r[0])
if err != nil {
return nil, err
}
ip := IP(addr)
if len(r) > 1 {
port, e := strconv.Atoi(r[1])
if e != nil {
return nil, e
}
return &UDPAddr{IP: ip, Port: port}, nil
}
return &UDPAddr{IP: ip}, nil
}
// The following definitions are here to support a Golang standard package
// net-compatible interface for IP until TinyGo can compile the net package.
// IP is an IP address. Unlike the standard implementation, it is only
// a buffer of bytes that contains the string form of the IP address, not the
// full byte format used by the Go standard .
type IP []byte
// UDPAddr here to serve as compatible type. until TinyGo can compile the net package.
type UDPAddr struct {
IP IP
Port int
Zone string // IPv6 scoped addressing zone; added in Go 1.1
}
// Network returns the address's network name, "udp".
func (a *UDPAddr) Network() string { return "udp" }
func (a *UDPAddr) String() string {
if a == nil {
return "<nil>"
}
if a.Port != 0 {
return a.IP.String() + ":" + strconv.Itoa(a.Port)
}
return a.IP.String()
}
func (a *UDPAddr) opAddr() Addr {
if a == nil {
return nil
}
return a
}
// TCPAddr here to serve as compatible type. until TinyGo can compile the net package.
type TCPAddr struct {
IP IP
Port int
Zone string // IPv6 scoped addressing zone
}
// Network returns the address's network name, "tcp".
func (a *TCPAddr) Network() string { return "tcp" }
func (a *TCPAddr) String() string {
if a == nil {
return "<nil>"
}
if a.Port != 0 {
return a.IP.String() + ":" + strconv.Itoa(a.Port)
}
return a.IP.String()
}
func (a *TCPAddr) opAddr() Addr {
if a == nil {
return nil
}
return a
}
// ParseIP parses s as an IP address, returning the result.
func ParseIP(s string) IP {
return IP([]byte(s))
}
// String returns the string form of the IP address ip.
func (ip IP) String() string {
return string(ip)
}
// Conn is a generic stream-oriented network connection.
// This interface is from the Go standard library.
type Conn interface {
// Read reads data from the connection.
// Read can be made to time out and return an Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetReadDeadline.
Read(b []byte) (n int, err error)
// Write writes data to the connection.
// Write can be made to time out and return an Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetWriteDeadline.
Write(b []byte) (n int, err error)
// Close closes the connection.
// Any blocked Read or Write operations will be unblocked and return errors.
Close() error
// LocalAddr returns the local network address.
LocalAddr() Addr
// RemoteAddr returns the remote network address.
RemoteAddr() Addr
// SetDeadline sets the read and write deadlines associated
// with the connection. It is equivalent to calling both
// SetReadDeadline and SetWriteDeadline.
//
// A deadline is an absolute time after which I/O operations
// fail with a timeout (see type Error) instead of
// blocking. The deadline applies to all future and pending
// I/O, not just the immediately following call to Read or
// Write. After a deadline has been exceeded, the connection
// can be refreshed by setting a deadline in the future.
//
// An idle timeout can be implemented by repeatedly extending
// the deadline after successful Read or Write calls.
//
// A zero value for t means I/O operations will not time out.
SetDeadline(t time.Time) error
// SetReadDeadline sets the deadline for future Read calls
// and any currently-blocked Read call.
// A zero value for t means Read will not time out.
SetReadDeadline(t time.Time) error
// SetWriteDeadline sets the deadline for future Write calls
// and any currently-blocked Write call.
// Even if write times out, it may return n > 0, indicating that
// some of the data was successfully written.
// A zero value for t means Write will not time out.
SetWriteDeadline(t time.Time) error
}
// Addr represents a network end point address.
type Addr interface {
Network() string // name of the network (for example, "tcp", "udp")
String() string // string form of address (for example, "192.0.2.1:25", "[2001:db8::1]:80")
}
+38
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@@ -0,0 +1,38 @@
// Package tls is intended to provide a minimal set of compatible interfaces with the
// Go standard library's tls package.
package tls
import (
"strconv"
"tinygo.org/x/drivers/net"
)
// Dial makes a TLS network connection. It tries to provide a mostly compatible interface
// to tls.Dial().
// Dial connects to the given network address.
func Dial(network, address string, config *Config) (*net.TCPSerialConn, error) {
raddr, err := net.ResolveTCPAddr(network, address)
if err != nil {
return nil, err
}
addr := raddr.IP.String()
sendport := strconv.Itoa(raddr.Port)
// disconnect any old socket
net.ActiveDevice.DisconnectSocket()
// connect new socket
err = net.ActiveDevice.ConnectSSLSocket(addr, sendport)
if err != nil {
return nil, err
}
return net.NewTCPSerialConn(net.SerialConn{Adaptor: net.ActiveDevice}, nil, raddr), nil
}
// Config is a placeholder for future compatibility with
// tls.Config.
type Config struct {
}