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https://github.com/tinygo-org/drivers.git
synced 2026-08-21 15:09:00 +00:00
new API for shifter driver.
this doesn't break existing code, but it might no longer work as expected
This commit is contained in:
committed by
Ron Evans
parent
c7cbd7c6cd
commit
583e80026a
+14
-8
@@ -25,8 +25,9 @@ type Device struct {
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// ShiftPin is the implementation of the ShiftPin interface.
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type ShiftPin struct {
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pin machine.Pin
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d *Device
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pin machine.Pin
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d *Device
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pressed bool
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}
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// New returns a new thermistor driver given an ADC pin.
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@@ -55,7 +56,7 @@ func (d *Device) GetShiftPin(input int) ShiftPin {
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return ShiftPin{pin: machine.Pin(input), d: d}
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}
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// Read8Input reads the 8 inputs and return an uint8
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// Read8Input updates the internal pins' states and returns it as an uint8.
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func (d *Device) Read8Input() (uint8, error) {
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if d.bits != EIGHT_BITS {
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return 0, errors.New("wrong amount of registers")
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@@ -63,7 +64,7 @@ func (d *Device) Read8Input() (uint8, error) {
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return uint8(d.readInput(EIGHT_BITS)), nil
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}
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// Read16Input reads the 16 inputs and return an uint16
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// Read16Input updates the internal pins' states and returns it as an uint16.
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func (d *Device) Read16Input() (uint16, error) {
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if d.bits != SIXTEEN_BITS {
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return 0, errors.New("wrong amount of registers")
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@@ -71,7 +72,7 @@ func (d *Device) Read16Input() (uint16, error) {
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return uint16(d.readInput(SIXTEEN_BITS)), nil
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}
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// Read32Input reads the 32 inputs and return an uint32
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// Read32Input updates the internal pins' states and returns it as an uint32.
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func (d *Device) Read32Input() (uint32, error) {
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if d.bits != THIRTYTWO_BITS {
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return 0, errors.New("wrong amount of registers")
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@@ -79,16 +80,18 @@ func (d *Device) Read32Input() (uint32, error) {
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return d.readInput(THIRTYTWO_BITS), nil
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}
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// Get the current reading for a specific ShiftPin.
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// Get the pin's state for a specific ShiftPin.
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// Read{8|16|32}Input should be called before to update the state. Read{8|16|32}Input updates
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// all the pins, no need to call it for each pin individually.
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func (p ShiftPin) Get() bool {
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return (p.d.readInput(p.d.bits) & (1 << int(p.pin))) > 0
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return p.pressed
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}
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// Configure here just for interface compatibility.
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func (p ShiftPin) Configure() {
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}
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// readInput reads howMany bits from the shift register
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// readInput reads howMany bits from the shift register and updates the internal pins' states.
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func (d *Device) readInput(howMany NumberBit) uint32 {
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d.latch.High()
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var data uint32
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@@ -96,6 +99,9 @@ func (d *Device) readInput(howMany NumberBit) uint32 {
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d.clk.Low()
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if d.out.Get() {
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data |= 1 << i
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d.Pins[i].pressed = true
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} else {
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d.Pins[i].pressed = false
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}
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d.clk.High()
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}
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