epd2in66b: Waveshare 2.66inch E-Paper Display Module (B) for Raspberry Pi Pico (#673)

epd2in66b: add working driver

Co-authored-by: Thomas Richner <thomas.richner@oviva.com>
This commit is contained in:
Thomas
2024-06-10 13:16:45 +02:00
committed by GitHub
parent 7d983647ad
commit 4a0bcba87c
6 changed files with 499 additions and 1 deletions
+287
View File
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// Package epd2in66b implements a driver for the Waveshare 2.66inch E-Paper E-Ink Display Module (B)
// for Raspberry Pi Pico, 296×152, Red / Black / White
// Datasheet: https://files.waveshare.com/upload/e/ec/2.66inch-e-paper-b-specification.pdf
package epd2in66b
import (
"image/color"
"machine"
"time"
"tinygo.org/x/drivers"
)
const (
displayWidth = 152
displayHeight = 296
)
const Baudrate = 4_000_000 // 4 MHz
type Config struct {
ResetPin machine.Pin
DataPin machine.Pin
ChipSelectPin machine.Pin
BusyPin machine.Pin
}
type Device struct {
bus drivers.SPI
cs machine.Pin
dc machine.Pin
rst machine.Pin
busy machine.Pin
blackBuffer []byte
redBuffer []byte
}
// New allocates a new device.
// The bus is expected to be configured and ready for use.
func New(bus drivers.SPI) Device {
pixelCount := displayWidth * displayHeight
bufLen := pixelCount / 8
return Device{
bus: bus,
blackBuffer: make([]byte, bufLen),
redBuffer: make([]byte, bufLen),
}
}
// Configure configures the device and its pins.
func (d *Device) Configure(c Config) error {
d.cs = c.ChipSelectPin
d.dc = c.DataPin
d.rst = c.ResetPin
d.busy = c.BusyPin
d.cs.Configure(machine.PinConfig{Mode: machine.PinOutput})
d.dc.Configure(machine.PinConfig{Mode: machine.PinOutput})
d.rst.Configure(machine.PinConfig{Mode: machine.PinOutput})
d.busy.Configure(machine.PinConfig{Mode: machine.PinInput})
return nil
}
func (d *Device) Size() (x, y int16) {
return displayWidth, displayHeight
}
// SetPixel modifies the internal buffer in a single pixel.
// The display has 3 colors: red, black and white
//
// - white = RGBA(255,255,255, 1-255)
// - red = RGBA(1-255,0,0,1-255)
// - Anything else as black
func (d *Device) SetPixel(x int16, y int16, c color.RGBA) {
if x < 0 || x >= displayWidth || y < 0 || y >= displayHeight {
return
}
bytePos, bitPos := pos(x, y, displayWidth)
if c.R == 0xff && c.G == 0xff && c.B == 0xff && c.A > 0 { // white
set(d.blackBuffer, bytePos, bitPos)
unset(d.redBuffer, bytePos, bitPos)
} else if c.R != 0 && c.G == 0 && c.B == 0 && c.A > 0 { // red-ish
set(d.blackBuffer, bytePos, bitPos)
set(d.redBuffer, bytePos, bitPos)
} else { // black or other
unset(d.blackBuffer, bytePos, bitPos)
unset(d.redBuffer, bytePos, bitPos)
}
}
func set(buf []byte, bytePos, bitPos int) {
buf[bytePos] |= 0x1 << bitPos
}
func unset(buf []byte, bytePos, bitPos int) {
buf[bytePos] &^= 0x1 << bitPos
}
func pos(x, y, stride int16) (bytePos int, bitPos int) {
p := int(x) + int(y)*int(stride)
bytePos = p / 8
// reverse bit position as it is reversed on the device's buffer
bitPos = 7 - p%8
return bytePos, bitPos
}
func (d *Device) Display() error {
// Write RAM (Black White) / RAM 0x24
// 1 == white, 0 == black
if err := d.sendCommandByte(0x24); err != nil {
return err
}
if err := d.sendData(d.blackBuffer); err != nil {
return err
}
// Write RAM (RED) / RAM 0x26)
// 0 == blank, 1 == red
if err := d.sendCommandByte(0x26); err != nil {
return err
}
if err := d.sendData(d.redBuffer); err != nil {
return err
}
return d.turnOnDisplay()
}
func (d *Device) ClearBuffer() {
fill(d.redBuffer, 0x00)
fill(d.blackBuffer, 0xff)
}
func (d *Device) turnOnDisplay() error {
// also documented as 'Master Activation'
if err := d.sendCommandByte(0x20); err != nil {
return err
}
d.WaitUntilIdle()
return nil
}
func (d *Device) Reset() error {
d.hwReset()
d.WaitUntilIdle()
// soft reset & set defaults
if err := d.sendCommandByte(0x12); err != nil {
return err
}
d.WaitUntilIdle()
// data entry mode setting
if err := d.sendCommandSequence([]byte{0x11, 0x03}); err != nil {
return err
}
if err := d.setWindow(0, displayWidth-1, 0, displayHeight-1); err != nil {
return err
}
// display update control 1 - resolution setting
if err := d.sendCommandSequence([]byte{0x21, 0x00, 0x80}); err != nil {
return err
}
if err := d.setCursor(0, 0); err != nil {
return err
}
d.WaitUntilIdle()
return nil
}
func (d *Device) setCursor(x, y uint16) error {
// Set RAM X address counter
if err := d.sendCommandSequence([]byte{0x4e, byte(x & 0x1f)}); err != nil {
return err
}
// Set RAM Y address counter
yLo := byte(y)
yHi := byte(y>>8) & 0x1
if err := d.sendCommandSequence([]byte{0x4f, yLo, yHi}); err != nil {
return err
}
return nil
}
func (d *Device) hwReset() {
d.rst.High()
time.Sleep(50 * time.Millisecond)
d.rst.Low()
time.Sleep(2 * time.Millisecond)
d.rst.High()
time.Sleep(50 * time.Millisecond)
}
func (d *Device) setWindow(xstart, xend, ystart, yend int16) error {
// set RAM X-address start / end position
d1 := byte((xstart >> 3) & 0x1f)
d2 := byte((xend >> 3) & 0x1f)
if err := d.sendCommandSequence([]byte{0x44, d1, d2}); err != nil {
return err
}
// set RAM Y-address start / end position
ystartLo := byte(ystart)
ystartHi := byte(ystart>>8) & 0x1
yendLo := byte(yend)
yendHi := byte(yend>>8) & 0x1
return d.sendCommandSequence([]byte{0x45, ystartLo, ystartHi, yendLo, yendHi})
}
func (d *Device) WaitUntilIdle() {
// give it some time to get busy
time.Sleep(50 * time.Millisecond)
for d.busy.Get() { // high = busy
time.Sleep(10 * time.Millisecond)
}
// give it some extra time
time.Sleep(50 * time.Millisecond)
}
// sendCommandSequence sends the first byte in the buffer as a 'command' and all following bytes as data
func (d *Device) sendCommandSequence(seq []byte) error {
err := d.sendCommandByte(seq[0])
if err != nil {
return err
}
for i := 1; i < len(seq); i++ {
err = d.sendDataByte(seq[i])
if err != nil {
return err
}
}
return nil
}
func (d *Device) sendCommandByte(b byte) error {
d.dc.Low()
d.cs.Low()
_, err := d.bus.Transfer(b)
d.cs.High()
return err
}
func (d *Device) sendDataByte(b byte) error {
d.dc.High()
d.cs.Low()
_, err := d.bus.Transfer(b)
d.cs.High()
return err
}
func (d *Device) sendData(b []byte) error {
d.dc.High()
d.cs.Low()
err := d.bus.Tx(b, nil)
d.cs.High()
return err
}
// fill quickly fills a slice with a given value
func fill(s []byte, b byte) {
s[0] = b
for j := 1; j < len(s); j *= 2 {
copy(s[j:], s[:j])
}
}