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epd2in66b: Waveshare 2.66inch E-Paper Display Module (B) for Raspberry Pi Pico (#673)
epd2in66b: add working driver Co-authored-by: Thomas Richner <thomas.richner@oviva.com>
This commit is contained in:
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// Package epd2in66b implements a driver for the Waveshare 2.66inch E-Paper E-Ink Display Module (B)
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// for Raspberry Pi Pico, 296×152, Red / Black / White
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// Datasheet: https://files.waveshare.com/upload/e/ec/2.66inch-e-paper-b-specification.pdf
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package epd2in66b
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import (
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"image/color"
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"machine"
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"time"
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"tinygo.org/x/drivers"
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)
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const (
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displayWidth = 152
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displayHeight = 296
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)
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const Baudrate = 4_000_000 // 4 MHz
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type Config struct {
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ResetPin machine.Pin
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DataPin machine.Pin
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ChipSelectPin machine.Pin
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BusyPin machine.Pin
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}
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type Device struct {
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bus drivers.SPI
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cs machine.Pin
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dc machine.Pin
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rst machine.Pin
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busy machine.Pin
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blackBuffer []byte
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redBuffer []byte
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}
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// New allocates a new device.
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// The bus is expected to be configured and ready for use.
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func New(bus drivers.SPI) Device {
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pixelCount := displayWidth * displayHeight
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bufLen := pixelCount / 8
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return Device{
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bus: bus,
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blackBuffer: make([]byte, bufLen),
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redBuffer: make([]byte, bufLen),
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}
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}
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// Configure configures the device and its pins.
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func (d *Device) Configure(c Config) error {
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d.cs = c.ChipSelectPin
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d.dc = c.DataPin
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d.rst = c.ResetPin
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d.busy = c.BusyPin
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d.cs.Configure(machine.PinConfig{Mode: machine.PinOutput})
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d.dc.Configure(machine.PinConfig{Mode: machine.PinOutput})
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d.rst.Configure(machine.PinConfig{Mode: machine.PinOutput})
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d.busy.Configure(machine.PinConfig{Mode: machine.PinInput})
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return nil
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}
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func (d *Device) Size() (x, y int16) {
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return displayWidth, displayHeight
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}
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// SetPixel modifies the internal buffer in a single pixel.
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// The display has 3 colors: red, black and white
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//
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// - white = RGBA(255,255,255, 1-255)
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// - red = RGBA(1-255,0,0,1-255)
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// - Anything else as black
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func (d *Device) SetPixel(x int16, y int16, c color.RGBA) {
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if x < 0 || x >= displayWidth || y < 0 || y >= displayHeight {
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return
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}
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bytePos, bitPos := pos(x, y, displayWidth)
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if c.R == 0xff && c.G == 0xff && c.B == 0xff && c.A > 0 { // white
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set(d.blackBuffer, bytePos, bitPos)
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unset(d.redBuffer, bytePos, bitPos)
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} else if c.R != 0 && c.G == 0 && c.B == 0 && c.A > 0 { // red-ish
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set(d.blackBuffer, bytePos, bitPos)
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set(d.redBuffer, bytePos, bitPos)
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} else { // black or other
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unset(d.blackBuffer, bytePos, bitPos)
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unset(d.redBuffer, bytePos, bitPos)
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}
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}
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func set(buf []byte, bytePos, bitPos int) {
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buf[bytePos] |= 0x1 << bitPos
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}
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func unset(buf []byte, bytePos, bitPos int) {
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buf[bytePos] &^= 0x1 << bitPos
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}
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func pos(x, y, stride int16) (bytePos int, bitPos int) {
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p := int(x) + int(y)*int(stride)
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bytePos = p / 8
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// reverse bit position as it is reversed on the device's buffer
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bitPos = 7 - p%8
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return bytePos, bitPos
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}
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func (d *Device) Display() error {
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// Write RAM (Black White) / RAM 0x24
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// 1 == white, 0 == black
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if err := d.sendCommandByte(0x24); err != nil {
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return err
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}
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if err := d.sendData(d.blackBuffer); err != nil {
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return err
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}
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// Write RAM (RED) / RAM 0x26)
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// 0 == blank, 1 == red
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if err := d.sendCommandByte(0x26); err != nil {
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return err
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}
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if err := d.sendData(d.redBuffer); err != nil {
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return err
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}
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return d.turnOnDisplay()
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}
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func (d *Device) ClearBuffer() {
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fill(d.redBuffer, 0x00)
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fill(d.blackBuffer, 0xff)
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}
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func (d *Device) turnOnDisplay() error {
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// also documented as 'Master Activation'
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if err := d.sendCommandByte(0x20); err != nil {
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return err
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}
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d.WaitUntilIdle()
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return nil
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}
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func (d *Device) Reset() error {
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d.hwReset()
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d.WaitUntilIdle()
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// soft reset & set defaults
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if err := d.sendCommandByte(0x12); err != nil {
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return err
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}
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d.WaitUntilIdle()
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// data entry mode setting
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if err := d.sendCommandSequence([]byte{0x11, 0x03}); err != nil {
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return err
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}
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if err := d.setWindow(0, displayWidth-1, 0, displayHeight-1); err != nil {
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return err
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}
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// display update control 1 - resolution setting
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if err := d.sendCommandSequence([]byte{0x21, 0x00, 0x80}); err != nil {
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return err
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}
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if err := d.setCursor(0, 0); err != nil {
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return err
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}
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d.WaitUntilIdle()
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return nil
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}
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func (d *Device) setCursor(x, y uint16) error {
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// Set RAM X address counter
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if err := d.sendCommandSequence([]byte{0x4e, byte(x & 0x1f)}); err != nil {
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return err
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}
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// Set RAM Y address counter
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yLo := byte(y)
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yHi := byte(y>>8) & 0x1
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if err := d.sendCommandSequence([]byte{0x4f, yLo, yHi}); err != nil {
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return err
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}
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return nil
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}
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func (d *Device) hwReset() {
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d.rst.High()
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time.Sleep(50 * time.Millisecond)
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d.rst.Low()
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time.Sleep(2 * time.Millisecond)
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d.rst.High()
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time.Sleep(50 * time.Millisecond)
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}
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func (d *Device) setWindow(xstart, xend, ystart, yend int16) error {
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// set RAM X-address start / end position
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d1 := byte((xstart >> 3) & 0x1f)
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d2 := byte((xend >> 3) & 0x1f)
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if err := d.sendCommandSequence([]byte{0x44, d1, d2}); err != nil {
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return err
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}
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// set RAM Y-address start / end position
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ystartLo := byte(ystart)
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ystartHi := byte(ystart>>8) & 0x1
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yendLo := byte(yend)
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yendHi := byte(yend>>8) & 0x1
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return d.sendCommandSequence([]byte{0x45, ystartLo, ystartHi, yendLo, yendHi})
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}
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func (d *Device) WaitUntilIdle() {
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// give it some time to get busy
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time.Sleep(50 * time.Millisecond)
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for d.busy.Get() { // high = busy
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time.Sleep(10 * time.Millisecond)
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}
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// give it some extra time
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time.Sleep(50 * time.Millisecond)
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}
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// sendCommandSequence sends the first byte in the buffer as a 'command' and all following bytes as data
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func (d *Device) sendCommandSequence(seq []byte) error {
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err := d.sendCommandByte(seq[0])
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if err != nil {
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return err
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}
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for i := 1; i < len(seq); i++ {
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err = d.sendDataByte(seq[i])
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (d *Device) sendCommandByte(b byte) error {
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d.dc.Low()
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d.cs.Low()
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_, err := d.bus.Transfer(b)
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d.cs.High()
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return err
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}
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func (d *Device) sendDataByte(b byte) error {
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d.dc.High()
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d.cs.Low()
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_, err := d.bus.Transfer(b)
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d.cs.High()
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return err
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}
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func (d *Device) sendData(b []byte) error {
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d.dc.High()
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d.cs.Low()
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err := d.bus.Tx(b, nil)
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d.cs.High()
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return err
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}
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// fill quickly fills a slice with a given value
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func fill(s []byte, b byte) {
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s[0] = b
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for j := 1; j < len(s); j *= 2 {
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copy(s[j:], s[:j])
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}
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}
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