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espat: add support for esp8266/esp32 Wifi adaptor AT command set with net-compatible UDP support
Signed-off-by: Ron Evans <ron@hybridgroup.com>
This commit is contained in:
committed by
Ayke van Laethem
parent
ae53ea7d81
commit
0c2924cd77
@@ -0,0 +1,97 @@
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package espat
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import (
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"strconv"
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"time"
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)
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const (
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TCPMuxSingle = 0
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TCPMuxMultiple = 1
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TCPTransferModeNormal = 0
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TCPTransferModeUnvarnished = 1
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)
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// ConnectTCPSocket creates a new TCP socket connection for the ESP8266/ESP32.
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// Currently only supports single connection mode.
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func (d *Device) ConnectTCPSocket(addr, port string) error {
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protocol := "TCP"
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val := "\"" + protocol + "\",\"" + addr + "\"," + port
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d.Set(TCPConnect, val)
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time.Sleep(100 * time.Millisecond)
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d.Response()
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return nil
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}
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// ConnectUDPSocket creates a new UDP connection for the ESP8266/ESP32.
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func (d *Device) ConnectUDPSocket(addr, sendport, listenport string) error {
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protocol := "UDP"
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val := "\"" + protocol + "\",\"" + addr + "\"," + sendport + "," + listenport + ",2"
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d.Set(TCPConnect, val)
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time.Sleep(pause * time.Millisecond)
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d.Response()
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return nil
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}
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// DisconnectSocket disconnects the ESP8266/ESP32 from the current TCP/UDP connection.
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func (d *Device) DisconnectSocket() error {
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d.Execute(TCPClose)
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time.Sleep(pause * time.Millisecond)
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d.Response()
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return nil
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}
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// SetMux sets the ESP8266/ESP32 current client TCP/UDP configuration for concurrent connections
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// either single TCPMuxSingle or multiple TCPMuxMultiple (up to 4).
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func (d *Device) SetMux(mode int) error {
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val := strconv.Itoa(mode)
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d.Set(TCPMultiple, val)
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time.Sleep(pause * time.Millisecond)
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d.Response()
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return nil
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}
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// GetMux returns the ESP8266/ESP32 current client TCP/UDP configuration for concurrent connections.
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func (d *Device) GetMux() ([]byte, error) {
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d.Query(TCPMultiple)
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return d.Response(), nil
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}
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// SetTCPTransferMode sets the ESP8266/ESP32 current client TCP/UDP transfer mode.
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// Either TCPTransferModeNormal or TCPTransferModeUnvarnished.
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func (d *Device) SetTCPTransferMode(mode int) error {
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val := strconv.Itoa(mode)
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d.Set(TransmissionMode, val)
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time.Sleep(pause * time.Millisecond)
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d.Response()
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return nil
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}
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// GetTCPTransferMode returns the ESP8266/ESP32 current client TCP/UDP transfer mode.
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func (d *Device) GetTCPTransferMode() []byte {
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d.Query(TransmissionMode)
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return d.Response()
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}
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// StartSocketSend gets the ESP8266/ESP32 ready to receive TCP/UDP socket data.
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func (d *Device) StartSocketSend(size int) error {
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val := strconv.Itoa(size)
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d.Set(TCPSend, val)
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// TODO: wait until ">" is received, which indicates
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// ready to receive data
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d.Response()
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return nil
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}
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// EndSocketSend tell the ESP8266/ESP32 the TCP/UDP socket data sending is complete,
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// and to return to command mode. This is only used in "unvarnished" raw mode.
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func (d *Device) EndSocketSend() error {
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d.Write([]byte("+++"))
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// TODO: wait until ">" is received, which indicates
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// ready to receive data
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d.Response()
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return nil
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}
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